题意:给出两个相同的环的小半径r和大半径R,然后给出两个环的圆心坐标,问两个环的重叠面积。
题解:按圆心距与半径的关系分四种情况,容斥+求两圆重叠面积模板。
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <vector>
#include <cmath>
using namespace std;
const double eps = 1e-10;
const double PI = acos(-1);
int dcmp(double x) {
if (fabs(x) < eps)
return 0;
return x > 0 ? 1 : -1;
}
struct Point {
double x, y;
Point(double a = 0, double b = 0): x(a), y(b) {}
};
typedef Point Vector;
typedef vector<Point> Polygon;
Vector operator + (const Vector& a, const Vector& b) { return Vector(a.x + b.x, a.y + b.y); }
Vector operator - (const Vector& a, const Vector& b) { return Vector(a.x - b.x, a.y - b.y); }
Vector operator * (const Vector& a, double b) { return Vector(a.x * b, a.y * b); }
Vector operator / (const Vector& a, double b) { return Vector(a.x / b, a.y / b); }
bool operator == (const Vector& a, const Vector& b) { return !dcmp(a.x - b.x) && !dcmp(a.y - b.y); }
bool operator < (const Vector& a, const Vector& b) { return a.x < b.x || (a.x == b.x && a.y < b.y); }
double Dot(const Vector& a, const Vector& b) { return a.x * b.x + a.y * b.y; }
double Length(const Vector& a) { return sqrt(Dot(a, a)); }
double Cross(const Vector& a, const Vector& b) { return a.x * b.y - a.y * b.x; }
double Angle(const Vector& a, const Vector& b) { return acos(Dot(a, b) / Length(a) / Length(b)); }
double angle(Vector v) { return atan2(v.y, v.x); }
double Sqr(double x) { return x * x; }
struct Circle {
Point c;
double r;
Circle() {}
Circle(Point a, double b = 0): c(a), r(b) {}
Point point(double a) {
return Point(c.x + cos(a) * r, c.y + sin(a) * r);
}
};
double solve(Circle c1, Circle c2) {
double d = Length(c1.c - c2.c);
if (dcmp(d) == 0)
return PI * Sqr(c2.r);
if (dcmp(fabs(c1.r - c2.r) - d) >= 0)
return PI * Sqr(c2.r);
double rad1 = 2.0 * acos((c1.r * c1.r + d * d - c2.r * c2.r) / (2.0 * c1.r * d));
double rad2 = 2.0 * acos((c2.r * c2.r + d * d - c1.r * c1.r) / (2.0 * c2.r * d));
double ang1 = rad1 * 180.0 / PI;
double ang2 = rad2 * 180.0 / PI;
double TriS1 = 0.5 * Sqr(c1.r) * sin(rad1);
double TriS2 = 0.5 * Sqr(c2.r) * sin(rad2);
double S = TriS1 + TriS2;
double sh1 = ang1 * PI * Sqr(c1.r) / 360.0;
double sh2 = ang2 * PI * Sqr(c2.r) / 360.0;
double res = sh1 + sh2 - S;
return res;
}
int main() {
int t, cas = 1;
scanf("%d", &t);
while (t--) {
Circle c1, c2;
double x1, y1, x2, y2, r, R;
scanf("%lf%lf", &r, &R);
scanf("%lf%lf%lf%lf", &x1, &y1, &x2, &y2);
c1.c.x = x1, c1.c.y = y1;
c2.c.x = x2, c2.c.y = y2;
printf("Case #%d: ", cas++);
double d = Length(c1.c - c2.c);
if (dcmp(d - R - R) >= 0) {
printf("0.000000\n");
continue;
}
else if (dcmp(d - R - R) < 0 && dcmp(d - R - r) >= 0) {
c1.r = R, c2.r = R;
printf("%.6lf\n", solve(c1, c2));
}
else if (dcmp(d - R - r) < 0 && dcmp(d - r - r) >= 0) {
c1.r = R, c2.r = R;
double temp1 = solve(c1, c2);
c1.r = R, c2.r = r;
double temp2 = solve(c1, c2);
printf("%.6lf\n", temp1 - 2.0 * temp2);
}
else if (dcmp(d - r - r) < 0) {
c1.r = R, c2.r = R;
double temp1 = solve(c1, c2);
c1.r = R, c2.r = r;
double temp2 = solve(c1, c2);
c1.r = r, c2.r = r;
double temp3 = solve(c1, c2);
printf("%.6lf\n", temp1 - 2.0 * temp2 + temp3);
}
}
return 0;
}