qt在实现tcp通信

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#include "clienttest.h"
#include "ui_clienttest.h"
#include <QDebug>
 
Clienttest::Clienttest(QWidget *parent) :
    QWidget(parent),
    ui(new Ui::Clienttest)
{
    ui->setupUi(this);
    ret = 0 ;
    clienttest = new QTcpSocket(this);
    connect(ui->sendmsgbtn,SIGNAL(clicked()),this,SLOT(sendmsg()));
    connect(clienttest,SIGNAL(readyRead()),this,SLOT(readmessage()));
    connect(clienttest,SIGNAL(error(QAbstractSocket::SocketError)),this,SLOT(displayerror()));
    connect(ui->connectbtn,SIGNAL(clicked()),this,SLOT(newconnect()));
 
 
}
 
Clienttest::~Clienttest()
{
    delete ui;
}
 
void Clienttest::displayerror()
{
    qDebug()<< clienttest->errorString();
}
 
void Clienttest::readmessage()
{
//    QDataStream in (clienttest);
//    if (blocksize == 0)
//    {
//        if(clienttest->bytesAvailable()<(int)sizeof(quint16))
//          in >> blocksize;
//    }
//    if (blocksize>clienttest->bytesAvailable())
//        in >> msg;
//    qDebug()<< msg ;
 
//    ui->textEdit->setText(msg);
    while (clienttest->bytesAvailable()>0)
    {
        QByteArray datagram ;
        datagram.resize(clienttest->bytesAvailable());
        clienttest->read(datagram.data(),datagram.size());
        msg=datagram.data();
        ui->listwidget->addItem(msg);
 
    }
}
void Clienttest::sendmsg()
{
    if (ui->sendlineedit->text()=="")
    {
        return ;
    }
    msg = ui->sendlineedit->text();
    clienttest->write(msg.toLatin1(),msg.length());
    ui->sendlineedit->clear();
    ui->listwidget->addItem(msg);
}
void Clienttest::newconnect()
{
    blocksize = 0 ;
    clienttest->abort();
    QString adress = ui->addresslineedit->text();
    clienttest->connectToHost(adress,ui->portlineedit->text().toInt());
 
}

                
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