【Java线程池04】ThreadPoolExecutor的addWorker方法

ThreadPoolExecutor的addWorker方法

前言

【Java线程池01】Java线程池简介

此文中对Java线程池简介,包含线程池相关的几个类的关系等。

【Java线程池02】ThreadPoolExecutor类概述

此文介绍了ThreadPoolExecutor的构造函数、核心字段以及核心方法

【Java线程池03】ThreadPoolExecutor的execute方法执行流程

此文介绍了ThreadPoolExecutor的核心方法execute的逻辑。

addWorker方法

源码比较长,看起来比较唬人,其实就做了两件事。1)才用循环CAS操作来将线程数加1;2)新建一个线程并启用。

源码如下

private boolean addWorker(Runnable firstTask, boolean core) {
        //(1)循环CAS操作,将线程池中的线程数+1.
        retry:
        for (;;) {
            int c = ctl.get();
            int rs = runStateOf(c);

            // Check if queue empty only if necessary.
            if (rs >= SHUTDOWN &&
                ! (rs == SHUTDOWN &&
                   firstTask == null &&
                   ! workQueue.isEmpty()))
                return false;

            for (;;) {
                int wc = workerCountOf(c);
                //core true代表是往核心线程池中增加线程 false代表往最大线程池中增加线程
                //线程数超标,不能再添加了,直接返回
                if (wc >= CAPACITY ||
                    wc >= (core ? corePoolSize : maximumPoolSize))
                    return false;
                //CAS修改clt的值+1,在线程池中为将要添加的线程流出空间,成功退出cas循环,失败继续
                if (compareAndIncrementWorkerCount(c))
                    break retry;
                c = ctl.get();  // Re-read ctl
                //如果线程池的状态发生了变化回到retry外层循环
                if (runStateOf(c) != rs)
                    continue retry;
                // else CAS failed due to workerCount change; retry inner loop
            }
        }
        //(2)新建线程,并加入到线程池workers中。
        boolean workerStarted = false;
        boolean workerAdded = false;
        Worker w = null;
        try {
            //对workers操作要通过加锁来实现
            final ReentrantLock mainLock = this.mainLock;
            w = new Worker(firstTask);
            final Thread t = w.thread;
            if (t != null) {
               //细化锁的力度,防止临界区过大,浪费时间
                mainLock.lock();
                try {
                    // Recheck while holding lock.
                    // Back out on ThreadFactory failure or if
                    // shut down before lock acquired.
                    int c = ctl.get();
                    int rs = runStateOf(c);
                    //判断线程池的状态
                    if (rs < SHUTDOWN ||
                        (rs == SHUTDOWN && firstTask == null)) {
                        //判断添加的任务状态,如果已经开始丢出异常
                        if (t.isAlive()) // precheck that t is startable
                            throw new IllegalThreadStateException();
                       //将新建的线程加入到线程池中
                        workers.add(w);
                        int s = workers.size();
                        //修正largestPoolSize的值
                        if (s > largestPoolSize)
                            largestPoolSize = s;
                        workerAdded = true;
                    }
                } finally {
                    mainLock.unlock();
                }
                //线程添加线程池成功,则开启新创建的线程
                if (workerAdded) {
                    t.start();//(3)
                    workerStarted = true;
                }
            }
        } finally {
            //线程添加线程池失败或者线程start失败,则需要调用addWorkerFailed函数,
			//如果添加成功则需要移除,并回复clt的值
            if (! workerStarted)
                addWorkerFailed(w);
        }
        return workerStarted;
    }


逻辑分析


Worker类

继承自AQS,具有锁的功能,实现了Runable接口,具有线程的功能。

private final class Worker
        extends AbstractQueuedSynchronizer
        implements Runnable
    {
        /**
         * This class will never be serialized, but we provide a
         * serialVersionUID to suppress a javac warning.
         */
        private static final long serialVersionUID = 6138294804551838833L;

        //线程池中正真运行的线程。通过我们指定的线程工厂创建而来
        final Thread thread;
       //线程包装的任务。thread 在run时主要调用了该任务的run方法
        Runnable firstTask;
        //记录当前线程完成的任务数
        volatile long completedTasks;

