参考:https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/webglcontextlost_event
const canvas = document.getElementById('canvas');
const gl = canvas.getContext('webgl');
canvas.addEventListener('webglcontextlost', (event) => {
console.log(event);
});
gl.getExtension('WEBGL_lose_context').loseContext();