- 于 2013-12-08 加入CSDN
Augmented Reality Where We Will All Live / by Jon Peddie
Preface -- Introduction -- Types of Augmented Reality Systems -- Augmented Reality—We’ll All Be Experts Now -- Overview of Augmented Reality System Organization -- Historical Overview: Ghosts to Real AR to DARPA -- Key Applications -- Software Tools and Technologies -- Technology Issues -- Augmented Reality Devices and Suppliers -- Conclusions and Future Possibilities -- Appendix. This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR). The author presents AR from its initial philosophies and early developments, to its current technologies and its impact on our modern society, to its possible future developments; providing readers with the tools to understand issues relating to defining, building, and using our perception of what is represented in our perceived reality, and ultimately how we assimilate and react to this information. Augmented Reality: Where We Will All Live can be used as a comprehensive guide to the field of AR and provides valuable insights for technologists, marketers, business managers, educators and academics who are interested in the field of augmented reality; its concepts, history, practices and the science behind this rapidly advancing field of research and development.
发布资源于 3 年前
Understanding augmented reality concepts and applications 、Alan B. Craig.
Machine generated contents note: Chapter 1 What is Augmented Reality? Chapter 2 Augmented Reality Concepts Chapter 3 Content is Key! Augmented Reality Content Chapter 4 Augmented Reality Hardware Chapter 5 Augmented Reality Software Chapter 6 Interaction in Augmented Reality Chapter 7 Mobile Augmented Reality Chapter 8 Augmented Reality Applications Chapter 9 The future of Augmented Reality. "Chapter 1 introduces the idea that augmented reality (AR) is a medium. Although it is a medium, there is technology that is required to carry it out. In much the same way that technology is required for other media, like movies, AR also utilizes technology to carry out the ideas represented in the medium. It is important to learn about the medium first and foremost and then the technology. A movie producer must understand the medium and its affordances, how it can be used to tell a story, etc. in order to create a compelling movie. Simply learning about cameras and projectors does not enable one to make great movies. The same is true with augmented reality. Simply learning about the technology does not enable an AR producer to create compelling AR applications. Chapter 1 also provides a history of augmented reality, compares and situates augmented reality with related media an technologies, and defines some key terms related to augmented reality, including the definition for augmented reality that is used throughout the book"
发布资源于 3 年前
Handbook of Augmented Reality
PART I TECHNOLOGIES -- Augmented Reality: An Overview -- New Augmented Reality Taxonomy: Technologies and Features of Augmented Environment -- Visualization Techniques for Augmented Reality -- Mobile Augmented Reality Game Engine -- Head-Mounted Projection Display Technology and Applications -- Wireless Displays in Educational Augmented Reality Applications -- Mobile Projection Interfaces for Augmented Reality Applications -- Interactive Volume Segmentation and Visualization in Augmented Reality -- Virtual Roommates: Sampling and Reconstructing Presence in Multiple Shared Spaces -- Large Scale Spatial Augmented Reality for Design and Prototyping -- Markless Tracking for Augmented Reality -- Enhancing Interactivity in Handheld AR Environments -- Evaluating Augmented Reality Systems -- Situated Simulations Between Virtual Reality and Mobile Augmented Reality: Designing a Narrative Space -- Referencing Patterns in Collaborative Augmented Reality -- QR Code Based Augmented Reality and Its Applications -- Evolution of a Tracking System -- Navigation Techniques in Augmented and Mixed Reality: Crossing the Virtuality Continuum -- Survey of Use Cases for Mobile Augmented Reality Browsers -- PART II APPLICATIONS -- Augmented Reality for Nano Manipulation -- Augmented Reality in Psychology -- Environmental Planning Using Augmented Reality -- Mixed Reality Manikins for Medical Education -- Augmented Reality Applied to Edutainment -- Designing Mobile Augmented Reality Games -- Network Middleware for Mobile and Pervasive Large Scale Augmented Reality Games -- 3D Medical Imaging and Augmented Reality for Image-Guided Surgery -- Augmented Reality in Assistive Technology and Rehabilitation Engineering -- Using Augmentation Techniques for Performance Evaluation in Automotive Safety -- Augmented Reality in Product Development and Manufacturing -- Military Applications of Augmented Reality -- Augmented Reality in Exhibition and Entertainment for the Public -- GIS and Augmented Reality
发布资源于 3 年前
Machine Translation Its Scope and Limits
Machine Translation is the author’s comprehensive view of machine translation (MT) from the perspective of a participant in its history and development. The text considers MT as a fundamental part of Artificial Intelligence and the ultimate test-bed for all computational linguistics, covering historical and contemporary systems in Europe, the US and Japan. The author describes and contrasts a range of approaches to MT’s challenges and problems, and shows the evolution of conflicting approaches to MT towards some kind of skeptical consensus on future progress. The volume includes historic papers, updated with commentaries detailing their significance both at the time of their writing and now. The book concludes with a discussion of the most recent developments in the field and prospects for the future, which have been much changed by the arrival of the World Wide Web. Anyone interested in the progress of science and technology, particularly computer scientists and students, will find this a fascinating exploration of MT technology. Yorick Wilks is a Professor of Computer Science at the University of Sheffield, where he directs the Institute for Language, Speech and Hearing. He received his M.A. and Ph.D. (1968) from Pembroke College, Cambridge. He has also taught or researched at Stanford, Edinburgh, Geneva, Essex and New Mexico State Universities. His interests are artificial intelligence and the computer processing of language, knowledge and belief. He is a Fellow of the European and American Societies for Artificial Intelligence, a Fellow of the EPSRC College of Computing and a member of the UK Computing Research Council. Wilks was awarded the Antonio Zampolli prize by the European Language Resources Association in 2008. This prize is given to individuals whose work lies within the areas of Language Resources and Language Technology Evaluation with acknowledged contributions to their advancements. He was also the recipient of an ACL Life Achievement Award at the 46th Annual Meeting of the Association for Computational Linguistics in 2008.
