VC++ 使用YV12转RGB(FFMpeg)

BOOL YV12ToBGR24_FFmpeg(unsigned char* pYUV,unsigned char* pBGR24,int width,int height)
{
	if (width < 1 || height < 1 || pYUV == NULL || pBGR24 == NULL)
		return FALSE;

	AVPicture pFrameYUV, pFrameBGR;
	avpicture_fill(&pFrameYUV, pYUV, PIX_FMT_YUV420P, width, height);
	avpicture_fill(&pFrameBGR, pBGR24, PIX_FMT_BGR24, width, height);

	struct SwsContext* imgCtx = NULL;
	imgCtx = sws_getContext(width, height, PIX_FMT_YUV420P, width, height, PIX_FMT_BGR24, SWS_BILINEAR, 0, 0, 0);

	if (imgCtx != NULL)
	{
		sws_scale(imgCtx, pFrameYUV.data, pFrameYUV.linesize, 0, height, pFrameBGR.data, pFrameBGR.linesize);
		if(imgCtx)
		{
			sws_freeContext(imgCtx);
			imgCtx = NULL;
		}

		return TRUE;
	}
	else
	{
		sws_freeContext(imgCtx);
		imgCtx = NULL;
		return FALSE;
	}
}

网上还流传着以下代码实现方式,但是经过反复测试转换效率没有FFMpeg高。

// 方法一
BOOL YV12ToBGR24_Native(unsigned char* pYV12, unsigned char* pRGB24, int iWidth, int iHeight)
{
	if(!pYV12 || !pRGB24)
		return FALSE;

	const long nYLen = long(iHeight * iWidth);
	const int nHfWidth = (iWidth>>1);
	if(nYLen<1 || nHfWidth<1) 
		return FALSE;

	// yv12数据格式,其中Y分量长度为width * height, U和V分量长度都为width * height / 4
	// |WIDTH |
	// y......y--------
	// y......y   HEIGHT
	// y......y
	// y......y--------
	// v..v
	// v..v
	// u..u
	// u..u
	unsigned char* yData = pYV12;
	unsigned char* vData = &yData[nYLen];
	unsigned char* uData = &vData[nYLen>>2];
	if(!uData || !vData)
		return FALSE;

	// Convert YV12 to RGB24
	// 
	// formula
	//                                       [1            1                        1             ]
	// [r g b] = [y u-128 v-128] [0            0.34375             0             ]
	//                                       [1.375      0.703125          1.734375]
	// another formula
	//                                       [1                   1                      1            ]
	// [r g b] = [y u-128 v-128] [0                   0.698001         0            ]
	//                                       [1.370705      0.703125         1.732446]
	int rgb[3];
	int i, j, m, n, x, y;
	m = -iWidth;
	n = -nHfWidth;
	for(y=0; y < iHeight; y++)
	{
		m += iWidth;
		if(!(y % 2))
			n += nHfWidth;
		for(x=0; x < iWidth; x++)
		{
			i = m + x;
			j = n + (x>>1);
			rgb[2] = int(yData[i] + 1.370705 * (vData[j] - 128)); // r分量值
			rgb[1] = int(yData[i] - 0.698001 * (uData[j] - 128)  - 0.703125 * (vData[j] - 128)); // g分量值
			rgb[0] = int(yData[i] + 1.732446 * (uData[j] - 128)); // b分量值
			j = nYLen - iWidth - m + x;
			i = (j<<1) + j;
			for(j=0; j<3; j++)
			{
				if(rgb[j]>=0 && rgb[j]<=255)
					pRGB24[i + j] = rgb[j];
				else
					pRGB24[i + j] = (rgb[j] < 0) ? 0 : 255;
			}
		}
	}

