uva 12307 - Smallest Enclosing Rectangle(旋转卡壳)

这篇博客探讨了UVA 12307编程题目的解决方案,主要关注如何使用踵对点来构建最小包围矩形,并通过枚举方法求解最小值。
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题目链接:uva 12307 - Smallest Enclosing Rectangle


两组踵对点围成长方形,枚举出所有可行长方形维护最小值。


#include <cstdio>
#include <cstring>
#include <cmath>
#include <vector>
#include <complex>
#include <algorithm>

using namespace std;
typedef pair<int,int> pii;
const double pi = 4 * atan(1);
const double eps = 1e-10;

inline int dcmp (double x) { if (fabs(x) < eps) return 0; else return x < 0 ? -1 : 1; }
inline double getDistance (double x, double y) { return sqrt(x * x + y * y); }
inline double torad(double deg) { return deg / 180 * pi; }

struct Point {
	double x, y;
	Point (double x = 0, double y = 0): x(x), y(y) {}
	void read () { scanf("%lf%lf", &x, &y); }
	void write () { printf("%lf %lf", x, y); }

	bool operator == (const Point& u) const { return dcmp(x - u.x) == 0 && dcmp(y - u.y) == 0; }
	bool operator != (const Point& u) const { return !(*this == u); }
	bool operator < (const Point& u) const { return x < u.x || (x == u.x && y < u.y); }
	bool operator > (const Point& u) const { return u < *this; }
	bool operator <= (const Point& u) const { return *this < u || *this == u; }
	bool operator >= (const Point& u) const { return *this > u || *this == u; }
	Point operator + (const Point& u) { return Point(x + u.x, y + u.y); }
	Point operator - (const Point& u) { return Point(x - u.x, y - u.y); }
	Point operator * (const double u) { return Point(x * u, y * u); }
	Point operator / (const double u) { return Point(x / u, y / u); }
	double operator * (const Point& u) { return x*u.y - y*u.x; }
};
typedef Point Vector;
typedef vector<Point> Polygon;

struct Line {
	double a, b, c;
	Line (double a = 0, double b = 0, double c = 0): a(a), b(b), c(c) {}
};

struct DirLine {
	Point p;
	Vector v;
	double ang;
	DirLine () {}
	DirLine (Point p, Vector v): p(p), v(v) { ang = atan2(v.y, v.x); }
	bool operator < (const DirLine& u) const { return ang < u.ang; }
};

struct Circle {
	Point o;
	double r;
	Circle () {}
	Circle (Point o, double r = 0): o(o), r(r) {}
	void read () { o.read(), scanf("%lf", &r); }
	Point point(double rad) { return Point(o.x + cos(rad)*r, o.y + sin(rad)*r); }
	double getArea (double rad) { return rad * r * r / 2; }
};


namespace Punctual {
	double getDistance (Point a, Point b) { double x=a.x-b.x, y=a.y-b.y; return sqrt(x*x + y*y); }
};


namespace Vectorial {
	/* 点积: 两向量长度的乘积再乘上它们夹角的余弦, 夹角大于90度时点积为负 */
	double getDot (Vector a, Vector b) { return a.x * b.x + a.y * b.y; }

	/* 叉积: 叉积等于两向量组成的三角形有向面积的两倍, cross(v, w) = -cross(w, v) */
	double getCross (Vector a, Vector b) { return a.x * b.y - a.y * b.x; }

	double getLength (Vector a) { return sqrt(getDot(a, a
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