发布资源于 3 年前
Automatic Processing of Natural-Language
This book constitutes the refereed proceedings of the 10th International Conference, NooJ 2016, held České Budějovice, Czech Republic, in June 2016. The 21 revised full papers presented in this volume were carefully reviewed and selected from 45 submissions. NooJ is a linguistic development environment that provides tools for linguists to construct linguistic resources that formalise a large gamut of linguistic phenomena: typography, orthography, lexicons for simple words, multiword units and discontinuous expressions, inflectional and derivational morphology, local, structural and transformational syntax, and semantics.
发布资源于 3 年前
Soft Computing in Machine Learning(PDF)
Machine learning as part of intelligent systems is already one of the most critical components in everyday tools ranging from search engines and credit card fraud detection to stock market analysis. You can train machines to perform some things, so that they can automatically detect, diagnose, and solve a variety of problems. The intelligent systems have made rapid progress in developing the state of the art in machine learning based on smart and deep perception. Using machine learning, the intelligent systems make widely applications in automated speech recognition, natural language processing, medical diagnosis, bioinformatics, and robot locomotion. This book aims at introducing how to treat a substantial amount of data, to teach machines and to improve decision making models. And this book specializes in the developments of advanced intelligent systems through machine learning. It consists of 11 contributions that features illumination change detection, generator of electronic educational publications, intelligent call triage system, recognition of rocks at uranium deposits, graphics processing units, mathematical model of hit phenomena, selection and mutation in genetic algorithm, hands and arms motion estimation, application of wavelet network, Kanizsa triangle illusion, and support vector machine regression. Also, it describes how to apply the machine learning for the intelligent systems. This edition is published in original, peer reviewed contributions covering from initial design to final prototypes and verifications
发布资源于 3 年前
New Development in Robot Vision(PDF)
The field of robotic vision has advanced dramatically recently with the development of new range sensors. Tremendous progress has been made resulting in significant impact on areas such as robotic navigation, scene/environment understanding, and visual learning. This edited book provides a solid and diversified reference source for some of the most recent important advancements in the field of robotic vision. The book starts with articles that describe new techniques to understand scenes from 2D/3D data such as estimation of planar structures, recognition of multiple objects in the scene using different kinds of features as well as their spatial and semantic relationships, generation of 3D object models, approach to recognize partially occluded objects, etc. Novel techniques are introduced to improve 3D perception accuracy with other sensors such as a gyroscope, positioning accuracy with a visual servoing based alignment strategy for microassembly, and increasing object recognition reliability using related manipulation motion models. For autonomous robot navigation, different vision-based localization and tracking strategies and algorithms are discussed. New approaches using probabilistic analysis for robot navigation, online learning of vision-based robot control, and 3D motion estimation via intensity differences from a monocular camera are described. This collection will be beneficial to graduate students, researchers, and professionals working in the area of robotic vision
发布资源于 3 年前
Robot Motion and Control Recent Developments(PDF)
Control and Trajectory Planning of Nonholonomic Systems -- Trajectory Tracking for Nonholonomic Vehicles -- Posture Stabilization of a Unicycle Mobile Robot — Two Control Approaches -- Trajectory Tracking Control for Nonholonomic Mobile Manipulators -- Bases for Local Nonholonomic Motion Planning -- On Drift Neutralization of Stratified Systems -- Control and Mechanical Systems -- Novel Adaptive Control of Partially Modeled Dynamic Systems -- Example Applications of Fuzzy Reasoning and Neural Networks in Robot Control -- Adaptive Control of Kinematically Redundant Manipulator along a Prescribed Geometric Path -- Adaptive Visual Servo Control of Robot Manipulators via Composite Camera Inputs -- Flexible Robot Trajectory Tracking Control -- Modeling, Motion Planning and Control of the Drones with Revolving Aerofoils: an Outline of the XSF Project -- Climbing and Walking Robots -- Absolute Orientation Estimation for Observer-based Control of a Five-link Walking Biped Robot -- Biologically Inspired Motion Planning in Robotics -- Control of an Autonomous Climbing Robot -- Computation of Optimum Consumption of Energy for Anthropomorphic Robot Driven by Electric Motor -- Multi-agent Systems and Localization Methods
发布资源于 3 年前
Designing the Search Experience (PDF)
Search is not just a box and ten blue links. Search is a journey: an exploration where what we encounter along the way changes what we seek. But in order to guide people along this journey, designers must understand both the art and science of search.In Designing the Search Experience, authors Tony Russell-Rose and Tyler Tate weave together the theories of information seeking with the practice of user interface design. Understand how people search, and how the concepts of information seeking, information foraging, and sense making underpin the sea
发布资源于 3 年前