6.线程同步辅助类

线程同步辅助类

Semaphore

Semaphore(信号量)是一种计数器,用来保护一个或者多个共享资源的访问

Semaphore接收一个int类型的整数,表示可以获取共享资源访问的次数
如:Semaphore semaphore = new Semaphore(3);
当调用semaphore.acquire()方法,信号量减去1,当信号量为0的时候,访问的线程进入等待状态

示例代码:

package javalearn.thread.helper;

import java.util.concurrent.Semaphore;

public class SemaphoreTest {

    public static void main(String[] args) {
        Semaphore semaphore = new Semaphore(3);
        Thread t1 = new Thread(new Print(semaphore));
        Thread t2 = new Thread(new Print(semaphore));
        Thread t3 = new Thread(new Print(semaphore));
        Thread t4 = new Thread(new Print(semaphore));
        t1.start();
        t2.start();
        t3.start();
        //等待前3个线程任意一个释放才会执行
        t4.start();
    }
}

class Print implements Runnable {

    private Semaphore semaphore;

    public Print(Semaphore semaphore) {
        this.semaphore = semaphore;
    }

    @Override
    public void run() {
        print();
    }

    private void print() {
        try {
            semaphore.acquire();
            System.out.println("打印....需要3s");
            Thread.sleep(3000);
        } catch (InterruptedException e) {
            e.printStackTrace();
        } finally {
            semaphore.release();
        }
    }
}

Semaphore还有其他的两个acquire()方法
acquireUninterruptibly(): 它其实就是acquire()方法。当信号量的内部计数器为0的时候,信号量会阻塞线程直到其被释放。线程在被堵塞的这段时间中,可能会被中断,从而导致acquire()方法抛出InterruptedException异常。而acquireUninterruptibly会忽略线程的中断并且不会抛出任何异常

**tryAcquire()😗*这个方法试图获得信号量,能获得到就返回true,否则返回false,避免线程某种情况下一直堵塞。

Semapore第二个参数支持设置是否是公平模式

CountDownLatch

CountDownLatch支持等待多个并发事件的完成,这个类使用一个整数进行初始化,这个整数就是线程要等待完成的操作的数目。当一个线程要等待某些操作先执行完时,需要调用await()方法,这个方法让线程进入休眠直到等待的所有操作都完成。当某一个操作完成后,它将调用countDown()方法将CountDownLatch类内部计数器减1,当计数器变成0的时候,它将调用所有await()方法而进入休眠的线程

示例代码:

package javastudy.thread_study.helper;

import java.util.concurrent.CountDownLatch;

public class CountDownLatchTest {
    public static void main(String[] args) {
        /**
         * 三个打印都完成,提示打印完成
         */
        CountDownLatch countDownLatch = new CountDownLatch(3);

        Thread done = new Thread(new Done(countDownLatch));
        done.start();

        Thread t1 = new Thread(new Print1(countDownLatch));
        Thread t2 = new Thread(new Print1(countDownLatch));
        Thread t3 = new Thread(new Print1(countDownLatch));

        t1.start();
        t2.start();
        t3.start();
    }
}

class Print1 implements Runnable{

    private CountDownLatch countDownLatch;

    public Print1(CountDownLatch countDownLatch){
        this.countDownLatch = countDownLatch;
    }

    @Override
    public void run() {
        try {
            Thread.sleep(3000);
            System.out.println(Thread.currentThread().getName() + "打印3s....");
            countDownLatch.countDown();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}

class Done implements Runnable{
    private CountDownLatch countDownLatch;

    public Done(CountDownLatch countDownLatch){
        this.countDownLatch = countDownLatch;
    }
    @Override
    public void run() {
        try {
            countDownLatch.await();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        System.out.println("打印任务全部完成");
    }
}

CyclicBarrier

CyclicBarrier在集合点同步,它使用一个整数进行初始化,这个数就是线程等待完成的操作数量,它于CountDownLatch类似,但是也有一些区别
1.CountDownLatch是有一个线程,等待其他线程操作完成
2.CyclicBarrier是互相等待最后一个操作完成,同时支持传入一个Runnable进行到达集合点之后的处理

示例代码:

package javastudy.thread_study.helper;

import java.util.concurrent.BrokenBarrierException;
import java.util.concurrent.CyclicBarrier;

public class CyclicBarrierTest {
    public static void main(String[] args) {
        CyclicBarrier cyclicBarrier = new CyclicBarrier(3, new Runnable() {
            @Override
            public void run() {
                System.out.println("人数全到,会议开始~~~");
            }
        });

        Thread t1 = new Thread(new Meeting(cyclicBarrier));
        Thread t2 = new Thread(new Meeting(cyclicBarrier));
        Thread t3 = new Thread(new Meeting(cyclicBarrier));

        t1.start();
        t2.start();
        t3.start();
    }

}

class Meeting implements Runnable{

    private CyclicBarrier cyclicBarrier;

    public Meeting(CyclicBarrier cyclicBarrier) {
        this.cyclicBarrier = cyclicBarrier;
    }

