iOS banner轮播

微信公众号:Android部落格

一、背景

电商App一般都会存在图片轮播的场景,而iOS没有轮播UI组件,因此需要自定义一个UI组件以适应项目需要。

二、框架

整体框架是UIScrollView作为父视图,在视图中添加多个子视图,同时设置好子视图的frame,再设置滚动视图的内容宽度,让UISCrollView能够左右滑动。接下来添加一个定时器,按照设定的播放时间间隔重复触发,循环播放子UIView即可。

三、定义属性

将对外暴露的属性定义到一个CustomBanner.h文件中,如下:

#import <UIKit/UIKit.h>

@protocol UICustomBannerDelegate <NSObject>

@optional
-(void)pageSelected:(int)index;

@end

@interface CustomBanner : UIView

@property bool showIndicator;//whether show bottom page control view
@property UIColor *indicatorColor;//default page indicator
@property UIColor *currentIndicatorColor;//selected page indicator color
@property float playIntervalTime;//images or some other uiviews interval play time
@property bool showScrollIndicator;//whether show scroll view indicator,including horizontal and vertical

@property (nonatomic, weak) id<UICustomBannerDelegate> delegate;

-(void)start:(NSArray *)views;
-(void)stop;

@end
  • 首先定义了一个代理,用于对外发送当前播放view的序号,回调方法可选。
  • 有一些项目的banner需要在播放的图片下边展示指示器,用于指示当前view被选中了,这里先提供是否展示的属性,如果可以展示的话,再提供默认和选中时指示器的颜色。这里的指示器使用cocoa touch默认提供的组件UIPageControl。
  • 设置播放间隔,也就是设置定时器的触发间隔。
  • 是否展示滚动视图的滚动条,一般是不显示。
  • 对外提供代理设置对象。
  • start方法对外暴露,用于提供一组播放UIView,调用这个方法的同时,会将子视图添加到UIScrollView中。
  • stop方法用于在一些情景下停止播放。

四、实现

4.1 扩展

实现放在CustomBanner.m文件中,先扩展一下接口CustomBanner:

@interface CustomBanner () <UIScrollViewDelegate>

@property NSTimer *timer;
@property CGSize currentViewSize;

@property UIScrollView *contentScrollView;
@property UIPageControl *pageControlView;
@property CGSize scrollViewSize;

@end

这里定义了一个NSTimer对象,用于实现定时器,currentViewSize用于获取当前父视图的大小,用来调整UIScrollView的大小,contentScrollView是可滚动视图,pageControlView用来做指示器,scrollViewSize获取的是contentScrollView的大小,用来约束pageControlView的位置。

4.2 初始化

初始化如下:

-(instancetype)initWithCoder:(NSCoder *)aDecoder{
    self = [super initWithCoder:aDecoder];
    if(self){
        [self initView:self.frame];
    }
    return self;
}

-(instancetype)initWithFrame:(CGRect)frame{
    self = [super initWithFrame:frame];
    if(self){
        [self initView:frame];
    }
    return self;
}

-(void)initView:(CGRect)frame{
    _contentScrollView = [[UIScrollView alloc] init];
    _contentScrollView.delegate = self;
    [_contentScrollView setPagingEnabled:true];
    
    _pageControlView = [[UIPageControl alloc] init];
    _pageControlView.currentPage = 0;
    _pageControlView.hidesForSinglePage = true;
}

当从xib或storyboard里面加载的时候,会调用initWithCoder;如果直接用代码创建的话,就走initWithFrame,最终会走到initView方法,在这个方法里面,初始化了_contentScrollView和_pageControlView,这里暂时先不设置frame,当添加子视图的时候开始设置frame。另外要把_contentScrollView的setPagingEnabled属性设置为true,否则拖动的时候就没有分页效果了。

4.3 设置定时器

定时器用于定时触发,触发的时候修改当前展示的view,并将当前view的序号回调给消息注册者:

-(void)startTimer{
    _timer = [NSTimer timerWithTimeInterval:_playIntervalTime == 0?2:_playIntervalTime
                                     target:self
                                   selector:@selector(updateTimer:)
                                   userInfo:nil
                                    repeats:YES];
    [[NSRunLoop currentRunLoop] addTimer:_timer forMode:NSDefaultRunLoopMode];
}

定时间隔不设置的话,默认2s。

看看触发的方法:

- (void)updateTimer:(NSTimer *)timer {
    NSLog(@"updateTimer");
    ++default_init_index;
    if(default_init_index == CHILD_ITEM_COUNT){
        default_init_index = 0;
    }
    [self startScroll];
}