	return TRUE;
}

// 方法二
static int Table_fv1[256] = { -180, -179, -177, -176, -174, -173, -172, -170, -169, -167, -166, -165, -163, -162, -160, -159, -158, -156, -155, -153, -152, -151, -149, -148, -146, -145, -144, -142, -141, -139, -138, -137,  -135, -134, -132, -131, -130, -128, -127, -125, -124, -123, -121, -120, -118, -117, -115, -114, -113, -111, -110, -108, -107, -106, -104, -103, -101, -100, -99, -97, -96, -94, -93, -92, -90,  -89, -87, -86, -85, -83, -82, -80, -79, -78, -76, -75, -73, -72, -71, -69, -68, -66, -65, -64,-62, -61, -59, -58, -57, -55, -54, -52, -51, -50, -48, -47, -45, -44, -43, -41, -40, -38, -37,  -36, -34, -33, -31, -30, -29, -27, -26, -24, -23, -22, -20, -19, -17, -16, -15, -13, -12, -10, -9, -8, -6, -5, -3, -2, 0, 1, 2, 4, 5, 7, 8, 9, 11, 12, 14, 15, 16, 18, 19, 21, 22, 23, 25, 26, 28, 29, 30, 32, 33, 35, 36, 37, 39, 40, 42, 43, 44, 46, 47, 49, 50, 51, 53, 54, 56, 57, 58, 60, 61, 63, 64, 65, 67, 68, 70, 71, 72, 74, 75, 77, 78, 79, 81, 82, 84, 85, 86, 88, 89, 91, 92, 93, 95, 96, 98, 99, 100, 102, 103, 105, 106, 107, 109, 110, 112, 113, 114, 116, 117, 119, 120, 122, 123, 124, 126, 127, 129, 130, 131, 133, 134, 136, 137, 138, 140, 141, 143, 144, 145, 147, 148,  150, 151, 152, 154, 155, 157, 158, 159, 161, 162, 164, 165, 166, 168, 169, 171, 172, 173, 175, 176, 178 };
static int Table_fv2[256] = { -92, -91, -91, -90, -89, -88, -88, -87, -86, -86, -85, -84, -83, -83, -82, -81, -81, -80, -79, -78, -78, -77, -76, -76, -75, -74, -73, -73, -72, -71, -71, -70, -69, -68, -68, -67, -66, -66, -65, -64, -63, -63, -62, -61, -61, -60, -59, -58, -58, -57, -56, -56, -55, -54, -53, -53, -52, -51, -51, -50, -49, -48, -48, -47, -46, -46, -45, -44, -43, -43, -42, -41, -41, -40, -39, -38, -38, -37, -36, -36, -35, -34, -33, -33, -32, -31, -31, -30, -29, -28, -28, -27, -26, -26, -25, -24, -23, -23, -22, -21, -21, -20, -19, -18, -18, -17, -16, -16, -15, -14, -13, -13, -12, -11, -11, -10, -9, -8, -8, -7, -6, -6, -5, -4, -3, -3, -2, -1, 0, 0, 1, 2, 2, 3, 4, 5, 5, 6, 7, 7, 8, 9, 10, 10, 11, 12, 12, 13, 14, 15, 15, 16, 17, 17, 18, 19, 20, 20, 21, 22, 22, 23, 24, 25, 25, 26, 27, 27, 28, 29, 30, 30, 31, 32, 32, 33, 34, 35, 35, 36, 37, 37, 38, 39, 40, 40, 41, 42, 42, 43, 44, 45, 45, 46, 47, 47, 48, 49, 50, 50, 51, 52, 52, 53, 54, 55, 55, 56, 57, 57, 58, 59, 60, 60, 61, 62, 62, 63, 64, 65, 65, 66, 67, 67, 68, 69, 70, 70, 71, 72, 72, 73, 74, 75, 75, 76, 77, 77, 78, 79, 80, 80, 81, 82, 82, 83, 84, 85, 85, 86, 87, 87, 88, 89, 90, 90 };
static int Table_fu1[256] = { -44, -44, -44, -43, -43, -43, -42, -42, -42, -41, -41, -41, -40, -40, -40, -39, -39, -39, -38, -38, -38, -37, -37, -37, -36, -36, -36, -35, -35, -35, -34, -34, -33, -33, -33, -32, -32, -32, -31, -31, -31, -30, -30, -30, -29, -29, -29, -28, -28, -28, -27, -27, -27, -26, -26, -26, -25, -25, -25, -24, -24, -24, -23, -23, -22, -22, -22, -21, -21, -21, -20, -20, -20, -19, -19, -19, -18, -18, -18, -17, -17, -17, -16, -16, -16, -15, -15, -15, -14, -14, -14, -13, -13, -13, -12, -12, -11, -11, -11, -10, -10, -10, -9, -9, -9, -8, -8, -8, -7, -7, -7, -6, -6, -6, -5, -5, -5, -4, -4, -4, -3, -3, -3, -2, -2, -2, -1, -1, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6, 7, 7, 7, 8, 8, 8, 9, 9, 9, 10, 10, 11, 11, 11, 12, 12, 12, 13, 13, 13, 14, 14, 14, 15, 15, 15, 16, 16, 16, 17, 17, 17, 18, 18, 18, 19, 19, 19, 20, 20, 20, 21, 21, 22, 22, 22, 23, 23, 23, 24, 24, 24, 25, 25, 25, 26, 26, 26, 27, 27, 27, 28, 28, 28, 29, 29, 29, 30, 30, 30, 31, 31, 31, 32, 32, 33, 33, 33, 34, 34, 34, 35, 35, 35, 36, 36, 36, 37, 37, 37, 38, 38, 38, 39, 39, 39, 40, 40, 40, 41, 41, 41, 42, 42, 42, 43, 43 };
static int Table_fu2[256] = { -227, -226, -224, -222, -220, -219, -217, -215, -213, -212, -210, -208, -206, -204, -203, -201, -199, -197, -196, -194, -192, -190, -188, -187, -185, -183, -181, -180, -178, -176, -174, -173, -171, -169, -167, -165, -164, -162, -160, -158, -157, -155, -153, -151, -149, -148, -146, -144, -142, -141, -139, -137, -135, -134, -132, -130, -128, -126, -125, -123, -121, -119, -118, -116, -114, -112, -110, -109, -107, -105, -103, -102, -100, -98, -96, -94, -93, -91, -89, -87, -86, -84, -82, -80, -79, -77, -75, -73, -71, -70, -68, -66, -64, -63, -61, -59, -57, -55, -54, -52, -50, -48, -47, -45, -43, -41, -40, -38, -36, -34, -32, -31, -29, -27, -25, -24, -22, -20, -18, -16, -15, -13, -11, -9, -8, -6, -4, -2, 0, 1, 3, 5, 7, 8, 10, 12, 14, 15, 17, 19, 21, 23, 24, 26, 28, 30, 31, 33, 35, 37, 39, 40, 42, 44, 46, 47, 49, 51, 53, 54, 56, 58, 60, 62, 63, 65, 67, 69, 70, 72, 74, 76, 78, 79, 81, 83, 85, 86, 88, 90, 92, 93, 95, 97, 99, 101, 102, 104, 106, 108, 109, 111, 113, 115, 117, 118, 120, 122, 124, 125, 127, 129, 131, 133, 134, 136, 138, 140, 141, 143, 145, 147, 148, 150, 152, 154, 156, 157, 159, 161, 163, 164, 166, 168, 170, 172, 173, 175, 177, 179, 180, 182, 184, 186, 187, 189, 191, 193, 195, 196, 198, 200, 202, 203, 205, 207, 209, 211, 212, 214, 216, 218, 219, 221, 223, 225 };