    @Override
    public void run() {
        try {
            Thread.sleep(3000);
            System.out.println(Thread.currentThread().getName() + "已到");
            cyclicBarrier.await();
        } catch (InterruptedException e) {
            e.printStackTrace();
        } catch (BrokenBarrierException e) {
            e.printStackTrace();
        }
    }
}

Phaser

Phaser又称“阶段器”,用来解决控制多个线程分阶段共同完成任务的情景问题。它与CountDownLatch和CyclicBarrier类似,都是等待一组线程完成工作后再执行下一步,协调线程的工作。但在CountDownLatch和CyclicBarrier中我们都不可以动态的配置parties,而Phaser可以动态注册需要协调的线程,相比CountDownLatch和CyclicBarrier就会变得更加灵活。
示例代码:

package javastudy.thread_study.helper;

import java.util.Random;
import java.util.concurrent.Phaser;
import java.util.concurrent.TimeUnit;

/**
 * 书上的小例子,用婚礼流程比较形象的演示了phaser的使用。
 *
 * Phaser 是一个类,继承这个类重写onAdvance(int phase, int registeredParties)
 * 参数:两个参数分别是第几个阶段和到达这个阶段的线程数。
 * 返回值:返回ture表示这个phaser结束了,因此只有最后一个阶段返回ture,其他阶段返回false。
 * phase.bulkRegister(7);//注册总线程数。
 *
 */
public class PhaserTest {
    public static void main(String[] args) {
        Phaser phaser = new MyPhaser();
        // 7人参加婚礼
        phaser.bulkRegister(7);
        // 5个参加婚礼的客人
        for (int i = 0; i < 5; i++) {
            new Thread(new Person("P" + i, phaser)).start();
        }
        // 新郎和新娘
        new Thread(new Person("新郎", phaser)).start();
        new Thread(new Person("新娘", phaser)).start();
    }
}

class Person implements Runnable {

    private String name;
    private Phaser phaser;

    public Person(String name, Phaser phaser) {
        this.name = name;
        this.phaser = phaser;
    }

    public void arrived() {
        try {
            TimeUnit.SECONDS.sleep(3);
            System.out.printf("%s is arrived! \n", name);
            phaser.arriveAndAwaitAdvance();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }

    public void eat() {
        try {
            TimeUnit.MILLISECONDS.sleep(new Random().nextInt(1000));
            System.out.printf("%s is eated! \n", name);
            phaser.arriveAndAwaitAdvance();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }

    }

    public void leave() {
        try {
            TimeUnit.MILLISECONDS.sleep(new Random().nextInt(1000));
            System.out.printf("%s is leave! \n", name);
            phaser.arriveAndAwaitAdvance();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }

    public void xx() {
        try {
            if (name.equals("新郎") || name.equals("新娘")) {
                TimeUnit.MILLISECONDS.sleep(new Random().nextInt(1000));
                System.out.printf("%s is xx! \n", name);
                phaser.arriveAndAwaitAdvance();
            } else {
                // 客人不参与XX 到达这个阶段就直接撤销。
                phaser.arriveAndDeregister();
            }
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }

    @Override
    public void run() {
        arrived();
        eat();
        leave();
        xx();
    }
}

class MyPhaser extends Phaser {
    @Override
    protected boolean onAdvance(int phase, int registeredParties) {
        switch (phase){
            case 0:{
                System.out.println("所有人到齐了,人数为:"+registeredParties);
                return false;
            }
            case 1:{
                System.out.println("所有人开始吃饭 !!人数为:"+registeredParties);
                return false;
            }
            case 2:{
                System.out.println("所有人吃完了,离席!!!人数为:"+registeredParties);
                return false;
            }
            case 3:{
                System.out.println("xx的人数为:"+registeredParties);
                return true;
            }
            default:{
                return true;
            }
        }
    }
}

Exchanger

Exchanger允许在两个线程之间定义同步点,当两个线程都到达同步点时,他们交换数据结构,当某一个线程先到达exchange方法,它会等待另外一个线程调用exchange,然后进行数据交互。

示例代码:

package javastudy.thread_study.helper;

import java.util.concurrent.Exchanger;
import java.util.concurrent.TimeUnit;

public class ExchangerTest {
    public static void main(String[] args) {
        Exchanger<String> exchanger = new Exchanger<>();
        new Thread(new A(exchanger)).start();
        new Thread(new B(exchanger)).start();
    }
}

class A implements Runnable{

    private Exchanger<String> exchanger;
    public A(Exchanger<String> exchanger){
        this.exchanger = exchanger;
    }
    @Override
    public void run() {
        try {
            String data = exchanger.exchange("A");
            System.out.println("获取到线程B的数据" + data);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}

class B implements Runnable{

    private Exchanger<String> exchanger;
    public B(Exchanger<String> exchanger){
        this.exchanger = exchanger;
    }
    @Override
    public void run() {
        try {
            //让线程A等待3s在交换数据
            TimeUnit.SECONDS.sleep(3);
            String data = exchanger.exchange("B");
            System.out.println("获取到线程A的数据" + data);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}

本文如有任何问题,请留言指教,以免误导他人

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