TCP/IP socket programming in C(三)

// server.c
#include <errno.h> 
#include <stdio.h> 
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <unistd.h>

#include <sys/socket.h>
#include <netdb.h>


int main(int argc, char *argv[])
{
        int socket_desc, new_socket, c;
        struct sockaddr_in server, client;
        char *message;
        char *client_ip;
        int client_port;

        // Create socket
        socket_desc = socket(AF_INET, SOCK_STREAM, 0);
        if (socket_desc == -1) {
                printf("Could not create socket\n");
        }

        // Prepare the sockaddr_in structure
        server.sin_family = AF_INET;
        server.sin_addr.s_addr = INADDR_ANY;
        server.sin_port = htons(8888);

        // Bind
        if (bind(socket_desc, (struct sockaddr *)&server, sizeof(server)) < 0) {
                puts("bind failed");
        }
        puts("bind done");

        // Listen
        listen(socket_desc, 3);

        // Accept and incoming connection
        puts("Waiting for incoming connections ...");
        c = sizeof(struct sockaddr_in);
        while (new_socket = accept(socket_desc, (struct sockaddr *)&client, (socklen_t *)&c)) {
                puts("Connection accepted");

                // Get the ip address and the port number of connected client
                client_ip = inet_ntoa(client.sin_addr);
                client_port = ntohs(client.sin_port);
                printf("Connected client ip : %s\n", client_ip);
                printf("                 port : %d\n", client_port);

                // Reply to the client
                message = "Hello Client, I have received your connection. But I have to go now, bye.\n";
                write(new_socket, message, strlen(message));
        }

        if (new_socket < 0) {
                perror("accept failed");
                return 1;
        }

        return 0;
}


原文:http://www.binarytides.com/socket-programming-c-linux-tutorial/

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