用java socket做一个聊天室,实现多人聊天的功能。

用java socket做一个聊天室,实现多人聊天的功能。看了极客学院的视频后跟着敲的。(1DAY)
服务端:
1. 先写服务端的类MyServerSocket,里面放一个监听线程,一启动就好
2. 实现服务端监听类ServerListener.java,用accept来监听,一旦有客户端连上,生成新的socket,就新建个线程实例ChatSocket。启动线程后就把线程交给ChatManager管理
3. 在ChatSocket中实现从客户端读取内容,把读取到的内容发给集合内所有的客户端
4. ChatManager里面用vector来管理socket线程实例ChatSocket,并实现发送信息给其他的客户端

客户端:
1. 新建一个继承JFrame的MainWindow.java类,主要实现聊天窗口的UI,以及事件响应。
2. 新建StartClient.java类,把MainWindow中生成MainWindow主方法部分代码拷贝过来,这样就能在主程序中把窗体执行出来了。
3. 新建ChatManager(需要单例化的类)管理socket,实现聊天的输入输出功能。最后记得在1中新建窗口后,传一份frame的引用到ChatManager中,才能实现ChatManager对界面的显示。


工程结构如图
这里写图片描述
以下为代码
服务端:
1. 先写服务端的类MyServerSocket,里面放一个监听线程,一启动就好

package com.starnet.testserversocket.main;


public class MyServerSocket {
    public static void main(String[] args) {
        new ServerListener().start();
    }
}

2.实现服务端监听类ServerListener.java,用accept来监听,一旦有客户端连上,生成新的socket,就新建个线程实例ChatSocket。启动线程后就把线程交给ChatManager管理

package com.starnet.testserversocket.main;

import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;

import javax.swing.JOptionPane;

public class ServerListener extends Thread {
    public void run() {
        try {
            ServerSocket serverSocket = new ServerSocket(23456);
            while (true) {
                // block
                Socket socket = serverSocket.accept();
                // 建立链接 
                JOptionPane.showMessageDialog(null, "有客户端连到本机23456端口");
                //将socket传递给新的线程
                ChatSocket cs= new ChatSocket(socket);
                cs.start();
                ChatManager.getChatManager().add(cs);
            }
        } catch (IOException e) {
            e.printStackTrace();
        }
    }
}

3.在ChatSocket中实现从客户端读取内容,把读取到的内容发给集合内所有的客户端

package com.starnet.testserversocket.main;

import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.UnsupportedEncodingException;
import java.net.Socket;
/*每一个连上的客户端,服务器都有一个线程为之服务*/
public class ChatSocket extends Thread {
    Socket socket;

    public ChatSocket(Socket s) {
        this.socket = s;
    }

    //发送数据
    public void out(String out) {
        try {
            socket.getOutputStream().write(out.getBytes("UTF-8"));
        } catch (UnsupportedEncodingException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        } catch (IOException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }
    }

    //服务器会不断地从客户端读取内容,把读取到的内容发给集合内所有的客户端。
    public void run() {
        try {
            //接收数据
            BufferedReader br = new BufferedReader(
                    new InputStreamReader(
                            socket.getInputStream(), "UTF-8"));
            String line=null;
            //发送读到的内容
            while ((line = br.readLine())!=null) {
                System.out.println(line);
                ChatManager.getChatManager().publish(this, line);
            }
            br.close();
        } catch (IOException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }
    }
}

4.ChatManager里面用vector来管理socket线程实例ChatSocket,并实现发送信息给其他的客户端

package com.starnet.testserversocket.main;

import java.util.Vector;
//一个聊天服务器只能有一个manager,要单例化处理
public class ChatManager {
    private ChatManager(){}
    private static final ChatManager CM=new ChatManager();
    public static ChatManager getChatManager(){
        return CM;
    }

    Vector<ChatSocket> vector = new Vector<ChatSocket>();
    /*增加ChatSocket 实例到vector中*/
    public void add(ChatSocket cs){
        vector.add(cs);
    }

    /*发布消息给其他客户端
     *ChatSocket cs: 调用publish的线程
     *msg:要发送的信息 */
    public void publish(ChatSocket cs, String msg){
        for (int i = 0; i < vector.size(); i++) {
            ChatSocket csTemp = vector.get(i);
            if (!cs.equals(csTemp)) {
                csTemp.out(msg+"\n");//不用发送给自己。
            }
        }
    }

}

客户端:
1. 新建一个继承JFrame的MainWindow.java类,主要实现聊天窗口的UI,以及事件响应。

package com.starnet.javaclient.view;

import java.awt.BorderLayout;
import java.awt.EventQueue;

import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import javax.swing.JTextArea;
import javax.swing.GroupLayout;
import javax.swing.GroupLayout.Alignment;
import javax.swing.JTextField;
import javax.swing.JButton;
import javax.swing.LayoutStyle.ComponentPlacement;

import com.starnet.javaclient.main.ChatManager;
import com.sun.xml.internal.ws.client.SenderException;

import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;

public class MainWindow extends JFrame {

    /**
     * 
     */
    private static final long serialVersionUID = 1L;
    private JPanel contentPane;
    private JTextArea txt;
    private JTextField txtip;
    private JTextField txtSend;

    /**
     * Create the frame.
     */
    public MainWindow() {
        setAlwaysOnTop(true);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        setBounds(100, 100, 450, 300);
        contentPane = new JPanel();
        contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
        setContentPane(contentPane);

        txt = new JTextArea();
        txt.setText("ready...");

        txtip = new JTextField();
        txtip.setText("127.0.0.1");
        txtip.setColumns(10);