这里修改初始化子view的序号,不断累加,并重置。

4.4 添加子视图

添加子视图之后需要约束子视图的位置,以及设置UIScrollView和PageControl的一些属性,如下:

-(void)start:(NSArray *)views{
    if(!views || views.count == 0){
        return;
    }
    [self customInit];
    NSInteger count = views.count;
    CHILD_ITEM_COUNT = count;
    _pageControlView.numberOfPages = count;
    CGRect pageScrollRect = _pageControlView.frame;
    [_pageControlView setFrame:CGRectMake(pageScrollRect.origin.x - pageScrollRect.size.width / 2, _scrollViewSize.height, 39, FIX_PAGE_CONTROL_VIEW_HEIGHT)];
    
    for(int index = 0; index < count;index++){
        UIView *childView = [views objectAtIndex:index];
        float childViewPointX = index * _scrollViewSize.width;
        [childView setFrame:CGRectMake(childViewPointX, 0, _scrollViewSize.width, _scrollViewSize.height)];
        [_contentScrollView addSubview:childView];
    }
    [_contentScrollView setContentSize:CGSizeMake(_scrollViewSize.width * count, _scrollViewSize.height)];
    [self startTimer];
}
  • 先获取子视图的个数,个数就是_pageControlView要控制的页面数
  • 调整_pageControlView的位置。整个_pageControlView应该是居中的,因此这里的逻辑是将他的center和_contentScrollView的center对齐,然后减去_pageControlView宽度的一半就可以整体居中了。y坐标就是_contentScrollView的高度就行了。
  • 将子视图添加到_contentScrollView,并随后设置他的ContentSize属性,如果不设置的话,就不能左右滑动了。宽度是父视图宽度乘以子view的个数,高度就是父视图高度。

4.5 调整视图

在customInit方法中,将_pageControlView和_contentScrollView的宽高做了一些调整:

-(void)customInit{
    _currentViewSize = self.frame.size;
    NSLog(@"size width height %f %f ",_currentViewSize.width,_currentViewSize.height);
    CGRect scrollViewRect = CGRectMake(0, 0, _currentViewSize.width, _showIndicator?_currentViewSize.height - FIX_PAGE_CONTROL_VIEW_HEIGHT:_currentViewSize.height);
    [_contentScrollView setFrame:scrollViewRect];
    _scrollViewSize = scrollViewRect.size;
    
    if(!_showScrollIndicator){
        _contentScrollView.showsHorizontalScrollIndicator = false;
        _contentScrollView.showsVerticalScrollIndicator = false;
    }
    
    if(_showIndicator){
        _pageControlView.pageIndicatorTintColor = _indicatorColor?_indicatorColor:[UIColor colorWithRed:190.0/255 green:190.0/255 blue:190.0/255 alpha:1];
        _pageControlView.currentPageIndicatorTintColor = _currentIndicatorColor?_indicatorColor:[UIColor colorWithRed:0 green:0 blue:0 alpha:1];
        _pageControlView.currentPage = 0;
        _pageControlView.hidesForSinglePage = true;
        _pageControlView.center = _contentScrollView.center;
        [_pageControlView setFrame:CGRectMake(_contentScrollView.center.x, _scrollViewSize.height, 39, FIX_PAGE_CONTROL_VIEW_HEIGHT)];
    }
    [self addSubview:_contentScrollView];
    if(_showIndicator){
        [self addSubview:_pageControlView];
    }
}
  • 重新设置_contentScrollView的frame属性是因为,在调用的时候,将这个banner放到storyboard里面添加与父视图等宽的约束之后,发现banner的宽度总是小于模拟器设备的宽度。

    通过搜索发现,如果在UIScrollView里面添加一个UIView作为contentView,并对这个view设置等宽,左右间距为0,centerX,centerY,然后在UIScrollView的size inspector视图中将intrinsic size设置为placeholder之后,UIScrollView的宽度就与父视图等宽了。这里不会使用xib去初始化UIScrollView,所以在start之前还是要设置一下banner的frame,后面讲怎么用的时候会讲到这个问题。

  • 接下来分别处理了是否展示滚动条和展示分页指示器,如果不展示分页指示器的话,就不将其放到父视图里面了。

4.6 开始播放

通过定时器默认启动播放,如下:

