17、3D翻转

---------------------main.java---------------------------


package com.example.fe;


import android.os.Bundle;
import android.support.v7.app.ActionBarActivity;
import android.view.View;
import android.view.Window;
import android.view.animation.Animation;
import android.view.animation.Animation.AnimationListener;
import android.widget.LinearLayout;
import android.widget.RelativeLayout;


public class MainActivity extends ActionBarActivity {


private float mCenterX;
private float mCenterY;
private View mImageView1;
private View mImageView2;
private RelativeLayout container;
private LinearLayout ll_gt;
private LinearLayout ll_yw;


@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
//没有标题栏
getWindow().requestFeature(Window.FEATURE_NO_TITLE);
setContentView(R.layout.activity_main);
container = (RelativeLayout) findViewById(R.id.container);
mCenterX = getWindowManager().getDefaultDisplay().getWidth() / 2;
mCenterY = getWindowManager().getDefaultDisplay().getHeight() / 2;
ll_gt = (LinearLayout) findViewById(R.id.ll_gt);
ll_yw = (LinearLayout) findViewById(R.id.ll_yw);
}


public void click_gt(View view) {
startAnimation();


}


public void click_yw(View view) {
startAnimation();
}
int x = 0;
private void startAnimation() {

Rotate3dAnimation outAnimation = new Rotate3dAnimation(0, 90,
mCenterX, mCenterY);
outAnimation.setDuration(500);
outAnimation.setFillAfter(true);
container.startAnimation(outAnimation);
outAnimation.setAnimationListener(new AnimationListener() {

@Override
public void onAnimationStart(Animation animation) {

}

@Override
public void onAnimationRepeat(Animation animation) {

}

@Override
public void onAnimationEnd(Animation animation) {
if (x == 0) {
ll_yw.setVisibility(View.GONE);
ll_gt.setVisibility(View.VISIBLE);
x=1;
} else {
ll_gt.setVisibility(View.GONE);
ll_yw.setVisibility(View.VISIBLE);
x=0;
}
Rotate3dAnimation inAnimation = new Rotate3dAnimation(270, 360,
mCenterX, mCenterY);
inAnimation.setDuration(500);
inAnimation.setFillAfter(true);
container.startAnimation(inAnimation);
}
});

}
}


--------------------------Rotate3Animation.java----------------------


package com.example.fe;


import android.graphics.Camera;
import android.graphics.Matrix;
import android.view.animation.Animation;
import android.view.animation.Transformation;


public class Rotate3dAnimation extends Animation {
    private final float mFromDegrees;
    private final float mToDegrees;
    private final float mCenterX;
    private final float mCenterY;
    private Camera mCamera;


    public Rotate3dAnimation(float fromDegrees, float toDegrees,
            float centerX, float centerY) {
        mFromDegrees = fromDegrees;
        mToDegrees = toDegrees;
        mCenterX = centerX;
        mCenterY = centerY;
    }


    @Override
    public void initialize(int width, int height, int parentWidth, int parentHeight) {
        super.initialize(width, height, parentWidth, parentHeight);
        mCamera = new Camera();
    }


    @Override
    protected void applyTransformation(float interpolatedTime, Transformation t) {
        final float fromDegrees = mFromDegrees;
        float degrees = fromDegrees + ((mToDegrees - fromDegrees) * interpolatedTime);
        final float centerX = mCenterX;
        final float centerY = mCenterY;


        final Camera camera = mCamera;
        final Matrix matrix = t.getMatrix();
        camera.save();
        camera.rotateY(degrees);
        camera.getMatrix(matrix);
        camera.restore();


        matrix.preTranslate(-centerX, -centerY);
        matrix.postTranslate(centerX, centerY);
    }
}


。。。。。。。。。。。。。。。main.xml。。。。。。。。。。。。。

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/container"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity" >


    <FrameLayout
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:layout_below="@+id/bt" >


        <LinearLayout
            android:id="@+id/ll_gt"
            android:layout_width="fill_parent"
            android:layout_height="fill_parent"
            android:orientation="vertical" >


            <Button
                android:id="@+id/bt_跟帖"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:onClick="click_gt"
                android:text="跟帖" />


            <ImageView
                android:id="@+id/image1"
                android:layout_width="fill_parent"
                android:layout_height="fill_parent"
                android:layout_gravity="center_horizontal"
                android:src="@drawable/a4" />
        </LinearLayout>


        <LinearLayout
             android:id="@+id/ll_yw"
            android:layout_width="fill_parent"
            android:layout_height="fill_parent"
            android:orientation="vertical" >


            <Button
                android:id="@+id/bt_yuanwen"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:onClick="click_yw"
                android:text="原文" />


            <ImageView
                android:id="@+id/image2"
                android:layout_width="fill_parent"
                android:layout_height="fill_parent"
                android:layout_gravity="center_horizontal"
                android:src="@drawable/a5" />
        </LinearLayout>
    </FrameLayout>


</RelativeLayout>

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值