CyclicBarrier

1.类声明:

//使一组线程互相等待,直到所有线程都到达了,才放行所有阻塞的线程。用了分代思想,只用初始化一次,parties会不变,count到达0时放行。
public class CyclicBarrier{}

2.变量:

//所有的参与者,需要等待的线程数量
 private final int parties;
 //还需要等待的线程数量
   private int count;
   //放行的同时,开启的新的线程
       private final Runnable barrierCommand;

3.方法:

//放行所有
    public CyclicBarrier(int parties, Runnable barrierAction) {
        if (parties <= 0) throw new IllegalArgumentException();
        this.parties = parties;
        this.count = parties;
        this.barrierCommand = barrierAction;
    }
    //进行计数器-1
        public int await() throws InterruptedException, BrokenBarrierException {
        try {
            return dowait(false, 0L);
        } catch (TimeoutException toe) {
            throw new Error(toe); // cannot happen
        }
    }
    //核心方法,计数器到到0时唤醒所有线程,否者一直被阻塞
       private int dowait(boolean timed, long nanos)
        throws InterruptedException, BrokenBarrierException,
               TimeoutException {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            final Generation g = generation;

            if (g.broken)
                throw new BrokenBarrierException();

            if (Thread.interrupted()) {
                breakBarrier();//唤醒所有被阻塞的线程
                throw new InterruptedException();
            }

            int index = --count;
            //如果计数器到达0
            if (index == 0) {  // tripped
                boolean ranAction = false;
                try {
                    final Runnable command = barrierCommand;
                    if (command != null)
                        command.run();
                    ranAction = true;
                    nextGeneration();//起用下一代
                    return 0;
                } finally {
                    if (!ranAction)
                        breakBarrier();
                }
            }

            // loop until tripped, broken, interrupted, or timed out
            //被阻塞,除非超时,中断,被唤醒
            for (;;) {
                try {
                    if (!timed)
                        trip.await();
                    else if (nanos > 0L)
                        nanos = trip.awaitNanos(nanos);
                } catch (InterruptedException ie) {
                    if (g == generation && ! g.broken) {
                        breakBarrier();
                        throw ie;
                    } else {
                        // We're about to finish waiting even if we had not
                        // been interrupted, so this interrupt is deemed to
                        // "belong" to subsequent execution.
                        Thread.currentThread().interrupt();
                    }
                }

                if (g.broken)
                    throw new BrokenBarrierException();

                if (g != generation)
                    return index;

                if (timed && nanos <= 0L) {
                    breakBarrier();
                    throw new TimeoutException();
                }
            }
        } finally {
            lock.unlock();
        }
    }
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