-(void)startScroll{
    if ([self.delegate respondsToSelector:@selector(pageSelected:)]) {
         [self.delegate pageSelected:default_init_index];
     }
    _pageControlView.currentPage = default_init_index;
    int offsetIndex = default_init_index % CHILD_ITEM_COUNT;
    float currentPointX = offsetIndex * _currentViewSize.width;
    [_contentScrollView setContentOffset:CGPointMake(currentPointX, 0) animated:true];
}

每次滚动的时候,重新算一个当前的序号,并回调给消息注册者。其实滚动的实现依靠设置UIScrollView的内容偏移量。

4.7 处理手势拖拽

在上面扩展章节,可以看到我们继承了UIScrollViewDelegate,因此在.m文件中,可以定义相关代理方法处理回调,如下:

#pragma scrollview delegate
-(void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView{
    float currentOffsetX = _contentScrollView.contentOffset.x;
    default_init_index = (int)(currentOffsetX / _currentViewSize.width);
    NSLog(@"scrollViewDidEndDecelerating currentOffsetX = %f,default_init_index:%d",currentOffsetX,default_init_index);
    _pageControlView.currentPage = default_init_index;
    if ([self.delegate respondsToSelector:@selector(pageSelected:)]) {
        [self.delegate pageSelected:default_init_index];
    }
    [self startTimer];
}

-(void)scrollViewWillBeginDragging:(UIScrollView *)scrollView{
    NSLog(@"scrollViewWillBeginDragging");
    [self stop];
}
#pragma scrollview delegate
  • scrollViewDidEndDecelerating 意思就是滚动已经结束了,在这里我们重新计算了当前子view的序号,并把最新的序号设置给_pageControlView,并发送页面变动消息给注册者。处理完毕重新开启定时器。
  • scrollViewWillBeginDragging 用户开始拖拽了,这时候需要将定时器取消,以用户的操作为主

自此所有实现已经完成。

五、使用

在ViewController中既可以通过代码初始化也可以通过storyboard添加一个UIView并将其属性设置为CustomBanner。以后者为例,看看在ViewController中怎么调用的。

5.1 引入代理

在ViewController中添加代理

@interface ViewController ()<UIScrollViewDelegate , UICustomBannerDelegate>

@property (strong, nonatomic) IBOutlet CustomBanner *customBanner;

@end

5.2 添加子视图

在viewWillAppear回调方法中开始添加子视图,这里以添加UIImageView举例说明:

-(void)viewWillAppear:(BOOL)animated{
    CGSize currentSize = self.view.frame.size;
    NSLog(@"parent size %f %f",currentSize.width,currentSize.height);
    _customBanner.showIndicator = true;
    _customBanner.delegate = self;
    NSArray *imagesUrl = [[NSArray alloc] initWithObjects:@"a1.jpg",
                       @"a2.jpg",
                       @"a3.jpeg",
                       @"a4.jpeg",nil];
    double bannerViewHeight = _customBanner.frame.size.height;
    NSMutableArray *imageViewArray = [NSMutableArray new];
    
    CGSize destSize = CGSizeMake(currentSize.width, 200);
    CGFloat scale = 1;
    if ([[UIScreen mainScreen] scale] > 1.0) {
        scale = 2;
        destSize.width *= 2;
        destSize.height *= 2;
    }
    
    NSString *bundlePath = [[NSBundle mainBundle] pathForResource:@"banner" ofType:@"bundle"];
    for(int index = 0;index < imagesUrl.count;index++){
        NSString *imgPath= [bundlePath stringByAppendingPathComponent:[imagesUrl objectAtIndex:index]];
        NSLog(@"imgPath is %@",imgPath);
        NSData *data = [[NSFileManager defaultManager] contentsAtPath:imgPath];
        UIImage *image = [self downsample:data pointSize:destSize scale:scale];
        UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, currentSize.width, bannerViewHeight)];
        imageView.image = image;
        [imageViewArray addObject:imageView];
    }
    
    CGPoint bannerPoint = CGPointMake(_customBanner.frame.origin.x, _customBanner.frame.origin.y);
    [_customBanner setFrame:CGRectMake(bannerPoint.x, bannerPoint.y, currentSize.width, _customBanner.frame.size.height)];
    [_customBanner start:imageViewArray];
}
  • 在customBanner调用start方法之前,先设置一下frame,目的是设置自身的宽度,避免其宽度与父视图的宽度不一致。

  • 当banner轮播图片的分辨率远远小于banner本身的尺寸时,要对图片做缩放处理,以当前测试的四张高分辨率的图片来说,就消耗100M以上的内存。因为图片在被加载之前是压缩格式,正式加载之前还要解压缩,再渲染到控件上,对CPU和内存都是不小的考验。这里使用了苹果推荐的downsampling方法,如下:

