题意:1棵树,3个操作,1.占据从x走到y的路。2。某个点被另一个占据,3.占据以某个点及以下的子树。每次操作都要输出占有权值的和。
1操作就是类似查询的操作,走一遍更新。2操作先看那个点有没有被占据,有才需要更新成没有。3操作,由于树链剖分其实本质就是一个先走重链的dfs序,所以是连续的,就可以区间更新了。
AC代码:
#pragma comment(linker, "/STACK:102400000,102400000")
#include<cstdio>
#include<ctype.h>
#include<algorithm>
#include<iostream>
#include<cstring>
#include<vector>
#include<cstdlib>
#include<stack>
#include<queue>
#include<set>
#include<map>
#include<cmath>
#include<ctime>
#include<string.h>
#include<string>
#include<sstream>
#include<bitset>
using namespace std;
#define ll long long
#define ull unsigned long long
#define eps 1e-8
#define NMAX 1000000000
#define MOD 1000000
#define lson l,mid,rt<<1
#define rson mid+1,r,rt<<1|1
#define PI acos(-1)
#define mp make_pair
template<class T>
inline void scan_d(T &ret)
{
char c;
int flag = 0;
ret=0;
while(((c=getchar())<'0'||c>'9')&&c!='-');
if(c == '-')
{
flag = 1;
c = getchar();
}
while(c>='0'&&c<='9') ret=ret*10+(c-'0'),c=getchar();
if(flag) ret = -ret;
}
template<class T> inline T Max(T a, T b){ return a > b ? a : b; }
template<class T> inline T Min(T a, T b){ return a < b ? a : b; }
const int maxn = 100000+10;
struct Edge
{
int v,next;
}e[maxn<<1];
int head[maxn],nct;
int num[maxn],f[maxn],son[maxn],depth[maxn];
int pos[maxn],tree[maxn],top[maxn];
int tot;
int data[maxn];
void add_edge(int u, int v)
{
e[nct].v = v; e[nct].next = head[u];
head[u] = nct++;
}
void dfs1(int u, int fa, int dep)
{
num[u] = 1; f[u] = fa; depth[u] = dep;
for(int i = head[u]; i != -1; i = e[i].next)
{
int v = e[i].v;
if(v == fa) continue;
dfs1(v,u,dep+1);
num[u] += num[v];
if(!son[u] || num[v] > num[son[u]]) son[u] = v;
}
}
int subrt[maxn][2];
void dfs2(int u, int tp)
{
top[u] = tp; tree[u] = ++tot;
pos[tot] = u;
subrt[u][0] = tot;
if(!son[u])
{
subrt[u][1] = tot;
return;
}
dfs2(son[u],tp);
for(int i = head[u]; i != -1; i = e[i].next)
{
int v = e[i].v;
if(v == f[u] || v == son[u]) continue;
dfs2(v,v);
}
subrt[u][1] = tot;
}
struct SegTree
{
int sum,a;
bool flag;
}T[maxn<<2];
void build(int l, int r, int rt)
{
T[rt].a = T[rt].flag = 0;
if(l == r)
{
T[rt].sum = data[pos[l]];
return;
}
int mid = (l+r)>>1;
build(lson);
build(rson);
T[rt].sum = T[rt<<1].sum+T[rt<<1|1].sum;
}
void pushdown(int rt)
{
if(T[rt].flag)
{
T[rt<<1].a = T[rt<<1].sum;
T[rt<<1|1].a = T[rt<<1|1].sum;
T[rt<<1].flag = T[rt<<1|1].flag = 1;
T[rt].flag = 0;
}
}
void update(int L, int R, int l, int r, int rt)
{
if(L <= l && R >= r)
{
T[rt].a = T[rt].sum;
T[rt].flag = 1;
return;
}
pushdown(rt);
int mid = (l+r)>>1;
if(L <= mid) update(L,R,lson);
if(R > mid) update(L,R,rson);
T[rt].a = T[rt<<1].a+T[rt<<1|1].a;
}
void update2(int L, int l, int r, int rt)
{
if(l == r)
{
T[rt].a = 0;
return;
}
pushdown(rt);
int mid = (l+r)>>1;
if(L <= mid) update2(L,lson);
else update2(L,rson);
T[rt].a = T[rt<<1].a+T[rt<<1|1].a;
}
int query(int L, int R, int l, int r, int rt)
{
if(L <= l && R >= r) return T[rt].a;
pushdown(rt);
int mid = (l+r)>>1,ret = 0;
if(L <= mid) ret += query(L,R,lson);
if(R > mid) ret += query(L,R,rson);
return ret;
}
void upit(int x, int y)
{
int t1 = top[x],t2 = top[y];
while(t1 != t2)
{
if(depth[t1] < depth[t2])
{
swap(t1,t2);
swap(x,y);
}
update(tree[t1],tree[x],1,tot,1);
x = f[t1]; t1 = top[x];
}
if(depth[x] < depth[y]) update(tree[x],tree[y],1,tot,1);
else update(tree[y],tree[x],1,tot,1);
}
int main()
{
#ifdef GLQ
freopen("input.txt","r",stdin);
// freopen("o.txt","w",stdout);
#endif
int cas,n,q;
scanf("%d",&cas);
while(cas--)
{
memset(head,-1,sizeof(head));
memset(son,0,sizeof(son));
nct = 0;
tot = 0;
scanf("%d",&n);
for(int i = 1; i <= n; i++)
scanf("%d",&data[i]);
for(int i = 1; i < n; i++)
{
int u,v;
scanf("%d%d",&u,&v);
add_edge(u,v);
add_edge(v,u);
}
dfs1(1,1,1);
dfs2(1,1);
build(1,tot,1);
scanf("%d",&q);
while(q--)
{
int op,a,b,x;
scanf("%d",&op);
if(op == 1)
{
scanf("%d%d",&a,&b);
upit(a,b);
printf("%d\n",T[1].a);
}
else if(op == 2)
{
scanf("%d",&x);
if(query(tree[x],tree[x],1,tot,1) != 0) update2(tree[x],1,tot,1);
printf("%d\n",T[1].a);
}
else
{
scanf("%d",&x);
update(subrt[x][0],subrt[x][1],1,tot,1);
printf("%d\n",T[1].a);
}
}
}
return 0;
}