C# 客户端服务器学习(一)

1、服务器程序
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

using System.Net;
using System.Net.Sockets;
using System.IO;

namespace Service
{
    class Program
    {
        static void Main(string[] args)
        {
            const int BufferSize = 8192;
            //ConsoleKey key;
            Console.WriteLine("service is running.....");
            IPAddress ip=new IPAddress(new byte[]{127,0,0,1});
            TcpListener listener = new TcpListener(ip, 8500);

            listener.Start();
            Console.WriteLine("start listening.......");

            //获取一个链接,中断方法
            TcpClient remoteClient = listener.AcceptTcpClient();
            Console.WriteLine("{0},{1}",remoteClient.Client.LocalEndPoint,remoteClient.Client.RemoteEndPoint);

            NetworkStream streamToClient = remoteClient.GetStream();
           
            byte[] buffer = new byte[BufferSize];
            int bytesRead = streamToClient.Read(buffer, 0, BufferSize);
            Console.WriteLine("Reading data,{0} bytes....",bytesRead);

            //获取请求的字符串
            string msg = Encoding.Unicode.GetString(buffer, 0, bytesRead);
            Console.WriteLine("Received:{0}", msg);
            


            获取字符串
            //byte[] buffer = new byte[BufferSize];
            //int bytesRead;         // 读取的字节数
            //MemoryStream msStream = new MemoryStream();
            //do
            //{
            //    bytesRead = streamToClient.Read(buffer, 0, BufferSize);
            //    msStream.Write(buffer, 0, bytesRead);
            //} while (bytesRead > 0);
            //buffer = msStream.GetBuffer();
            //string msg = Encoding.Unicode.GetString(buffer);
            //Console.WriteLine("Received:{0}", msg);


        }
    }
}

2、客户端程序
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

using System.Net;
using System.Net.Sockets;

namespace Client
{
    class Program
    {
        static void Main(string[] args)
        {
            Console.WriteLine("Client Running ...");
            TcpClient client;
            try
            {
                client = new TcpClient();
                client.Connect("localhost", 8500);     // 与服务器连接
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message); return;
            }
            // 打印连接到的服务端信息
            Console.WriteLine("Server Connected!{0} --> {1}", 
                client.Client.LocalEndPoint, client.Client.RemoteEndPoint);
           // string msg = "\"Welcome To TraceFact.Net\"";
            string msg = "我是。。。。。。";
            NetworkStream streamToServer = client.GetStream();
            byte[] buffer = Encoding.Unicode.GetBytes(msg);    // 获得缓存      
            streamToServer.Write(buffer, 0, buffer.Length);    // 发往服务器      
            Console.WriteLine("Sent: {0}", msg);
        }
    }
}
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