package com.sxt.java.Swing;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
/**
* JTextArea编辑的俄罗斯方块小游戏
* @author Administrator
*
*/
public class Travil extends JFrame implements KeyListener{//游戏类
private JTextArea[][] grids;//存放各自的文本域
private int data[][];//对应每个格子的数据
private int rect;//当前下落的方块类型,对应all中的数据
private int[] allrect;//所有的方块类型,有16个字节来记录
private int x,y;//当前方块的坐标位置,x代表行,y代表列
private int score;//得分每消除一行的一分
private JLabel label;//显示分数的标签
private boolean running;//游戏是否结束
public Travil(){
grids=new JTextArea[21][12];//最左边,最右边和最下边作为游戏的边框
data=new int[21][12];//与格子对应的数据
allrect=new int[]{0xcc,0x8888,0xf,0xc44,0x2e,0x88c,0xe8,0xc88,0xe2,0x44c,0x8e,0x8c4,0x6c,0x4c8,0xc6,0x8c8,0x4e,0x4c4,0xe4};
label=new JLabel("score:0");
running=false;
init();//初始化操作
}
public void init(){
JPanel main=new JPanel();//主面板
JPanel right=new JPanel();//说明信息面板
main.setLayout(new GridLayout(21,12,1,1));//Grid布局
for (int i = 0; i < grids.length; i++) {
for (int j = 0; j < grids[i].length; j++) {
grids[i][j]=new JTextArea(20,20);
grids[i][j].setBackground(Color.WHITE);
if(j==0 || j==grids[i].length-1 || i==grids.length-1){
grids[i][j].setBackground(Color.GREEN);
grids[i][j].addKeyListener(this);
data[i][j]=1;
}
grids[i][j].setEditable(false);
main.add(grids[i][j]);
}
}
right.setLayout(new GridLayout(4,4,1,1));
right.add(new JLabel("a:left"));
right.add(new JLabel("d:right"));
right.add(new JLabel("s:down"));
right.add(new JLabel("w:change"));
right.add(new JLabel(""));
right.add(new JLabel(""));
right.add(label);
this.setLayout(new BorderLayout());
this.add(main,BorderLayout.CENTER);
this.add(right,BorderLayout.EAST);
running=true;
}
public void ranRect(){
rect=allrect[(int) (Math.random()*19)];
}
@Override
public void keyTyped(KeyEvent e) {
if(e.getKeyChar()=='a'){
if(running==false)
return;
if(y<=1)
return;
int tmp=0x8000;
for (int i = x; i < x+4; i++) {
for (int j = y; j < y+4; j++) {
if((rect&tmp)!=0){
if(data[i][j-1]==1)
return;
}
tmp>>=1;
}
}
clear(x,y);
y--;
draw(x,y);
}
if(e.getKeyChar()=='d'){
if(running==false)
return;
int tmp=0x8000;
int num=7;
int m=x,n=y;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
if((tmp&rect)!=0){
if(n>num)
num=n;
}
tmp>>=1;
n++;
}
m++;
n-=4;
}
if(num>=10)
return;
tmp=0x8000;
for (int i = x; i < x+4; i++) {
for (int j = y; j < y+4; j++) {
if((rect&tmp)!=0){
if(data[i][j+1]==1)
return;
}
tmp>>=1;
}
}
clear(x,y);
y++;
draw(x,y);
}
if(e.getKeyChar()=='s'){
if(running==false)
return;
if(canFall(x,y)==false){
saveData(x,y);
return;
}
clear(x,y);
x++;
draw(x,y);
}
if(e.getKeyChar()=='w'){
if(running==false)
return;
int i=0;
for (; i < allrect.length; i++) {
if(rect==allrect[i])
break;
}
if(i==0)
return;
clear(x,y);
if(i==1||i==2){
rect=allrect[i==1?2:1];
if(y>7)
y=7;
}
if(i>=3&&i<=6){
rect=allrect[i+1>6?3:i+1];
}
if(i>=7&&i<=10){
rect=allrect[i+1>10?7:i+1];
}
if(i==11 || i==12){
rect=allrect[i==11?12:11];
}
if(i==13 || i==14){
rect=allrect[i==13?14:13];
}
if(i>=15&&i<=18){
rect=allrect[i+1>18?15:i+1];
}
if(y>8)
y=8;
draw(x,y);
}
}
public void fall(int m,int n){
if(m>0)
clear(m-1,n);
draw(m,n);
}
public void draw(int m,int n){
int tmp=0x8000;
for (int j = 0; j < 4; j++) {
for (int k = 0; k < 4; k++) {
if((rect&tmp)!=0){
grids[m][n].setBackground(Color.BLACK);
}
tmp>>=1;
n++;
}
m++;
n-=4;
}
}
public void clear(int m,int n){
int tmp=0x8000;
for (int j = 0; j < 4; j++) {
