/*
*Copyright (c) 2014 ,烟台大学计算机学院
*All rights reserved.
*作者:张凤宁
*完成日期:2014年8月5
*版本号:v1.0
*问题描述:
*样例输入:
*样例输出:
*问题分析:用简单的方法,学会活学活用
*/
#include <iostream>
#include <iomanip>
using namespace std;
class Shape
{
public:
virtual float getArea()=0;
};
class Circle: public Shape //圆形
{
public:
Circle(float);
float getArea();
private:
float radius;
};
Circle::Circle(float r):radius(r) {}
float Circle::getArea()
{
return 3.14159*radius*radius;
}
class Rectangle: public Shape //矩形
{
public:
Rectangle(float,float);
float getArea();
private:
float a;
float b;
};
Rectangle::Rectangle(float m,float n):a(m),b(n) {}
float Rectangle::getArea()
{
return a*b;
}
class Triangle: public Shape //三角形
{
public:
Triangle(float,float);
float getArea();
private:
float width;
float height;
};
Triangle::Triangle(float w,float h):width(w),height(h) {}
float Triangle::getArea()
{
return 1.0/2*width*height;
}
void printArea(Shape&c)
{
cout<<c.getArea()<<endl;
}
int main()
{
float r,a,b,w,h;
cout<<fixed<<setprecision(2);
cin>>r;
Circle circle(r);
cout<<"area of circle = ";
printArea(circle);
cin>>a>>b;
Rectangle rectangle(a,b);
cout<<"area of rectangle = ";
printArea(rectangle);
cin>>w>>h;
Triangle triangle(w,h);
cout<<"area of triangle = ";
printArea(triangle);
return 0;
}
抽象基类
最新推荐文章于 2024-06-02 12:32:18 发布