1.饿汉模式:
public class Sington{
private static Sington sington = new Sington();
public static Sington getInstance(){
return sington;
}
private Sington(){
}
}
2.饿汉模式(变种):
public class Sington{
private static Sington sington = null;
static{
sington = new Sington();
}
public static Sington getInstance(){
return sington;
}
private Sington(){
}
}
3.懒汉模式(线程不安全)
public class Sington{
private static Sington sington = null;
public static Sington getInstance(){
if(sington==null){
sington = new Sington();
}
return sington;
}
private Sington(){
}
}
4.懒汉模式(线程安全)
public class Sington{
private static Sington sington = null;
public synchronized static Sington getInstance(){
if(sington == null){
sington = new Sington();
}
return sington;
}
private Sington(){
}
}
5.静态内部类:
public class Sington{
private static class SingtonHodler{
private static final Sington sington = new Sington();
}
public static final Sington getInstance(){
return SingtonHodler.sington;
}
private Sington(){
}
}
6.枚举:
public enum Sington {
INSTANCE;
public void whateverMethod(){
}
}
7.双重校验锁
public class Sington{
private volatile static Sington sington;
private Sington(){}
public static Sington getInstance(){
if(sington == null){
synchronized(Sington.class){
if(sington == null){
sington = new Sington();
}
}
}
return sington;
}
}