for (int k = 0; k < 4; k++) {
if((tmp&rect)!=0){
grids[m][n].setBackground(Color.WHITE);
}
tmp>>=1;
n++;
}
m++;
n-=4;
}
}
public boolean canFall(int m,int n){
int tmp=0x8000;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
if((tmp&rect)!=0){
if(data[m+1][n]==1)
return false;
}
tmp>>=1;
n++;
}
m++;
n-=4;
}
return true;
}
public void saveData(int m,int n){
int tmp=0x8000;
for (int j = 0; j < 4; j++) {
for (int k = 0; k < 4; k++) {
if((tmp&rect)!=0){
data[m][n]=1;
}
tmp>>=1;
n++;
}
m++;
n-=4;
}
}
public void removeRow(int row){
for (int i = row; i >= 1; i--) {
for (int j = 1; j <= 10 ; j++) {
data[i][j]=data[i-1][j];
}
}
reflesh();
score++;
label.setText("score"+score);
}
public void reflesh(){
for (int i = 1; i < 20; i++) {
for (int j = 1; j < 11; j++) {
if(data[i][j]==1)
grids[i][j].setBackground(Color.BLACK);
else
grids[i][j].setBackground(Color.WHITE);
}
}
}
public void start(){
x=0;
y=5;
for (int i = 0; i < 21; i++) {
try {
Thread.sleep(1000);
if(canFall(x,y)==false){
saveData(x,y);
for (int k = x; k < x+4; k++) {
int sum=0;
for (int j = 1; j <= 10; j++) {
if(data[k][j]==1)
sum++;
}
if(sum==10)
removeRow(k);
}
for (int j = 1; j <= 10 ; j++) {
if(data[3][j]==1){
running=false;
break;
}
}
break;
}
x++;
fall(x,y);
} catch (Exception e) {
e.printStackTrace();
}
}
}
public void showMe(){
this.setSize(600, 800);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setVisible(true);
}
public void go(){
while(true){
if(running==false)
break;
ranRect();
start();
}
label.setText("game over");
}
@Override
public void keyPressed(KeyEvent e) {
}
@Override
public void keyReleased(KeyEvent e) {
}
public static void main(String[] args) {
Travil t=new Travil();
t.showMe();
t.go();
}
}
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
/**
* JTextArea编辑的俄罗斯方块小游戏
* @author Administrator
*
*/
public class Travil extends JFrame implements KeyListener{//游戏类
private JTextArea[][] grids;//存放各自的文本域
private int data[][];//对应每个格子的数据
private int rect;//当前下落的方块类型,对应all中的数据
private int[] allrect;//所有的方块类型,有16个字节来记录
private int x,y;//当前方块的坐标位置,x代表行,y代表列
private int score;//得分每消除一行的一分
private JLabel label;//显示分数的标签
private boolean running;//游戏是否结束
public Travil(){
grids=new JTextArea[21][12];//最左边,最右边和最下边作为游戏的边框
data=new int[21][12];//与格子对应的数据
allrect=new int[]{0xcc,0x8888,0xf,0xc44,0x2e,0x88c,0xe8,0xc88,0xe2,0x44c,0x8e,0x8c4,0x6c,0x4c8,0xc6,0x8c8,0x4e,0x4c4,0xe4};
label=new JLabel("score:0");
running=false;
init();//初始化操作
}
public void init(){
JPanel main=new JPanel();//主面板
JPanel right=new JPanel();//说明信息面板
main.setLayout(new GridLayout(21,12,1,1));//Grid布局
for (int i = 0; i < grids.length; i++) {
for (int j = 0; j < grids[i].length; j++) {
grids[i][j]=new JTextArea(20,20);
grids[i][j].setBackground(Color.WHITE);
if(j==0 || j==grids[i].length-1 || i==grids.length-1){
grids[i][j].setBackground(Color.GREEN);
grids[i][j].addKeyListener(this);
data[i][j]=1;
}
grids[i][j].setEditable(false);
main.add(grids[i][j]);
}
}
right.setLayout(new GridLayout(4,4,1,1));
right.add(new JLabel("a:left"));
right.add(new JLabel("d:right"));
right.add(new JLabel("s:down"));
right.add(new JLabel("w:change"));
right.add(new JLabel(""));
right.add(new JLabel(""));
right.add(label);
this.setLayout(new BorderLayout());
this.add(main,BorderLayout.CENTER);
this.add(right,BorderLayout.EAST);
running=true;
}
public void ranRect(){
rect=allrect[(int) (Math.random()*19)];
