为了避免用户误触返回按钮而导致APP退出,在很多APP中都拦截了用户点击返回键的按钮,然后进行一些防误触判断,比如当用户在某一个时间段内点击两次时,才会认为用户是要退出(而非误触)。Flutter中可以通过WillPopScope来实现返回按钮拦截,我们看看WillPopScope的默认构造函数:
const WillPopScope({
...
@required WillPopCallback onWillPop,
@required Widget child
})
onWillPop是一个回调函数,当用户点击返回按钮时被调用(包括导航返回按钮及Android物理返回按钮)。该回调需要返回一个Future对象,如果返回的Future最终值为false时,则当前路由不出栈(不会返回);最终值为true时,当前路由出栈退出。我们需要提供这个回调来决定是否退出。
import 'routes/widgets/list_page.dart';
import 'package:english_words/english_words.dart';
void main() => runApp(MyApp7());
// 功能性 组件介绍================================================================
class MyApp7 extends StatelessWidget {
@override
Widget build(BuildContext context) {
// TODO: implement build
return new MaterialApp(
home: new Scaffold(
appBar: new AppBar(
title: new Text("功能性组件"),
),
body: new DoubleClickBack(),
),
);
}
}
// 双击 退出程序 示例 ===============
class DoubleClickBack extends StatefulWidget {
@override
State<StatefulWidget> createState() {
// TODO: implement createState
return new DoubleClickBackState();
}
}
class DoubleClickBackState extends State<DoubleClickBack> {
DateTime _lastPressedAt; //上次点击时间
@override
Widget build(BuildContext context) {
return new WillPopScope(
onWillPop: () async {
if (_lastPressedAt == null ||
DateTime.now().difference(_lastPressedAt) >
Duration(seconds: 1)) {
//两次点击间隔超过1秒则重新计时
_lastPressedAt = DateTime.now();
Scaffold.of(context).showSnackBar(new SnackBar(
duration: new Duration(seconds: 1),
content: new Text("再次点击,退出程序"),
backgroundColor: Colors.blue,
));
return false;
}
return true;
},
child: Container(
alignment: Alignment.center,
child: Text("1秒内连续按两次返回键退出"),
));
}
}