-(UIImage*)downsample:(NSObject *)imageSource pointSize:(CGSize)pointSize scale:(CGFloat)scale{
    CGFloat maxw = pointSize.width;
    CGFloat maxh = pointSize.height;
    
    CGImageSourceRef src = NULL;
    if ([imageSource isKindOfClass:[NSURL class]])
        src = CGImageSourceCreateWithURL((__bridge CFURLRef)imageSource, nil);
    else if ([imageSource isKindOfClass:[NSData class]])
        src = CGImageSourceCreateWithData((__bridge CFDataRef)imageSource, nil);
    
    // load the image at the desired size
    NSDictionary* d = @{
                        (id)kCGImageSourceShouldAllowFloat: (id)kCFBooleanTrue,
                        (id)kCGImageSourceCreateThumbnailWithTransform: (id)kCFBooleanTrue,
                        (id)kCGImageSourceCreateThumbnailFromImageAlways: (id)kCFBooleanTrue,
                        (id)kCGImageSourceThumbnailMaxPixelSize: @((int)(maxw > maxh ? maxw : maxh))
                        };
    CGImageRef imref = CGImageSourceCreateThumbnailAtIndex(src, 0, (__bridge CFDictionaryRef)d);
    if (NULL != src)
        CFRelease(src);
    UIImage* im = [UIImage imageWithCGImage:imref scale:scale orientation:UIImageOrientationUp];
    if (NULL != imref)
        CFRelease(imref);
    return im;
}

这样处理图片之后,内存消耗明显降低。

上面的四张图片是放到自定义的bundle里面引用的。因为是自定义的bundle,这里需要注意的是,自定义bundle build之后,需要在主工程中将这个bundle添加到主bundle里去,否则调用[NSBundle mainBundle]方法的时候返回nil。添加路径是:选中主工程/build phases/copy bundle resources,点击+号添加。

六、最后一公里

CustomBanner.h

#import <UIKit/UIKit.h>

@protocol UICustomBannerDelegate <NSObject>

@optional
-(void)pageSelected:(int)index;

@end

@interface CustomBanner : UIView

@property bool showIndicator;//whether show bottom page control view
@property UIColor *indicatorColor;//default page indicator
@property UIColor *currentIndicatorColor;//selected page indicator color
@property float playIntervalTime;//images or some other uiviews interval play time
@property bool showScrollIndicator;//whether show scroll view indicator,including horizontal and vertical

@property (nonatomic, weak) id<UICustomBannerDelegate> delegate;

-(void)start:(NSArray *)views;
-(void)stop;

@end

CustomBanner.m

#import "CustomBanner.h"

@interface CustomBanner () <UIScrollViewDelegate>

//@property NSTimer *timer;
@property dispatch_source_t timer;

@property CGSize currentViewSize;

@property UIScrollView *contentScrollView;
@property UIPageControl *pageControlView;
@property CGSize scrollViewSize;

@end


@implementation CustomBanner

NSInteger CHILD_ITEM_COUNT = 0;
const CGFloat FIX_PAGE_CONTROL_VIEW_HEIGHT = 37;
int default_init_index = 0;

-(instancetype)initWithCoder:(NSCoder *)aDecoder{
    self = [super initWithCoder:aDecoder];
    if(self){
        [self initView:self.frame];
    }
    return self;
}

-(instancetype)initWithFrame:(CGRect)frame{
    self = [super initWithFrame:frame];
    if(self){
        [self initView:frame];
    }
    return self;
}

-(void)initView:(CGRect)frame{
    _contentScrollView = [[UIScrollView alloc] init];
    _contentScrollView.delegate = self;
    [_contentScrollView setPagingEnabled:true];
    
    _pageControlView = [[UIPageControl alloc] init];
    _pageControlView.currentPage = 0;
    _pageControlView.hidesForSinglePage = true;
    
    dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
    _timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, queue);
}