}
@Override
public void keyTyped(KeyEvent e) {
if(e.getKeyChar()=='a'){
if(running==false)
return;
if(y<=1)
return;
int tmp=0x8000;
for (int i = x; i < x+4; i++) {
for (int j = y; j < y+4; j++) {
if((rect&tmp)!=0){
if(data[i][j-1]==1)
return;
}
tmp>>=1;
}
}
clear(x,y);
y--;
draw(x,y);
}
if(e.getKeyChar()=='d'){
if(running==false)
return;
int tmp=0x8000;
int num=7;
int m=x,n=y;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
if((tmp&rect)!=0){
if(n>num)
num=n;
}
tmp>>=1;
n++;
}
m++;
n-=4;
}
if(num>=10)
return;
tmp=0x8000;
for (int i = x; i < x+4; i++) {
for (int j = y; j < y+4; j++) {
if((rect&tmp)!=0){
if(data[i][j+1]==1)
return;
}
tmp>>=1;
}
}
clear(x,y);
y++;
draw(x,y);
}
if(e.getKeyChar()=='s'){
if(running==false)
return;
if(canFall(x,y)==false){
saveData(x,y);
return;
}
clear(x,y);
x++;
draw(x,y);
}
if(e.getKeyChar()=='w'){
if(running==false)
return;
int i=0;
for (; i < allrect.length; i++) {
if(rect==allrect[i])
break;
}
if(i==0)
return;
clear(x,y);
if(i==1||i==2){
rect=allrect[i==1?2:1];
if(y>7)
y=7;
}
if(i>=3&&i<=6){
rect=allrect[i+1>6?3:i+1];
}
if(i>=7&&i<=10){
rect=allrect[i+1>10?7:i+1];
}
if(i==11 || i==12){
rect=allrect[i==11?12:11];
}
if(i==13 || i==14){
rect=allrect[i==13?14:13];
}
if(i>=15&&i<=18){
rect=allrect[i+1>18?15:i+1];
}
if(y>8)
y=8;
draw(x,y);
}
}
public void fall(int m,int n){
if(m>0)
clear(m-1,n);
draw(m,n);
}
public void draw(int m,int n){
int tmp=0x8000;
for (int j = 0; j < 4; j++) {
for (int k = 0; k < 4; k++) {
if((rect&tmp)!=0){
grids[m][n].setBackground(Color.BLACK);
}
tmp>>=1;
n++;
}
m++;
n-=4;
}
}
public void clear(int m,int n){
int tmp=0x8000;
for (int j = 0; j < 4; j++) {
for (int k = 0; k < 4; k++) {
if((tmp&rect)!=0){
grids[m][n].setBackground(Color.WHITE);
}
tmp>>=1;
n++;
}
m++;
n-=4;
}
}
public boolean canFall(int m,int n){
int tmp=0x8000;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
if((tmp&rect)!=0){
if(data[m+1][n]==1)
return false;
}
tmp>>=1;
n++;
}
m++;
n-=4;
}
return true;
}
public void saveData(int m,int n){
int tmp=0x8000;
for (int j = 0; j < 4; j++) {
for (int k = 0; k < 4; k++) {
if((tmp&rect)!=0){
data[m][n]=1;
}
tmp>>=1;
n++;
}
m++;
n-=4;
}
}
public void removeRow(int row){
for (int i = row; i >= 1; i--) {
for (int j = 1; j <= 10 ; j++) {
data[i][j]=data[i-1][j];
}
}
reflesh();
score++;
label.setText("score"+score);
}
public void reflesh(){
for (int i = 1; i < 20; i++) {
for (int j = 1; j < 11; j++) {
if(data[i][j]==1)
grids[i][j].setBackground(Color.BLACK);
else
grids[i][j].setBackground(Color.WHITE);
}
}
}
public void start(){
x=0;
y=5;
for (int i = 0; i < 21; i++) {
try {
Thread.sleep(1000);
if(canFall(x,y)==false){
saveData(x,y);
for (int k = x; k < x+4; k++) {
int sum=0;
for (int j = 1; j <= 10; j++) {
if(data[k][j]==1)
sum++;
}
if(sum==10)
removeRow(k);
}
for (int j = 1; j <= 10 ; j++) {
if(data[3][j]==1){
running=false;
break;
}
}
break;
}
x++;
fall(x,y);
} catch (Exception e) {
e.printStackTrace();
}
}
}
public void showMe(){
this.setSize(600, 800);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setVisible(true);
}
public void go(){
while(true){
if(running==false)
break;
ranRect();
start();
}
label.setText("game over");
}
@Override
public void keyPressed(KeyEvent e) {
}
@Override
public void keyReleased(KeyEvent e) {
}
public static void main(String[] args) {
Travil t=new Travil();
t.showMe();
t.go();
}
}