IOS 构建一个 给图片打水印的类方法

#import <UIKit/UIKit.h>

@interface UIImage (Lee)
// 打水印
+ (instancetype)waterImagewithBg:(NSString *)bg logo:(NSString *)logo;
@end


#import "LeeImageWater.h"

@implementation UIImage (Lee)

+ (instancetype)waterImagewithBg:(NSString *)bg logo:(NSString *)logo
{
// 获取网络图片
    
    NSString *bgImgPath = @"http://ww3.sinaimg.cn/bmiddle/887790fagw1euicdrnhmkj20c4081dhd.jpg";
    NSURL *bgUrl = [NSURL URLWithString:bgImgPath];
    NSData *bgdata = [NSData dataWithContentsOfURL:bgUrl];
    UIImage *bgImg = [UIImage imageWithData:bgdata];
    
    
    NSString *waterImgPath = @"https://www.baidu.com/img/bdlogo.png";
    NSURL *waterUrl = [NSURL URLWithString:waterImgPath];
    NSData *waterData = [NSData dataWithContentsOfURL:waterUrl];
    UIImage *waterImg = [UIImage imageWithData:waterData];
//    UIImageView *waterImg = [[UIImageView alloc]initWithImage:[UIImage imageWithData:waterData]];
//    waterImg.alpha = 0.5;
    // 获取项目中图片
//    UIImage *bgImg = [UIImage imageNamed:@"bg.png"];
    
    UIGraphicsBeginImageContextWithOptions(bgImg.size, NO, 0.0);
    // 画背景
    [bgImg drawInRect:CGRectMake(0, 0, bgImg.size.width, bgImg.size.height)];
    
    // 画水印
//    UIImage *waterImg = [UIImage imageNamed:@"logo.png"];
    
    CGFloat scale = 0.2;  // 水印缩放比例
    CGFloat margin = 5; // 水印间距
    CGFloat waterW = waterImg.size.width * scale;
    CGFloat waterH = waterImg.size.height * scale;
    CGFloat waterX = bgImg.size.width - waterW - margin;
    CGFloat waterY = bgImg.size.height - waterH - margin;
    [waterImg drawInRect:CGRectMake(waterX, waterY, waterW, waterH) blendMode:kCGBlendModeColorBurn alpha:1];
//    [waterImg drawInRect:CGRectMake(waterX, waterY, waterW, waterH)];
    
    // 从上下文取得制作完毕的UIImage对象
    UIImage *newImg = UIGraphicsGetImageFromCurrentImageContext();
    
    // 结束上下文
    UIGraphicsEndImageContext();
  
    // 保存图片
    NSData *newdata = UIImagePNGRepresentation(newImg);
    
    NSString *path = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject]stringByAppendingString:@"newImg.png"];
    [newdata writeToFile:path atomically:YES];
}

将实现代码写入一个类里面,网络方法更具实用性,且类方法方便调用。

然后可以在viewController.m里面调用

#import "ViewController.h"
#import "LeeImageWater.h"
@interface ViewController ()
@property (weak, nonatomic) IBOutlet UIImageView *imgView;

@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    UIImage *newImage = [UIImage waterImagewithBg:@"scene" logo:@"logo"];
    self.imgView.image = newImage;
    
}

@end




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