二叉搜索树又名为二叉查找树、有序二叉树、查找二叉树,是一种很重要的基础性数据结构,支持多种动态集合操作,包括插入、删除、查找等操作。二叉树的优势在于查找、插入的时间复杂度较低,为O(lg n),不过如果数据不好,最坏的时间复杂度为O(n),比如把有序的数据插入二叉树。
二叉搜索树可以当做字典(其中键就是树节点的关键字,值为任何类型的数据,叫做卫星数据),也可以当做优先队列。
二叉搜索树是递归定义的,定义是对树中的任一节点x,左子树的关键字y不大于该节点的关键字(key[y]<=key[x]),右子树的节点的关键字y不小于该节点的关键字(key[y]>=key[x])。
下面是二叉搜索树的代码,花了好长时间调试,有点生疏了。这里的二叉搜索树是没有重复值的。
#ifndef __BSTree_H__
#define __BSTree_H__
#include <cassert>
template <typename T>
struct BSTreeNode {
BSTreeNode *left, *right;
T val;
BSTreeNode(T _val, BSTreeNode *_left=NULL, BSTreeNode *_right=NULL):
val(_val), left(_left), right(_right)
{}
};
template<typename T>
class BSTree {
private:
BSTreeNode<T> *root;
size_t size;
typedef void (*visitFun)(T);
//查找值val节点的父亲指针
BSTreeNode<T>* findParent(BSTreeNode<T> *x)
{
assert(x != NULL);
if (x == root)
return NULL;
BSTreeNode<T> *y = root, *p;
while (y != NULL && y->val != x->val) {
p = y;
if (y->val < x->val) {
y = y->right;
} else if (y->val > x->val) {
y = y->left;
}
}
return p;
}
void inOrderTraversal(BSTreeNode<T> *root, visitFun visit)
{
if (root) {
inOrderTraversal(root->left, visit); //访问左子树
//cout << root->val << " "; //访问该节点
visit(root->val);
inOrderTraversal(root->right, visit); //访问右子树
}
}
public:
BSTree()
{
root = NULL;
size = 0;
}
~BSTree()
{
releaseMemory(root);
}
// 释放内存
void releaseMemory(BSTreeNode<T> *root)
{
if (root != NULL) {
releaseMemory(root->left);
releaseMemory(root->right);
delete root;
}
}
//查找值为val的节点,如果成功查找则返回该节点指针,否则返回NULL
BSTreeNode<T>* find(T val)
{
BSTreeNode<T> *x = root;
while (x != NULL) {
if (x->val < val) {
x = x->right;
} else if (x->val > val) {
x = x->left;
} else {
return x;
}
}
return NULL;
}
//插入val,如果成功插入则返回true,否则(已有值为val的节点)则返回false
bool insert(T val)
{
if (root == NULL) {
root = new BSTreeNode<T>(val);
++size;
return true;
}
BSTreeNode<T> *x = root, *parent;
while (x != NULL) {
parent = x;
if (x->val < val) {
x = x->right;
} else if (x->val > val) {
x = x->left;
} else { // 二叉搜索树中已有值val的节点
return false;
}
}
//循环结束后,parent为叶节点,p为NULL
BSTreeNode<T> *nodePtr = new BSTreeNode<T>(val);
if (parent->val > val)
parent->left = nodePtr;
else
parent->right = nodePtr;
++size; return true;
}
//删除值为val的节点,成功删除则返回true,否则(没找到节点)则返回false
//Version 1: 写得不好,太繁琐,其实不用找到它的父节点的,可以简化
/*
bool remove(T val)
{
BSTreeNode<T> *x = find(val);
if (x == NULL) {
return false;
}
BSTreeNode<T> *parent = findParent(x);
// 删除根节点
if (parent == NULL) {
if (x->left==NULL && x->right==NULL) {
delete x;
root = NULL;
} else if (x->left != NULL) {
BSTreeNode<T> *y = x->left, *py = x;
assert(y!=NULL);
while (y->right != NULL) {
py = y;
y = y->right;
}
//y此时是x左子树的最右孩子
x->val = y->val;
if (py == x) {
py->left = y->left;
} else {
py->right = y->left;
}
delete y;
} else {
BSTreeNode<T> *y = x->right, *py = x;
assert(y!=NULL);
while (y->left != NULL) {
py = y;
y = y->left;
}
//y此时是x右子树的最左孩子
x->val = y->val;
if (py == x) {
py->right = y->right;
} else {
py->left = y->right;
}
delete y;
}
}
// x为叶节点,修改父节点parent指向x的指针为NULL
else if (x->left==NULL && x->right==NULL) {
