ios 图片拼接 图片缩放 将webView上面的内容转化为图片 归纳整理

//将image1拼接到image2上

- (UIImage *)addImage:(UIImage *)image1 toImage:(UIImage *)image2

{

    @autoreleasepool {

        CGSize size;

        if (image1.size.width > image2.size.width) {

            size = CGSizeMake(image1.size.width, image1.size.height+image2.size.height);

        } else {

            size = CGSizeMake(image2.size.width, image1.size.height+image2.size.height);

        }

        UIGraphicsBeginImageContext(size);

        // Draw image1

        [image1 drawInRect:CGRectMake(image1.size.width > image2.size.width?0:(image2.size.width-image1.size.width)/2, image2.size.height, image1.size.width, image1.size.height)];

        // Draw image2

        [image2 drawInRect:CGRectMake(image1.size.width > image2.size.width?(image1.size.width-image2.size.width)/2:0, 0, image2.size.width, image2.size.height)];

        UIImage *resultingImage = UIGraphicsGetImageFromCurrentImageContext();

        UIGraphicsEndImageContext();


        return resultingImage;

    }

}


//图片缩放

- (UIImage *)convertImage:(UIImage *)origImage scope:(CGFloat)scope

{

    UIImage *image = nil;

    CGSize size = origImage.size;

    if (size.width <= scope && size.height <= scope) {

        // do nothing

        image = origImage;

    } else {

        CGFloat length = size.width;

        if (size.width < size.height) {

            length = size.width;

        }

        CGFloat f = scope/length;

        CGSize newSize = CGSizeMake(size.width*f, size.height*f);

        //

        UIGraphicsBeginImageContext(newSize);

        // Tell the old image to draw in this new context, with the desired

        // new size

        [origImage drawInRect:CGRectMake(0, 0, newSize.width, newSize.height)];

        // Get the new image from the context

        image = UIGraphicsGetImageFromCurrentImageContext();

        UIGraphicsEndImageContext();

    }

    return image;

}

//webView上面的内容转化为图片

- (UIImage *)webContentImage{

CGSize boundsSize = web.bounds.size;

CGFloat boundsWidth = web.bounds.size.width;

CGFloat boundsHeight = web.bounds.size.height;

CGPoint offset = web.scrollView.contentOffset;

[web.scrollView setContentOffset:CGPointMake(0, 0)];

CGFloat contentHeight = web.scrollView.contentSize.height;

NSMutableArray *images = [NSMutableArray array];

while (contentHeight > 0) {

UIGraphicsBeginImageContext(boundsSize);

[web.layer renderInContext:UIGraphicsGetCurrentContext()];

UIImage *image = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

[images addObject:image];

CGFloat offsetY = web.scrollView.contentOffset.y;

[web.scrollView setContentOffset:CGPointMake(0, offsetY + boundsHeight)];

contentHeight -= boundsHeight;

}

[web.scrollView setContentOffset:offset];

UIGraphicsBeginImageContext(web.scrollView.contentSize);

[images enumerateObjectsUsingBlock:^(UIImage *image, NSUInteger idx, BOOL *stop) {

[image drawInRect:CGRectMake(0, boundsHeight * idx, boundsWidth, boundsHeight)];

}];

UIImage *fullImage = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

return fullImage;

}



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