        JButton btnConnect = new JButton("connect");
        btnConnect.addMouseListener(new MouseAdapter() {
            @Override
            public void mouseClicked(MouseEvent e) {
                ChatManager.getChatManager().connect(txtip.getText());
            }
        });

        txtSend = new JTextField();
        txtSend.setText("hello");
        txtSend.setColumns(10);

        JButton btnSend = new JButton("send");
        btnSend.addMouseListener(new MouseAdapter() {
            @Override
            public void mouseClicked(MouseEvent e) {
                ChatManager.getChatManager().send(txtSend.getText());
                appendText("我说: "+txtSend.getText());
                txtSend.setText("");
            }
        });
        GroupLayout gl_contentPane = new GroupLayout(contentPane);
        gl_contentPane.setHorizontalGroup(
            gl_contentPane.createParallelGroup(Alignment.LEADING)
                .addGroup(Alignment.TRAILING, gl_contentPane.createSequentialGroup()
                    .addGroup(gl_contentPane.createParallelGroup(Alignment.TRAILING)
                        .addGroup(gl_contentPane.createSequentialGroup()
                            .addComponent(txtSend, GroupLayout.DEFAULT_SIZE, 325, Short.MAX_VALUE)
                            .addPreferredGap(ComponentPlacement.RELATED)
                            .addComponent(btnSend, GroupLayout.PREFERRED_SIZE, 109, GroupLayout.PREFERRED_SIZE))
                        .addGroup(Alignment.LEADING, gl_contentPane.createSequentialGroup()
                            .addComponent(txtip, GroupLayout.PREFERRED_SIZE, 294, GroupLayout.PREFERRED_SIZE)
                            .addPreferredGap(ComponentPlacement.RELATED)
                            .addComponent(btnConnect, GroupLayout.DEFAULT_SIZE, 140, Short.MAX_VALUE))
                        .addComponent(txt, GroupLayout.DEFAULT_SIZE, 434, Short.MAX_VALUE))
                    .addContainerGap())
        );
        gl_contentPane.setVerticalGroup(
            gl_contentPane.createParallelGroup(Alignment.LEADING)
                .addGroup(gl_contentPane.createSequentialGroup()
                    .addGroup(gl_contentPane.createParallelGroup(Alignment.BASELINE)
                        .addComponent(txtip, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
                        .addComponent(btnConnect))
                    .addPreferredGap(ComponentPlacement.RELATED)
                    .addComponent(txt, GroupLayout.DEFAULT_SIZE, 198, Short.MAX_VALUE)
                    .addPreferredGap(ComponentPlacement.RELATED)
                    .addGroup(gl_contentPane.createParallelGroup(Alignment.TRAILING)
                        .addComponent(btnSend)
                        .addComponent(txtSend, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)))
        );
        contentPane.setLayout(gl_contentPane);
    }
    /*客户端发送的内容添加到中间的txt控件中*/
    public void appendText(String in) {
        txt.append("\n" + in);
    }
}

2.新建StartClient.java类,把MainWindow中生成MainWindow主方法部分代码拷贝过来,这样就能在主程序中把窗体执行出来了。

package com.starnet.javaclient.main;

import java.awt.EventQueue;

import com.starnet.javaclient.view.MainWindow;

public class StartClient {
    public static void main(String[] args) {
        /*先新建一个jframe,然后把自动生成的代码贴过来*/
        EventQueue.invokeLater(new Runnable() {
            public void run() {
                try {
                    MainWindow frame = new MainWindow();
                    frame.setVisible(true);
                    //创建完这个frame以后,传一份window的引用到ChatManager去
                    ChatManager.getChatManager().setWindow(frame);
                } catch (Exception e) {
                    e.printStackTrace();
                }
            }
        });
    }
}

3.新建ChatManager(需要单例化的类)管理socket,实现聊天的输入输出功能。最后记得在1中新建窗口后,传一份frame的引用到ChatManager中,才能实现ChatManager对界面的显示。

package com.starnet.javaclient.main;

import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.Socket;
import java.net.UnknownHostException;

import com.starnet.javaclient.view.MainWindow;

public class ChatManager {
    private ChatManager(){}
    private static final ChatManager instance=new ChatManager();
    public static ChatManager getChatManager(){
        return instance;
    }
    MainWindow window;//为了能在界面上显示服务器发来的信息,就需要传一个MainWindow的引用进来
    Socket socket;
    private String IP;
    BufferedReader bReader;
    PrintWriter pWriter;
    public void setWindow(MainWindow window) {
        this.window = window;
        window.appendText("文本框已经和chatManager绑定了");
    }
    public void connect(String ip) {
        this.IP = ip;
        new Thread(){

            @Override
            public void run() {
                //实现网络方法
                try {
                    socket = new Socket(IP, 23456);
                    //输出流
                    pWriter = new PrintWriter(
                            new OutputStreamWriter(
                                    socket.getOutputStream()));
                    //输入流
                    bReader = new BufferedReader(
                            new InputStreamReader(
                                    socket.getInputStream()));

                    String line = null;
                    //如果读取数据为空
                    while ((line = bReader.readLine())!=null) {
                        window.appendText("收到: "+line);
                    }
                    //读完数据之后要关闭
                    pWriter.close();
                    bReader.close();
                    pWriter = null;
                    bReader = null;

                } catch (UnknownHostException e) {
                    e.printStackTrace();
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }
        }.start();
    }

    public void send(String sendMsg){
        if (pWriter!=null) {
            pWriter.write(sendMsg+"\n");
            pWriter.flush();
        } else {
            window.appendText("当前链接已经中断...");
        }
    }
}
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