iOS之touch手势用法/locationInView:与translationInView:的区别

//开始点击

-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{


    UITouch *touch=[touches anyObject];//获取一个触摸对象

    CGPoint cur=[touch locationInView:self.view];//当前点

    CGPoint  pre=[touch previousLocationInView:self.view];//上一个点

    CGPoint  dd=[touch preciseLocationInView:self.view];

    NSLog(@"--%f--%f---%f",cur.x,pre.x,dd.x);

}

//点击结束

-(void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{

}

//移动

-(void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{

}

//取消点击

-(void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{

}




一、locationInView:与translationInView:的区别

- (void)viewDidLoad {

    [superviewDidLoad];

    UIPanGestureRecognizer *pan = [[UIPanGestureRecognizeralloc]initWithTarget:selfaction:@selector(move:)];

    [self.viewaddGestureRecognizer:pan];

 

}

- (void)move:(UIPanGestureRecognizer *)pan {

    CGPoint point = [pan locationInView:self.view];//self.view是手势作用在哪个view上。以父 view左上角为原点;

    CGPoint transPoint = [pan translationInView:self.view];//以自身的左上角为原点;每次移动后,原点都置0;计算的是相对于上一个位置的偏移;

    NSLog(@"locationInView:%f--%f\n -- translationInView:%f--%f",point.x,point.y,transPoint.x,transPoint.y);


CGRectContainsPoint(button.frame, point);----判断点是否在button上;


}

打印如下:

2016-04-22 11:06:02.212 xdSchoolChat[13082:1214518] locationInView:136.000000--308.000000

 -- translationInView:3.000000--0.000000

2016-04-22 11:06:02.229 xdSchoolChat[13082:1214518] locationInView:141.000000--312.000000

 -- translationInView:8.000000--4.000000

2016-04-22 11:06:02.229 xdSchoolChat[13082:1214518] locationInView:141.000000--312.000000

 -- translationInView:8.000000--4.000000

2016-04-22 11:06:02.246 xdSchoolChat[13082:1214518] locationInView:147.000000--316.500000

 -- translationInView:14.000000--8.500000

2016-04-22 11:06:02.263 xdSchoolChat[13082:1214518] locationInView:151.500000--320.000000

 -- translationInView:18.500000--12.000000

2016-04-22 11:06:02.281 xdSchoolChat[13082:1214518] locationInView:154.500000--323.000000

 -- translationInView:21.500000--15.000000

2016-04-22 11:06:02.298 xdSchoolChat[13082:1214518] locationInView:157.500000--325.500000

 -- translationInView:24.500000--17.500000

locationInView:获取到的是手指点击屏幕实时的坐标点;

translationInView:获取到的是手指移动后,相对于手势第一次作用在view上的点的偏移量。



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好的,下面是手势解锁的Demo实现过程: 1. 首先创建一个UIView的子类,作为手势解锁的主体视图,我们称之为`GestureLockView`。 2. 在`GestureLockView`中创建一个数组`circleArray`,用于存储手势解锁的圆点。 ``` @property (nonatomic, strong) NSMutableArray *circleArray; ``` 3. 在`GestureLockView`的`layoutSubviews`方法中,创建9个圆点,并加入到`circleArray`中。 ``` - (void)layoutSubviews { [super layoutSubviews]; CGFloat margin = (self.frame.size.width - 3 * kCircleSize) / 4.0; for (int i = 0; i < 9; i++) { CGFloat x = margin + (i % 3) * (margin + kCircleSize); CGFloat y = margin + (i / 3) * (margin + kCircleSize); CGRect frame = CGRectMake(x, y, kCircleSize, kCircleSize); GestureLockCircle *circle = [[GestureLockCircle alloc] initWithFrame:frame]; circle.tag = i + 1; [self addSubview:circle]; [self.circleArray addObject:circle]; } } ``` 4. 在`GestureLockView`中创建一个数组`selectedArray`,用于存储用户选择的圆点。 ``` @property (nonatomic, strong) NSMutableArray *selectedArray; ``` 5. 在`GestureLockView`中实现手势识别的方法`touchesMoved:withEvent:`,通过判断触摸点是否在圆点内来确定用户选择的圆点,并绘制用户选择的线条。 ``` - (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint point = [touch locationInView:self]; for (GestureLockCircle *circle in self.circleArray) { if (CGRectContainsPoint(circle.frame, point) && !circle.selected) { circle.selected = YES; [self.selectedArray addObject:circle]; break; } } self.currentPoint = point; [self setNeedsDisplay]; } ``` 6. 在`GestureLockView`中实现绘制方法`drawRect:`,根据用户选择的圆点绘制线条。 ``` - (void)drawRect:(CGRect)rect { if (self.selectedArray.count == 0) { return; } UIBezierPath *path = [UIBezierPath bezierPath]; path.lineWidth = kLineWidth; path.lineJoinStyle = kCGLineJoinRound; path.lineCapStyle = kCGLineCapRound; [[UIColor whiteColor] set]; for (int i = 0; i < self.selectedArray.count; i++) { GestureLockCircle *circle = self.selectedArray[i]; if (i == 0) { [path moveToPoint:circle.center]; } else { [path addLineToPoint:circle.center]; } } [path addLineToPoint:self.currentPoint]; [path stroke]; } ``` 7. 在`GestureLockView`中实现手势结束的方法`touchesEnded:withEvent:`,判断用户手势是否正确,并通过代理方法通知外部。 ``` - (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event { NSMutableString *password = [NSMutableString string]; for (GestureLockCircle *circle in self.selectedArray) { [password appendFormat:@"%ld", circle.tag]; } BOOL success = [password isEqualToString:self.password]; if (success) { for (GestureLockCircle *circle in self.selectedArray) { circle.selected = NO; } [self.selectedArray removeAllObjects]; [self setNeedsDisplay]; if (self.delegate && [self.delegate respondsToSelector:@selector(gestureLockView:didCompleteWithPassword:)]) { [self.delegate gestureLockView:self didCompleteWithPassword:password]; } } else { for (GestureLockCircle *circle in self.selectedArray) { circle.selected = NO; circle.error = YES; } [self.selectedArray removeAllObjects]; [self setNeedsDisplay]; dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(kErrorDuration * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{ for (GestureLockCircle *circle in self.circleArray) { circle.error = NO; } [self setNeedsDisplay]; }); } } ``` 8. 在外部创建`GestureLockView`实例,并设置代理方法,实现手势解锁的逻辑。 ``` - (void)viewDidLoad { [super viewDidLoad]; GestureLockView *lockView = [[GestureLockView alloc] initWithFrame:CGRectMake(0, 0, kScreenWidth, kScreenWidth)]; lockView.center = self.view.center; lockView.delegate = self; lockView.password = @"123456789"; [self.view addSubview:lockView]; } #pragma mark - GestureLockViewDelegate - (void)gestureLockView:(GestureLockView *)lockView didCompleteWithPassword:(NSString *)password { NSLog(@"password: %@", password); } ``` 至此,手势解锁的Demo已经完成了,你可以尝试在模拟器或真机上运行它。

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