/*server.c*/
#include <stdio.h>
#include <arpa/inet.h>
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <unistd.h>
#define err_log(errlog) do{ perror(errlog); exit(1);}while(0)
int main(int argc, const char *argv[])
{
int sockfd;
int acceptfd;
struct sockaddr_in serveraddr, clientaddr;
if(argc != 3)
{
fprintf(stderr,"Usage:%s serverip port.\n", argv[0]);
return -1;
}
if((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
err_log("fail to socket");
}
serveraddr.sin_family = AF_INET;
serveraddr.sin_addr.s_addr = inet_addr(argv[1]);
serveraddr.sin_port = htons(atoi(argv[2]));
if(bind(sockfd, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) < 0)
{
err_log("fail to bind");
}
if(listen(sockfd, 15) < 0)
{
err_log("fail to listen");
}
socklen
client.c和server.c 网络套接字socket编程热身程序
这是一个简单的TCP/IP网络编程示例,包括`server.c`和`client.c`两个部分。服务器监听指定IP和端口,接收客户端连接请求;客户端则连接到服务器并完成通信。代码中使用了`socket`、`bind`、`listen`、`accept`和`connect`等函数进行套接字操作。
摘要由CSDN通过智能技术生成