Broadcast:在websocket-shap函数的定义是:向WebSocket服务中的每个客户端发送数据,类似于广播的效果
如果要使用异步发送,可使用BroadcastAsync函数。
在源码中的代码片段如下:
//向WebSocket服务中的每个客户端发送string数据
public void Broadcast (string data)
{
if (_state != ServerState.Start) {
var msg = "管理器的当前状态为“未启动”|The current state of the manager is not Start.";
throw new InvalidOperationException (msg);
}
if (data == null)
throw new ArgumentNullException ("data");
byte[] bytes;
if (!data.TryGetUTF8EncodedBytes (out bytes)) {
var msg = "无法进行utf-8编码|It could not be UTF-8-encoded.";
throw new ArgumentException (msg, "data");
}
if (bytes.LongLength <= WebSocket.FragmentLength)
broadcast (Opcode.Text, bytes, null);
else
broadcast (Opcode.Text, new MemoryStream (bytes), null);
}
//向WebSocket服务中的每个客户端发送stream数据
public void Broadcast (Stream stream, int length)
{
if (_state != ServerState.Start) {
var msg = "The current state of the manager is not Start.";
throw new InvalidOperationException (msg);
}
if (stream == null)
throw new ArgumentNullException ("stream");
if (!stream.CanRead) {
var msg = "It cannot be read.";
throw new ArgumentException (msg, "stream");
}
if (length < 1) {
var msg = "Less than 1.";
throw new ArgumentException (msg, "length");
}
var bytes = stream.ReadBytes (length);
var len = bytes.Length;
if (len == 0) {
var msg = "No data could be read from it.";
throw new ArgumentException (msg, "stream");
}
if (len < length) {
_log.Warn (
String.Format (
"Only {0} byte(s) of data could be read from the stream.",
len
)
);
}
if (len <= WebSocket.FragmentLength)
broadcast (Opcode.Binary, bytes, null);
else
broadcast (Opcode.Binary, new MemoryStream (bytes), null);
}
c# 调用方式:
private void Broadcast(string msg, string type = "1")
{
var data = new JsonDto() { content = msg, type = type, name = "" };
//发送广播数据,每个在线的客户端都可以收到信息
Sessions.Broadcast(Newtonsoft.Json.JsonConvert.SerializeObject(data));
}