封装a.64p成.x64p达芬奇工具链的建立(工程编译步骤)g

工具链是指的Linux下对程序的编译环境。在这里通过 codec_engine_1_02\examples\codecs 下的videnc_copy工程封装CCS下调试好的程序生成videnc_copy.a64P,再通过codec_engine_1_02\examples\servers\video_copy工程把videnc_copy.a64P封装成all.x64P。最后通过encodedecode工程调用all.x64P
步骤如下:
1、把ccs下编写好的文件复制到Linux codec_engine_1_02\examples\codecs 下的videnc_copy工程中。
2、修改该工程中的package.bld文件,

修改var SRCS = ["videnc_copy","blob","cornerdetection","him","imc","morph","objectrecognition"]; 中括号里只选择工程下的C文件。

修改该文件中的for (var i = 0; i <1 /*Build.targets.length*/; i++) { 选择DSP端只用cgtool来编译。
3、修改codec_engine_1_02\examples下的user.bld,把linux86注掉,选择用C64P,跟第二步中对应。
Build.targets = [
// Linux86,
C64P,
MVArm9
4、修改DSP算法占用的空间
修改server/all.tcf
var mem_ext = [
{
comment: "DDRALGHEAP: off-chip memory for dynamic algmem allocation",
name: "DDRALGHEAP",
base: 0x88000000, // 128MB 0x08000000(16)=128MB(10)
len: 0x07A00000, // 122MB 0x07A00000(16)=122MB(10)
space: "code/data"
},

{
comment: "DDR: off-chip memory for application code and data",
name: "DDR",
base: 0x8FA00000, // 250MB 0x0FA00000(16)=250MB(10)
len: 0x00400000, // 4MB 0x00400000(16)=4MB(10)
space: "code/data"
},

{
comment: "DSPLINK: off-chip memory reserved for DSPLINK code and data",
name: "DSPLINKMEM",
base: 0x8FE00000, // 254MB 0x0FE00000(16)=254MB(10)
len: 0x00100000, // 1MB
space: "code/data"
},

{
comment: "RESET_VECTOR: off-chip memory for the reset vector table",
name: "RESET_VECTOR",
base: 0x8FF00000, //255MB
len: 0x00000080, //128B
space: "code/data"
},
];

修改为:
var mem_ext = [
{
comment: "DDRALGHEAP: off-chip memory for dynamic algmem allocation",
name: "DDRALGHEAP",
base: 0x88000000, // 128MB
len: 0x07400000, // 122MB
space: "code/data"
},

{
comment: "DDR: off-chip memory for application code and data",
name: "DDR",
base: 0x8F400000, // 250MB
len: 0x00A00000, // 4MB
space: "code/data"
},

{
comment: "DSPLINK: off-chip memory reserved for DSPLINK code and data",
name: "DSPLINKMEM",
base: 0x8FE00000, // 254MB
len: 0x00100000, // 1MB
space: "code/data"
},

{
comment: "RESET_VECTOR: off-chip memory for the reset vector table",
name: "RESET_VECTOR",
base: 0x8FF00000,
len: 0x00000080,
space: "code/data"
},
];


5、修改loadmodules.sh:
insmod dsplinkk.ko ddr_start=0x8f400000 ddr_size=0xA00000 //跟第二个的DDR大小一样大


6、在编译codec_engine_1_02\examples\codecs\videnc_copy之前,要修改算法的主程序main函数
void ObjectRecognition(unsigned char* inbuf, int* flag,unsigned char* outbuf, int* kind, float *inIM)。其中输入输出参数是由

XDAS_Int32 VIDENCCOPY_TI_process(IVIDENC_Handle h, XDM_BufDesc *inBufs, XDM_BufDesc *outBufs, IVIDENC_InArgs *inArgs, IVIDENC_OutArgs *outArgs)决定。由于输入输出参数由IVIDENC_InArgs,IVIDENC_OutArgs结构体来决定,所以为了增加输出输入参数,应该修改这两个结构体。为此修改xdais_5_00\packages\ti\xdais\dm中的ividdec.h文件。添加kind和IM[25]。

typedef struct IVIDENC_OutArgs {
XDAS_Int32 size;

XDAS_Int32 extendedError;
XDAS_Int32 bytesGenerated; 
XDAS_Int32 encodedFrameType; 
XDAS_Int32 inputFrameSkip;


XDAS_Int32 kind; /*what's kind of the target*/
float IM[25]; /*return value*/


IVIDEO_BufDesc reconBufs; /**< Reconstruction Frames. */
} IVIDENC_OutArgs;

为了区分输入帧存的性质(从jpeg读取的数据还是ccd采集的数据)增加一个flag作为标志。

typedef struct IVIDENC_InArgs {
XDAS_Int32 size; 

XDAS_Int32 flag;//is picture saved on U or captured from CCD
} IVIDENC_InArgs;


7、在videnc_copy中调用算法:在VIDENCCOPY_TI_process函数中添加:ObjectRecognition(inBufs->bufs[curBuf],

&(inArgs->flag), outBufs->bufs[curBuf], &(outArgs->kind), (outArgs->IM));
由于使用了#ifdef USE_ACPY3 ,故而要选择是否使用DMA,为了避免Cache和DMA的冲突,选择不使用DMA。修改codec_engine_1_02\examples\servers\video_copy下的video_copy.cfg文件关闭DMA
/* we can use DMA in certain codecs! */
VIDENC_COPY.useDMA = false;


8、编译videnc_copy生成videnc_copy.a64P


9、修改server,编译生成all.x64P


10、下面就是编译encodedecode调用all.x64P

* 首先修改Encodedecode下的Makefile文件,让encodedecode包含server及codec工程

XDC_PATH = $(CODEC_INSTALL_DIR)/packages; $(CE_INSTALL_DIR)/examples;
$(CE_INSTALL_DIR)/packages; $(LINK_INSTALL_DIR)/packages;
$(XDAIS_INSTALL_DIR)/packages; $(CMEM_INSTALL_DIR)/packages;
* 其次为了使用新的算法videnc_copy,要修改encodedecode.cfg文件把H264算法替换为videnc_copy算法:
//var H264ENC =xdc.useModule('ti.sdo.codecs.h264enc.H264ENC');
//var H264DEC = xdc.useModule('ti.sdo.codecs.h264dec.H264DEC');
var VIDDEC_COPY = xdc.useModule('codecs.viddec_copy.VIDDEC_COPY');
var VIDENC_COPY = xdc.useModule('codecs.videnc_copy.VIDENC_COPY');

/* * ======== Engine Configuration ======== */
var Engine = xdc.useModule('ti.sdo.ce.Engine');
/*var vcr = Engine.create("loopback", [
{name: "h264enc", mod: H264ENC, local: false},
{name: "h264dec", mod: H264DEC, local: false},
]);*/
var demoEngine = Engine.create("encodedecode", [
{name: "videnc_copy", mod: VIDENC_COPY, local: false}, 
{name: "viddec_copy", mod: VIDDEC_COPY, local: false}

]);
//vcr.server = "./loopbackCombo.x64P";
demoEngine.server = "./all.x64P";


* 修改encodedecode工程中创建算法函数
static String decoderName = "viddec_copy";
static String encoderName = "videnc_copy";
static String engineName = "video_copy";
hDecode = VIDDEC_create(hEngine, decoderName, &params);
hEncode = VIDENC_create(hEngine, encoderName, &params);

在工程里用到的是hEncode。
*
修改status = VIDENC_process(hEncode, &inBufDesc,&outBufDesc,&inArgs, &outArgs);的输入输出参数,使之符合封装算法是的函数参数。


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