-(void)customInit{
    _currentViewSize = self.frame.size;
    NSLog(@"size width height %f %f ",_currentViewSize.width,_currentViewSize.height);
    CGRect scrollViewRect = CGRectMake(0, 0, _currentViewSize.width, _showIndicator?_currentViewSize.height - FIX_PAGE_CONTROL_VIEW_HEIGHT:_currentViewSize.height);
    [_contentScrollView setFrame:scrollViewRect];
    _scrollViewSize = scrollViewRect.size;
    
    if(!_showScrollIndicator){
        _contentScrollView.showsHorizontalScrollIndicator = false;
        _contentScrollView.showsVerticalScrollIndicator = false;
    }
    
    if(_showIndicator){
        _pageControlView.pageIndicatorTintColor = _indicatorColor?_indicatorColor:[UIColor colorWithRed:190.0/255 green:190.0/255 blue:190.0/255 alpha:1];
        _pageControlView.currentPageIndicatorTintColor = _currentIndicatorColor?_indicatorColor:[UIColor colorWithRed:0 green:0 blue:0 alpha:1];
        _pageControlView.currentPage = 0;
        _pageControlView.hidesForSinglePage = true;
        _pageControlView.center = _contentScrollView.center;
        [_pageControlView setFrame:CGRectMake(_contentScrollView.center.x, _scrollViewSize.height, 39, FIX_PAGE_CONTROL_VIEW_HEIGHT)];
    }
    [self addSubview:_contentScrollView];
    if(_showIndicator){
        [self addSubview:_pageControlView];
    }
}

-(void)start:(NSArray *)views{
    if(!views || views.count == 0){
        return;
    }
    [self customInit];
    NSInteger count = views.count;
    CHILD_ITEM_COUNT = count;
    _pageControlView.numberOfPages = count;
    CGRect pageScrollRect = _pageControlView.frame;
    [_pageControlView setFrame:CGRectMake(pageScrollRect.origin.x - pageScrollRect.size.width / 2, _scrollViewSize.height, 39, FIX_PAGE_CONTROL_VIEW_HEIGHT)];
    
    for(int index = 0; index < count;index++){
        UIView *childView = [views objectAtIndex:index];
        float childViewPointX = index * _scrollViewSize.width;
        [childView setFrame:CGRectMake(childViewPointX, 0, _scrollViewSize.width, _scrollViewSize.height)];
        [_contentScrollView addSubview:childView];
    }
    [_contentScrollView setContentSize:CGSizeMake(_scrollViewSize.width * count, _scrollViewSize.height)];
    dispatch_source_set_timer(_timer, dispatch_walltime(NULL, 0), (_playIntervalTime == 0?2:_playIntervalTime) * NSEC_PER_SEC, 0);
    dispatch_source_set_event_handler(_timer, ^{
        dispatch_async(dispatch_get_main_queue(), ^{
            // 在主线程中实现需要的功能
            [self updateTimer];
        });
     });
    [self startTimer];
}

-(void)startTimer{
    dispatch_resume(_timer);
//    _timer = [NSTimer timerWithTimeInterval:_playIntervalTime == 0?2:_playIntervalTime
//                                     target:self
//                                   selector:@selector(updateTimer:)
//                                   userInfo:nil
//                                    repeats:YES];
//    [[NSRunLoop currentRunLoop] addTimer:_timer forMode:NSDefaultRunLoopMode];
}

- (void)updateTimer {
//    NSLog(@"updateTimer");
    ++default_init_index;
    if(default_init_index == CHILD_ITEM_COUNT){
        default_init_index = 0;
    }
    [self startScroll];
}

-(void)startScroll{
    if ([self.delegate respondsToSelector:@selector(pageSelected:)]) {
         [self.delegate pageSelected:default_init_index];
     }
    _pageControlView.currentPage = default_init_index;
    int offsetIndex = default_init_index % CHILD_ITEM_COUNT;
    float currentPointX = offsetIndex * _currentViewSize.width;
    [_contentScrollView setContentOffset:CGPointMake(currentPointX, 0) animated:true];
}

-(void)stop{
    if(_timer){
        NSLog(@"stop Timer");
       dispatch_source_cancel(_timer);
        _timer = nil;
    }
}

#pragma scrollview delegate
-(void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView{
    float currentOffsetX = _contentScrollView.contentOffset.x;
    default_init_index = (int)(currentOffsetX / _currentViewSize.width);
    NSLog(@"scrollViewDidEndDecelerating currentOffsetX = %f,default_init_index:%d",currentOffsetX,default_init_index);
    _pageControlView.currentPage = default_init_index;
    if ([self.delegate respondsToSelector:@selector(pageSelected:)]) {
        [self.delegate pageSelected:default_init_index];
    }
    [self startTimer];
}

-(void)scrollViewWillBeginDragging:(UIScrollView *)scrollView{
    NSLog(@"scrollViewWillBeginDragging");
    dispatch_suspend(_timer);
}
#pragma scrollview delegate

@end

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