一、定义
public class HashSet<E> extends AbstractSet<E>
implements Set<E>, Cloneable, java.io.Serializable{}
public class LinkedHashSet<E>
extends HashSet<E>
implements Set<E>, Cloneable, java.io.Serializable {}
public class TreeSet<E> extends AbstractSet<E>
implements NavigableSet<E>, Cloneable, java.io.Serializable {}
abstarctset没有什么阅读价值,NavigableSet、SortSet与NavigableMap,SortMap基本一致
public abstract class AbstractSet<E> extends AbstractCollection<E> implements Set<E> {
protected AbstractSet() {
}
public boolean equals(Object o) {
if (o == this)
return true;
if (!(o instanceof Set))
return false;
Collection c = (Collection) o;
if (c.size() != size())
return false;
try {
return containsAll(c);
} catch (ClassCastException unused) {
return false;
} catch (NullPointerException unused) {
return false;
}
}
public int hashCode() {
int h = 0;
Iterator<E> i = iterator();
while (i.hasNext()) {
E obj = i.next();
if (obj != null)
h += obj.hashCode();
}
return h;
}
/**
* 确定哪个collection长度小后,从长度大的collection中逐个删除元素
*/
public boolean removeAll(Collection<?> c) {
boolean modified = false;
if (size() > c.size()) {
for (Iterator<?> i = c.iterator(); i.hasNext(); )
modified |= remove(i.next());
} else {
for (Iterator<?> i = iterator(); i.hasNext(); ) {
if (c.contains(i.next())) {
i.remove();
modified = true;
}
}
}
return modified;
}
}
二、底层结构
HashSet 包含一个HashMap,LinkedHashSet包含一个LinkedHashMap,TreeSet包含一个TreeMap,实现几乎都是通过HashMap的代理来实现。
三、构造器及基本实现
在学习过各种Map后,发现HashSet基本没什么难理解的地方
/*
* 类中包含一个HashMap常量,数据结构也是HashMap,各种操作也都是通过HashMap的代理来实现
* 所以HashSet中也可以放入一个null值,
* 唯一需要注意的HashSet(int initialCapacity, float loadFactor,
* boolean dummy)这个构造器,他可以使HashSet直接拥有LinkedHashMap的底层结构,
* 拥有了LinkedHashMap的各种特性
*/
public class HashSet<E>
extends AbstractSet<E>
implements Set<E>, Cloneable, java.io.Serializable
{
static final long serialVersionUID = -5024744406713321676L;
private transient HashMap<E,Object> map;
// 插入map中的value值,所有map中的value值都是PRESENT
private static final Object PRESENT = new Object();
/**
* Constructs a new, empty set; the backing <tt>HashMap</tt> instance has
* default initial capacity (16) and load factor (0.75).
*/
public HashSet() {
map = new HashMap<>();
}
/**
* 创建一个加载因子为0.75,容量最小为16且可以容纳c的HashMap
* 看下面的add方法会发现,add元素时,只是将map中的key值添加,
*/
public HashSet(Collection<? extends E> c) {
//原来。75 java会自动补全啊,是java实现的吗?
map = new HashMap<>(Math.max((int) (c.size()/.75f) + 1, 16));
addAll(c);
}
/**
* 创建一个容量initialCapacity,加载因子loadFactor的HashMap
* 但是HashMap的构造器中会将容量自动扩充为2的n此幂
*/
public HashSet(int initialCapacity, float loadFactor) {
map = new HashMap<>(initialCapacity, loadFactor);
}
/**
* 创建容量initialCapacity,加载因子0.75的HashMap
* 但是HashMap的构造器中会将容量自动扩充为2的n此幂
*/
public HashSet(int initialCapacity) {
map = new HashMap<>(initialCapacity);
}
/**
* 创建一个容量initialCapacity,加载因子loadFactor的LinkedHashMap
* 但是HashMap的构造器中会将容量自动扩充为2的n此幂
* 要LinkedHashMap有什么作用呢?为子类提供的构造器?
* 翻到LinkedHashSet后发现果然如此,
* 另外,HashSet通过此构造器构造后,内部结构是LinkedHashMap结构,存在了双向循环链表的许多特性。
*/
HashSet(int initialCapacity, float loadFactor, boolean dummy) {
map = new LinkedHashMap<>(initialCapacity, loadFactor);
}
/**
* 调用map中的iterator()方法
*/
public Iterator<E> iterator() {
return map.keySet().iterator();
}
public int size() {
return map.size();
}
public boolean isEmpty() {
return map.isEmpty();
}
/**
* 调用map中的containsKey方法
*/
public boolean contains(Object o) {
return map.containsKey(o);
}
/**
* 在map中put元素,putmap的value为默认值PRESENT
*/
public boolean add(E e) {
return map.put(e, PRESENT)==null;
}
/**
* 调用map中remove
*/
public boolean remove(Object o) {
return map.remove(o)==PRESENT;
}
/**
* 调用map中clear
*/
public void clear() {
map.clear();
}
public Object clone() {
try {
HashSet<E> newSet = (HashSet<E>) super.clone();
newSet.map = (HashMap<E, Object>) map.clone();
return newSet;
} catch (CloneNotSupportedException e) {
throw new InternalError();
}
}
/**
* 序列化时,只写入了key,value没有
*/
private void writeObject(java.io.ObjectOutputStream s)
throws java.io.IOException {
// Write out any hidden serialization magic
s.defaultWriteObject();
// Write out HashMap capacity and load factor
s.writeInt(map.capacity());
s.writeFloat(map.loadFactor());
// Write out size
s.writeInt(map.size());
// Write out all elements in the proper order.
for (E e : map.keySet())
s.writeObject(e);
}
/**
* Reconstitute the <tt>HashSet</tt> instance from a stream (that is,
* deserialize it).