parent->val < x->val ? parent->right=NULL : parent->left=NULL;
delete x;
}
// x只有一个子女,删除x
else if (x->left==NULL || x->right==NULL) {
if (x->left == NULL)
parent->val < x->val ? parent->right=x->right : parent->left=x->right;
else
parent->val < x->val ? parent->right=x->left : parent->left=x->left;
delete x;
}
// x有左右孩子,把x的右子树最左节点y赋给x,然后删除y
else {
BSTreeNode<T> *y = x->right, *py = x;
assert(y!=NULL);
while (y->left != NULL) {
py = y;
y = y->left;
}
//y此时是x右子树的最左孩子
x->val = y->val;
if (py == x) {
py->right = y->right;
} else {
py->left = y->right;
}
delete y;
}
--size;
return true;
}*/
// Version 2: 删除值为val的节点
bool remove(T val)
{
BSTreeNode<T> *x = find(val);
if (!x) {
return false;
}
//x为叶节点,直接删除即可
if (!x->left && !x->right) {
if (x == root) // 需判断是否根节点
root = NULL;
delete x;
} else if (!x->right) { // 右子树为空,重连左子树
BSTreeNode<T> *y = x->left;
x->val = y->val;
x->left = y->left;
x->right = y->right;
delete y;
} else if (!x->left) { // 左子树为空,重连右子树
BSTreeNode<T> *y = x->right;
x->val = y->val;
x->left = y->left;
x->right = y->right;
delete y;
} else { //左右子树非空,把左子树的最右孩子赋给x后删除
BSTreeNode<T> *y = x->left, *py = x;
while (y->right) {
py = y;
y = y->right;
}
x->val = y->val;
if (py != x) {
py->right = y->left;
} else {
x->left = y->left;
}
delete y;
}
--size;
return true;
}
// 中序遍历,可以得到有序的数列
void inOrderTraversal(visitFun visit)
{
inOrderTraversal(root, visit);
}
size_t getSize() const
{
return size;
}
};
#endif
/* Author: freeliao
Time: 2014/1/3 14:00 Modified: 1/4 21:00
Program: Implementation of Binary Serach Tree
Email:296589764@qq.com
*/
#include <iostream>
#include <ctime>
#include <set>
#include <vector>
#include "BSTree.h"
using namespace std;
vector<int> vb, vs;
void visit(int a)
{
cout << a <<" ";
}
void copy(int a)
{
vb.push_back(a);
}
int main()
{
BSTree<int> bst;
srand(unsigned(time(NULL)));
const int MAXNUM = 1000, n = 100;
int a[MAXNUM], num;
set<int> s;
for (int i=0; i<n; ++i) {
num = rand() % MAXNUM;
a[i] = num;
bst.insert(a[i]);
s.insert(a[i]);
}
assert(s.size() == bst.getSize());
cout << "元素个数" << bst.getSize() << endl;
cout << "===================================\n";
cout << "比较bst与set元素是否相等\n";
bst.inOrderTraversal(copy);
vs.assign(s.begin(), s.end());
assert(vb == vs);
cout << "相等\n";
cout << "==================================\n";
cout << "从小到大排序结果...\n";
bst.inOrderTraversal(visit);
cout << endl;
cout << "=====================================\n";
for (int i=0; i<10; ++i) {
cout << "删除" << a[i] << ":";
s.erase(a[i]);
if (bst.remove(a[i]) == true)
cout << "成功\n";
else
cout << "失败\n";
}
cout << s.size() << " " << bst.getSize() << endl;
assert(s.size() == bst.getSize());
cout << "==================================\n";
cout << "从小到大排序结果...\n";
bst.inOrderTraversal(visit);
cout << endl;
cout << "===================================\n";
cout << "比较bst与set元素是否相等\n";
vb.clear();
bst.inOrderTraversal(copy);
vs.clear();
vs.assign(s.begin(), s.end());
assert(vb == vs);
cout << "相等\n";
system("pause");
return 0;
}
经过多次测试没有任何问题,虽然代码写得不够精炼。
运行结果如下: