做了一个例子 一个页面,一个类
//勾子管理类
private KeyboardHookLib _keyboardHook = null;
public frmKeyboardHook()
{
InitializeComponent();
}
private void button11_Click(object sender, EventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
//安装勾子
_keyboardHook = new KeyboardHookLib();
_keyboardHook.InstallHook(this.KeyPress);
}
private void button2_Click(object sender, EventArgs e)
{
//取消勾子
if (_keyboardHook != null) _keyboardHook.UninstallHook();
}
/// <summary>
/// 客户端键盘捕捉事件.
/// </summary>
/// <param name="hookStruct">由Hook程序发送的按键信息</param>
/// <param name="handle">是否拦截</param>
public void KeyPress(KeyboardHookLib.HookStruct hookStruct, out bool handle)
{
handle = false; //预设不拦截任何键
if (hookStruct.vkCode == 91) // 截获左win(开始菜单键)
{
handle = true;
}
if (hookStruct.vkCode == 92)// 截获右win
{
handle = true;
}
截获Ctrl+Esc
//if (hookStruct.vkCode == (int)Keys.Escape && (int)Control.ModifierKeys == (int)Keys.Control)
//{
// handle = true;
//}
截获alt+f4
//if (hookStruct.vkCode == (int)Keys.F4 && (int)Control.ModifierKeys == (int)Keys.Alt)
//{
// handle = true;
//}
截获alt+tab
//if (hookStruct.vkCode == (int)Keys.Tab && (int)Control.ModifierKeys == (int)Keys.Alt)
//{
// handle = true;
//}
截获F1
//if (hookStruct.vkCode == (int)Keys.F1)
//{
// handle = true;
//}
截获Ctrl+Alt+Delete
//if ((int)Control.ModifierKeys == (int)Keys.Control + (int)Keys.Alt + (int)Keys.Delete)
//{
// handle = true;
//}
//如果键A~Z
if (hookStruct.vkCode >= (int)Keys.A && hookStruct.vkCode <= (int)Keys.Z)
{
//挡掉G键,想要挡掉哪些键就把下面的G换成那个要挡掉的键,同理可以挡多个
if (hookStruct.vkCode == (int)Keys.G)
hookStruct.vkCode = (int)Keys.None; //设键为0
handle = true;
}
Keys key = (Keys)hookStruct.vkCode;
label1.Text = "你按下:" + (key == Keys.None ? "" : key.ToString());
}
[DllImport("user32.dll", EntryPoint = "keybd_event")]
public static extern void keybd_event(
byte bVk, //虚拟键值
byte bScan,// 一般为0
int dwFlags, //这里是整数类型 0 为按下,2为释放
int dwExtraInfo //这里是整数类型 一般情况下设成为0
);
private void button3_Click(object sender, EventArgs e)
{
//keybd_event(179, 0, 0, 0);
//keybd_event(179, 0, 2, 0);
SendKeys.SendWait("1");
}
这个是类KeyboardHookLib.cs
private const int WH_KEYBOARD_LL = 13; //键盘
//键盘处理事件委托.
private delegate int HookHandle(int nCode, int wParam, IntPtr lParam);
//客户端键盘处理事件
public delegate void ProcessKeyHandle(HookStruct param, out bool handle);
//接收SetWindowsHookEx返回值
private static int _hHookValue = 0;
//勾子程序处理事件
private HookHandle _KeyBoardHookProcedure;
//Hook结构
[StructLayout(LayoutKind.Sequential)]
public class HookStruct
{
public int vkCode;
public int scanCode;
public int flags;
public int time;
public int dwExtraInfo;
}
//设置钩子
[DllImport("user32.dll")]
private static extern int SetWindowsHookEx(int idHook, HookHandle lpfn, IntPtr hInstance, int threadId);
//取消钩子
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
private static extern bool UnhookWindowsHookEx(int idHook);
//调用下一个钩子
[DllImport("user32.dll")]
private static extern int CallNextHookEx(int idHook, int nCode, int wParam, IntPtr lParam);
//获取当前线程ID
[DllImport("kernel32.dll")]
private static extern int GetCurrentThreadId();
//Gets the main module for the associated process.
[DllImport("kernel32.dll")]
private static extern IntPtr GetModuleHandle(string name);
private IntPtr _hookWindowPtr = IntPtr.Zero;
//构造器
public KeyboardHookLib() { }
//外部调用的键盘处理事件
private static ProcessKeyHandle _clientMethod = null;
/// <summary>
/// 安装勾子
/// </summary>
/// <param name="hookProcess">外部调用的键盘处理事件</param>
public void InstallHook(ProcessKeyHandle clientMethod)
{
_clientMethod = clientMethod;
// 安装键盘钩子
if (_hHookValue == 0)
{
_KeyBoardHookProcedure = new HookHandle(GetHookProc);
_hookWindowPtr = GetModuleHandle(Process.GetCurrentProcess().MainModule.ModuleName);
_hHookValue = SetWindowsHookEx(
WH_KEYBOARD_LL,
_KeyBoardHookProcedure,
_hookWindowPtr,
0);
//如果设置钩子失败.
if (_hHookValue == 0)
UninstallHook();
}
}
//取消钩子事件
public void UninstallHook()
{
if (_hHookValue != 0)
{
bool ret = UnhookWindowsHookEx(_hHookValue);
if (ret) _hHookValue = 0;
}
}
//钩子事件内部调用,调用_clientMethod方法转发到客户端应用。
private static int GetHookProc(int nCode, int wParam, IntPtr lParam)
{
if (nCode >= 0)
{
//转换结构
HookStruct hookStruct = (HookStruct)Marshal.PtrToStructure(lParam, typeof(HookStruct));
if (_clientMethod != null)
{
bool handle = false;
//调用客户提供的事件处理程序。
_clientMethod(hookStruct, out handle);
if (handle) return 1; //1:表示拦截键盘,return 退出
}
}
return CallNextHookEx(_hHookValue, nCode, wParam, lParam);
}