*/
private void readObject(java.io.ObjectInputStream s)
throws java.io.IOException, ClassNotFoundException {
// Read in any hidden serialization magic
s.defaultReadObject();
// Read in HashMap capacity and load factor and create backing HashMap
int capacity = s.readInt();
float loadFactor = s.readFloat();
//判断读入LinkedHashMap还是HashMap
map = (((HashSet)this) instanceof LinkedHashSet ?
new LinkedHashMap<E,Object>(capacity, loadFactor) :
new HashMap<E,Object>(capacity, loadFactor));
// Read in size
int size = s.readInt();
// Read in all elements in the proper order.
for (int i=0; i<size; i++) {
E e = (E) s.readObject();
map.put(e, PRESENT);
}
}
}
/*
* 只重写了几个构造方法,是生成的map为LinkedHashMap结构,
* 生产LinkedHashSap,直接调用HashSet中特定的构造器就可以了啊
* 这样可以使名称更加直白吧,或者有其他历史原因?
*/
public class LinkedHashSet<E>
extends HashSet<E>
implements Set<E>, Cloneable, java.io.Serializable {
private static final long serialVersionUID = -2851667679971038690L;
public LinkedHashSet(int initialCapacity, float loadFactor) {
super(initialCapacity, loadFactor, true);
}
public LinkedHashSet(int initialCapacity) {
super(initialCapacity, .75f, true);
}
public LinkedHashSet() {
super(16, .75f, true);
}
public LinkedHashSet(Collection<? extends E> c) {
super(Math.max(2*c.size(), 11), .75f, true);
addAll(c);
}
}
/*
*TreeSet(NavigableMap<E,Object> m) 默认修饰符,不可以在TreeSet中加入map
*/
public class TreeSet<E> extends AbstractSet<E>
implements NavigableSet<E>, Cloneable, java.io.Serializable
{
/**
* The backing map.
*/
private transient NavigableMap<E,Object> m;
// 同HashSet,map中的默认value值
private static final Object PRESENT = new Object();
/**
* Constructs a set backed by the specified navigable map.
*/
TreeSet(NavigableMap<E,Object> m) {
this.m = m;
}
/**
* 通过new TreeMap()来构建
* 按照自然顺序排序,所以插入元素要实现comparator
*/
public TreeSet() {
this(new TreeMap<E,Object>());
}
/**
* 通过new TreeMap(comparator)来构建
* 按照提供的comparator排序
*/
public TreeSet(Comparator<? super E> comparator) {
this(new TreeMap<>(comparator));
}
public TreeSet(Collection<? extends E> c) {
this();
addAll(c);
}
/**
* 与上面的TreeSet(NavigableMap<E,Object> m)对应
* 既可以通过SortMap构建,也可以通过SortSet构建
*/
public TreeSet(SortedSet<E> s) {
this(s.comparator());
addAll(s);
}
/**
* 通过TreeMap代理实现
*/
public Iterator<E> iterator() {
return m.navigableKeySet().iterator();
}
/**
* 通过TreeMap代理实现
*/
public Iterator<E> descendingIterator() {
return m.descendingKeySet().iterator();
}
/**
* 通过map的descendingMap()获得逆序TreeMap,然后重新new TreeMap
*/
public NavigableSet<E> descendingSet() {
return new TreeSet<>(m.descendingMap());
}
public boolean addAll(Collection<? extends E> c) {
// TreeMap为空时,且插入collection的compartor与m的compartor相同时,
//通过TreeMap的addAllForTreeSet来实现,
//否则调用基本的addMap方法来实现
//两者的区别是什么呢?
//生产的tree结构不同,通过TreeMap.addAllForTreeSet凡是生产的是平衡二叉树,基本的addAll方法是逐个重新添加
//两者的效率比较,肯定是TreeMap的addAllForTreeSet效率更高,没有颜色转换和旋转
if (m.size()==0 && c.size() > 0 &&
c instanceof SortedSet &&
m instanceof TreeMap) {
SortedSet<? extends E> set = (SortedSet<? extends E>) c;
TreeMap<E,Object> map = (TreeMap<E, Object>) m;
Comparator<? super E> cc = (Comparator<? super E>) set.comparator();
Comparator<? super E> mc = map.comparator();
if (cc==mc || (cc != null && cc.equals(mc))) {
map.addAllForTreeSet(set, PRESENT);
return true;
}
}
return super.addAll(c);
}
public Object clone() {
TreeSet<E> clone = null;
try {
//先clone TreeSet
clone = (TreeSet<E>) super.clone();
} catch (CloneNotSupportedException e) {
throw new InternalError();
}
//然后将TreeMap clone
clone.m = new TreeMap<>(m);
return clone;
}
private void writeObject(java.io.ObjectOutputStream s)
throws java.io.IOException {
// Write out any hidden stuff
s.defaultWriteObject();
// Write out Comparator
s.writeObject(m.comparator());
// Write out size
s.writeInt(m.size());
// 只写入了key, value没有
for (E e : m.keySet())
s.writeObject(e);
}
private void readObject(java.io.ObjectInputStream s)
throws java.io.IOException, ClassNotFoundException {
// Read in any hidden stuff
s.defaultReadObject();
// Read in Comparator
Comparator<? super E> c = (Comparator<? super E>) s.readObject();
// Create backing TreeMap
TreeMap<E,Object> tm;
if (c==null)
tm = new TreeMap<>();
else
tm = new TreeMap<>(c);
m = tm;
// Read in size
int size = s.readInt();
tm.readTreeSet(size, s, PRESENT);
}