前提条件:COM是VSC++编写的,先引用头文件
#include "ATLXXXProject_i.h"
很多时候,我们调用COM组件都是先注册(regsvr32 xxx.dll),然后直接调用COM接口就行了,比如:
//先声明
CComPtr<IATLXXXObject> m_spXXXObject;
//再调用
CoInitialize(nullptr);
HRESULT hr = m_spXXXObject.CoCreateInstance(CLSID_ATLXXXObject);
if (SUCCEEDED(hr)) {
m_spXXXObject->CallMethod();
}
那如果这个dll更新特频繁,每次都需要反注册,再重新注册,似乎有那么一点点的烦人哦。既然COM组件也是一种库文件,那有没有一种调用方法,像调用动态链接库那样先加载,再寻址,最后调用呢?方法肯定是有的。请看示例:
HINSTANCE hDllInstance = LoadLibrary(_T("ATLXXXProject.dll"));
if (hDllInstance == NULL) {
// 处理加载DLL失败的情况
return ;
}
typedef HRESULT(CALLBACK* LPFNDLLGETCLASSOBJECT)(REFCLSID rclsid, REFIID riid, LPVOID* ppv);
LPFNDLLGETCLASSOBJECT pfnDllGetClassObject;
pfnDllGetClassObject = (LPFNDLLGETCLASSOBJECT)GetProcAddress(hDllInstance, "DllGetClassObject");
if (pfnDllGetClassObject == NULL) {
// 处理获取函数地址失败的情况
FreeLibrary(hDllInstance);
return ;
}
IClassFactory* pClassFactory;
HRESULT hr = pfnDllGetClassObject(CLSID_ATLXXXObject, IID_IClassFactory, (LPVOID*)&pClassFactory);
if (FAILED(hr)) {
// 处理获取Class Factory失败的情况
FreeLibrary(hDllInstance);
return ;
}
IUnknown* pUnk;
hr = pClassFactory->CreateInstance(NULL, IID_IUnknown, (LPVOID*)&pUnk);
pClassFactory->Release(); // 创建完成后释放 Class Factory
if (FAILED(hr)) {
// 处理创建接口实例失败的情况
FreeLibrary(hDllInstance);
return ;
}
IATLXXXObject* pInterface;
hr = pUnk->QueryInterface(IID_IATLXXXObject, (LPVOID*)&pInterface);
pUnk->Release(); // QueryInterface 完成后释放 IUnknown
if (FAILED(hr)) {
// 处理查询接口失败的情况
FreeLibrary(hDllInstance);
return ;
}
pInterface->CallMethod();
// 释放接口
pInterface->Release();
// 释放资源
FreeLibrary(hDllInstance);
代码虽然复杂很多,但是目的我们是达到了,庆祝一下吧!(^-^)