        /**
         * Creates with given first task and thread from ThreadFactory.
         * @param firstTask the first task (null if none)
         */
        Worker(Runnable firstTask) {
            setState(-1); // inhibit interrupts until runWorker
            this.firstTask = firstTask;
            //利用我们指定的线程工厂创建一个线程
            this.thread = getThreadFactory().newThread(this);
        }

        /** Delegates main run loop to outer runWorker  */
        public void run() {
            runWorker(this);
        }

由源码可知,Worker类的run方法实际上调用的还是ThreadPoolExecutor的runworker方法。下面将看一下ThreadPoolExecutor的runworker源代码和注释解析。

final void runWorker(Worker w) {
	Thread wt = Thread.currentThread();
	Runnable task = w.firstTask;
	w.firstTask = null;
	w.unlock(); // allow interrupts
	boolean completedAbruptly = true;
	try {
		while (task != null || (task = getTask()) != null) {
			w.lock();
			//线程池处于stop状态或者当前线程被中断时,线程池状态是stop状态。
			//但是当前线程没有中断,则发出中断请求
			if ((runStateAtLeast(ctl.get(), STOP) ||
				 (Thread.interrupted() &&
				  runStateAtLeast(ctl.get(), STOP))) &&
				!wt.isInterrupted()) {
				wt.interrupt();
			}
				
			try {
				//开始执行任务前的Hook,类似回调函数
				beforeExecute(wt, task);
				Throwable thrown = null;
				try {
					//执行任务
					task.run();
				} catch (RuntimeException x) {
					thrown = x; throw x;
				} catch (Error x) {
					thrown = x; throw x;
				} catch (Throwable x) {
					thrown = x; throw new Error(x);
				} finally {
					//任务执行后的Hook,类似回调函数
					afterExecute(task, thrown);
				}
			} finally {
				//执行完毕后task重置,completedTasks计数器++,解锁
				task = null;
				w.completedTasks++;
				w.unlock();
			}
		}
		completedAbruptly = false;
	} finally {
	   //线程空闲达到我们设定的值时,Worker退出销毁。
		processWorkerExit(w, completedAbruptly);
	}
}

大概意思就是当前任务不为null或者从队列中取的任务不为null时,worker线程就一直去执行任务。当无要执行的任务时,尝试回收线程。

runWorker函数中最重要的是getTask(),他不断的从阻塞队列中取任务交给线程执行。下面分析一下:

private Runnable getTask() {
	boolean timedOut = false; // Did the last poll() time out?

	retry:
	for (;;) {
		int c = ctl.get();
		int rs = runStateOf(c);

		//如果线程池处于shutdown状态,
		//并且队列为空,或者线程池处于stop或者terminate状态,
		//在线程池数量-1,返回null,回收线程
		if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
			decrementWorkerCount();
			return null;
		}

		//标识当前线程在空闲时,是否应该超时回收
		boolean timed;    

		for (;;) {
			int wc = workerCountOf(c);
			//如果allowCoreThreadTimeOut 为ture
			//或者当前线程数量大于核心线程池数目,
			//则需要超时回收
			timed = allowCoreThreadTimeOut || wc > corePoolSize;
			//(1)
			//如果线程数目小于最大线程数目,
			//且不允许超时回收或者未超时,
			//则跳出循环,继续去阻塞队列中取任务(2)
			if (wc <= maximumPoolSize && ! (timedOut && timed))
				break;
			//如果上面if没有成立,则当前线程数-1,返回null,回收该线程
			if (compareAndDecrementWorkerCount(c))
				return null;
			//如果上面if没有成立,则CAS修改ctl失败,重读,cas循环重新尝试修改
			c = ctl.get();  // Re-read ctl
			if (runStateOf(c) != rs)
				continue retry;
			// else CAS failed due to workerCount change; retry inner loop
		}

		(2)
		try {
			//如果允许空闲回收,则调用阻塞队列的poll,
			//否则take,一直等到队列中有可取任务
			Runnable r = timed ?
				workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
				workQueue.take();
			//取到任务,返回任务,
			//否则超时timedOut = true;进入下一个循环,
			//并且在(1)处会不成立,进而进入到cas修改ctl的程序中
			if (r != null)
				return r;
			timedOut = true;
		} catch (InterruptedException retry) {
			timedOut = false;
		}
	}
}


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