BOOL YV12ToBGR24_Table(unsigned char* pYUV,unsigned char* pBGR24,int width,int height)
{
	if (width < 1 || height < 1 || pYUV == NULL || pBGR24 == NULL)
		return FALSE;

	const long len = width * height;
	unsigned char* yData = pYUV;
	unsigned char* vData = &yData[len];
	unsigned char* uData = &vData[len >> 2];

	int bgr[3];
	int yIdx,uIdx,vIdx,idx;
	int rdif,invgdif,bdif;
	for (int i = 0;i < height;i++){
		for (int j = 0;j < width;j++){
			// yIdx = i * width + j;// 数据显示倒影了
			yIdx = (height-i-1) * width + j;

			vIdx = (i/2) * (width/2) + (j/2);
			uIdx = vIdx;

			rdif = Table_fv1[vData[vIdx]];
			invgdif = Table_fu1[uData[uIdx]] + Table_fv2[vData[vIdx]];
			bdif = Table_fu2[uData[uIdx]];

			bgr[0] = yData[yIdx] + bdif;    
			bgr[1] = yData[yIdx] - invgdif;
			bgr[2] = yData[yIdx] + rdif;

			for (int k = 0;k < 3;k++){
				idx = (i * width + j) * 3 + k;
				if(bgr[k] >= 0 && bgr[k] <= 255)
					pBGR24[idx] = bgr[k];
				else
					pBGR24[idx] = (bgr[k] < 0)?0:255;
			}
		}
	}

	return TRUE;
}

 

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