android 二维码开发,Camera竖屏问题
1、修改manifest文件,将CaptureActivity设为portrait
android:screenOrientation="portrait"
2、在DecodeHandler.java文件中,找到decode(byte[],int,int)方法,在buildLuminanceSource调用前,加上如下:
byte[] rotatedData = newbyte[data.length];
for(inty = 0; y < height; y++) {
for(intx = 0; x < width; x++)
rotatedData[x * height + height - y - 1] = data[x + y * width];
}
inttmp = width; // Here we are swapping, that's the difference to #11
width = height;
height = tmp;
data = rotatedData;
3、在CameraManager.java中找到getFramingRectInPreview()方法, 替换相应代码:
rect.left = rect.left * cameraResolution.y / screenResolution.x;
rect.right = rect.right * cameraResolution.y / screenResolution.x;
rect.top = rect.top * cameraResolution.x / screenResolution.y;
rect.bottom = rect.bottom * cameraResolution.x / screenResolution.y;
4、在CameraConfigurationManager.java里找到setDesiredCameraParameters()方法,加入代码:(这里不同的SDK版本可能调用的方法不一样)
camera.setDisplayOrientation(90);
兼容版本如下:
void setDesiredCameraParameters(Camera camera) {
Camera.Parameters parameters = camera.getParameters();
Log.d(TAG, "Setting preview size: " + cameraResolution);
parameters.setPreviewSize(cameraResolution.x, cameraResolution.y);
parameters.setSceneMode(Camera.Parameters.SCENE_MODE_PORTRAIT);
parameters.setRotation(90);
setFlash(parameters);
setZoom(parameters);
// setSharpness(parameters);
if (Integer.parseInt(Build.VERSION.SDK) >= 8)
setDisplayOrientation(camera, 90);
else {
if (context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) {
parameters.set("orientation", "portrait");
parameters.set("rotation", 90);
}
if (context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE) {
parameters.set("orientation", "landscape");
parameters.set("rotation", 90);
}
}
camera.setParameters(parameters);
}
protected void setDisplayOrientation(Camera camera, int angle) {
Method downPolymorphic;
try {
downPolymorphic = camera.getClass().getMethod(
"setDisplayOrientation", new Class[] { int.class });
if (downPolymorphic != null)
downPolymorphic.invoke(camera, new Object[] { angle });
} catch (Exception e1) {
}
}