1.使用dispatch_get_global_queue创建一个并行队列,系统默认给我们提供了四种优先级的global Queue,每一个Queue都是一个单例
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
dispatch_get_global_queue创建并行队列包含四种优先级,DISPATCH_QUEUE_PRIORITY_DEFAULT优先级是中级。
2.获取当前主线程,由打印我们可以看到主线程是一个单例
dispatch_queue_t mainQueue = dispatch_get_main_queue();
dispatch_async(mainQueue, ^{
NSLog(@"%@",[NSThread currentThread]);
});
dispatch_queue_t mainQueue1 = dispatch_get_main_queue();
dispatch_async(mainQueue1, ^{
NSLog(@"%@",[NSThread currentThread]);
});
dispatch_queue_t mainQueue2 = dispatch_get_main_queue();
dispatch_async(mainQueue2, ^{
NSLog(@"%@",[NSThread currentThread]);
});
dispatch_queue_t mainQueue3 = dispatch_get_main_queue();
dispatch_async(mainQueue3, ^{
NSLog(@"%@",[NSThread currentThread]);
});
3.创建一个自定义的串行队列,DISPATCH_QUEUE_SERIAL表示串行队列
dispatch_queue_t customQueue = dispatch_queue_create("simeng", DISPATCH_QUEUE_SERIAL);
dispatch_async(customQueue, ^{
for (int i = 0; i < 100; i++) {
NSLog(@"********%@",[NSThread currentThread]);
}
});
dispatch_async(customQueue, ^{
for (int i = 0; i < 100; i++) {
NSLog(@"------%@",[NSThread currentThread]);
}
});
由打印我们可以看到,它是先打印100个带“*****”的,然后打印100个带“------”的
4.下面是自定义并行队列,并行队列的关键字是DISPATCH_QUEUE_CONCURRENT
dispatch_queue_t queue = dispatch_queue_create("com.simeng", DISPATCH_QUEUE_CONCURRENT);
dispatch_async(queue, ^{
for (int i = 0; i < 100; i++) {
NSLog(@"********%@",[NSThread currentThread]);
}
});
dispatch_async(queue, ^{
for (int i = 0; i < 100; i++) {
NSLog(@"++++++%@",[NSThread currentThread]);
}
});
打印可以看到,“*****”和“++++”是交错打印的,并没有顺序。
5.在介绍一个barrier,相当于一堵墙,就是之前的执行完成后,才会执行后面的
dispatch_queue_t queue = dispatch_queue_create("com.simeng", DISPATCH_QUEUE_CONCURRENT);
dispatch_async(queue, ^{ //1.
for (int i = 0; i < 1000; i++) {
NSLog(@"-----%d",i);
}
});
dispatch_barrier_async(queue, ^{ //2.
for (int i = 0; i < 1000; i++) {
NSLog(@"barrier");
}
});
dispatch_async(queue, ^{ // 3.
for (int i = 0; i < 1000; i++) {
NSLog(@"@@@@@@@@%d",i);
}
});
那么我们这创建了一个并行队列,开辟两个线程1和3,正常情况下1和3是并发执行的,但是我们在1和3之间开辟一个barrier线程,运行一下,我们打印可以看到1和3没有并发执行,而是按1、2、3顺序执行。
dispatch_queue_t queue = dispatch_queue_create("aaa", DISPATCH_QUEUE_SERIAL);
dispatch_sync(queue, ^{
NSLog(@"bbb");
dispatch_sync(queue, ^{
NSLog(@"ccc");
});
NSLog(@"ddd");
});
打印可以看到只打印了“bbb”,而不会往下执行,主线程也是同步
dispatch_sync(dispatch_get_main_queue(), ^{
NSLog(@"ddd");
});
我们可以发现”ddd“没有打印,同样是形成了死锁
常用网络请求数据多线程执行模型
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
//子线程请求数据
//更新数据模型
dispatch_sync(dispatch_get_main_queue(), ^{
//主线程刷新ui
});
});
先介绍写,以后继续补充