抽象→具象→本质→数据层
你有没有觉得这种行为表现有点类似于往长枪里面塞子弹(add),(扣动扳手 – click)发射的时候按照塞进去的顺序依次出来。这种行为表现为我们实现自定义事件提供了思路:我们可以定义一个数组,当添加事件的时候,我们push进去这个事件处理函数;当我们执行的时候,从头遍历这个数组中的每个事件处理函数,并执行。
当多个事件以及对应数据处理函数添加后,我们最终会得到一个类似下面数据结构的对象:
_listener = { "click": [func1, func2], "custom": [func3], "defined": [func4, func5, func6] }
因此,如果我们脱离DOM, 纯碎在数据层面自定义事件的话,我们只要以构建、遍历和删除_listener
对象为目的即可。
字面量实现
var Event = { _listeners: {}, addEvent: function(type, fn) { if (typeof this._listeners[type] === "undefined") { this._listeners[type] = []; } if (typeof fn === "function") { this._listeners[type].push(fn); } return this; }, fireEvent: function(type) { var arrayEvent = this._listeners[type]; if (arrayEvent instanceof Array) { for (var i=0, length=arrayEvent.length; i<length; i+=1) { if (typeof arrayEvent[i] === "function") { arrayEvent[i]({ type: type }); } } } return this; }, removeEvent: function(type, fn) { var arrayEvent = this._listeners[type]; if (typeof type === "string" && arrayEvent instanceof Array) { if (typeof fn === "function") { for (var i=0, length=arrayEvent.length; i<length; i+=1){ if (arrayEvent[i] === fn){ this._listeners[type].splice(i, 1); break; } } } else { delete this._listeners[type]; } } return this; } };
//------------- 以下为测试代码 ----------- // 添加自定义事件 var fnAlert1, fnAlert2; Event.addEvent("alert", fnAlert1 = function() { alert("第一个弹出!"); }).addEvent("alert", fnAlert2 = function() { alert("第二个弹出!"); }); // 按钮绑定事件,用来清除自定义事件 var elButton1 = document.getElementById("button1"), elButton2 = document.getElementById("button2"); elButton1.onclick = function() { Event.removeEvent("alert"); alert("alert事件清除成功!"); // 此时后一个按钮卧底了,故隐藏 elButton2.style.display = "none"; }; elButton2.onclick = function() { Event.removeEvent("alert", fnAlert1); alert("第一个alert清除成功!"); }; // 点击文档,触发自定义事件 document.onclick = function(e) { e = e || window.event; var target = e.target || e.srcElement; // 如果文档点击元素标签名不是input if (!target || !/input|pre/i.test(target.tagName)) { Event.fireEvent("alert"); } };
原型和构造函数实现方式
var EventTarget = function() { this._listener = {}; }; EventTarget.prototype = { constructor: this, addEvent: function(type, fn) { if (typeof type === "string" && typeof fn === "function") { if (typeof this._listener[type] === "undefined") { this._listener[type] = [fn]; } else { this._listener[type].push(fn); } } return this; }, addEvents: function(obj) { obj = typeof obj === "object"? obj : {}; var type; for (type in obj) { if ( type && typeof obj[type] === "function") { this.addEvent(type, obj[type]); } } return this; }, fireEvent: function(type) { if (type && this._listener[type]) { var events = { type: type, target: this }; for (var length = this._listener[type].length, start=0; start<length; start+=1) { this._listener[type][start].call(this, events); } } return this; }, fireEvents: function(array) { if (array instanceof Array) { for (var i=0, length = array.length; i<length; i+=1) { this.fireEvent(array[i]); } } return this; }, removeEvent: function(type, key) { var listeners = this._listener[type]; if (listeners instanceof Array) { if (typeof key === "function") { for (var i=0, length=listeners.length; i<length; i+=1){ if (listeners[i] === listener){ listeners.splice(i, 1); break; } } } else if (key instanceof Array) { for (var lis=0, lenkey = key.length; lis<lenkey; lis+=1) { this.removeEvent(type, key[lenkey]); } } else { delete this._listener[type]; } } return this; }, removeEvents: function(params) { if (params instanceof Array) { for (var i=0, length = params.length; i<length; i+=1) { this.removeEvent(params[i]); } } else if (typeof params === "object") { for (var type in params) { this.removeEvent(type, params[type]); } } return this; } };
//------------- 以下为测试代码 ----------- var myEvents = new EventTarget(); myEvents.addEvents({ "once": function() { alert("该弹框只会出现一次!"); this.removeEvent("once"); }, "infinity": function() { alert("每次点击页面,该弹框都会出现!"); } }); document.onclick = function(e) { e = e || window.event; var target = e.target || e.srcElement; if (!target || !/input|pre/i.test(target.tagName)) { myEvents.fireEvents(["once", "infinity"]); } };