利用二维数组和不同幻方的走位规律,自制出的全能幻方源码
//幻方是一种将数字安排在正方形格子中,使每行、列和对角线上的数字和都相等的方法。
import java.util.Scanner;
import java.util.InputMismatchException;
public class MagicSquare {
public static void main(String[] args){
Scanner in = new Scanner(System.in);
while(true){
System.out.println("请输入幻方阶数 3-100,停止请输入任意字母");
int n = 0;
try{
n = in.nextInt();
}catch (InputMismatchException e){ //当输入的数字不是整数时,接受到输入错配异常InputMismatchException
System.out.println("程序结束");
break; //用户输入错误,停止程序
}
if (n < 3) {
System.out.println("您输入的数据小于三,输入错误,请重新输入") ;
continue;
}
int[][] hfArr = new int[n][n];
if (n > 100) {
System.out.println("数据输入太大,运算无意义");
} else if (n % 2 != 0) {
mo_1(n,hfArr);
printArr(hfArr);
judeg(hfArr); //judeg()用于判断输出的幻方是否正确,可以不选
} else if (n % 4 == 0) {
mu_4(n,hfArr);
printArr(hfArr);
judeg(hfArr);
} else {
mu_2(n,hfArr);
printArr(hfArr);
judeg(hfArr);
}
}
}
public static void mu_4(int n,int[][] arr) { //用于计算4m=n阶幻方(4的倍数阶)
int i = 0, j, c1 = 1, c2 = n * n;
while (i < n) {
j = 0;
while (j < n) {
arr[i][j] = -1;
arr[i + 1][j + 1] = -1;
arr[i + 2][j + 2] = -1;
arr[i + 3][j + 3] = -1;
arr[i][j + 3] = -1;
arr[i + 1][j + 2] = -1;
arr[i + 2][j + 1] = -1;
arr[i + 3][j] = -1;
j += 4;
}
i += 4;
}
for (int a = 0; a < n; a++) {
for (int b = 0; b < n; b++) {
if (arr[a][b] == 0) {
arr[a][b] = c1;
} else {
arr[a][b] = c2;
}
c1++;
c2--;
}
}
}
public static void mu_2(int n,int[][] arr) { //用于计算4m+2=n阶幻方(n不是4的倍数,但是n是偶数)
int xiaoArr[][] = new int[n/2][n/2];
mo_1(n / 2,xiaoArr);
int k = (n - 2) / 4;
for (int a = 0; a < n; a++) {
for (int b = 0; b < n; b++) {
if (a < n / 2 && b < n / 2) {
arr[a][b] = xiaoArr[a][b];
if (a != k && b < k) {
arr[a][b] += (n * n) / 4 * 3;
}
if (a == k && (k > b - a && b - a >= 0)) {
arr[a][b] += (n * n) / 4 * 3;
}
} else if (a < n / 2 && b >= n / 2) {
arr[a][b] = xiaoArr[a][b - n / 2] + (n * n) / 2;
if (b < n / 2 + 1 + k && b > n / 2 + 1) {
arr[a][b] -= (n * n) / 4;
}
} else if (a >= n / 2 && b >= n / 2) {
arr[a][b] = xiaoArr[a - n / 2][b - n / 2] + (n * n) / 4;
if (b < n / 2 + 1 + k && b > n / 2 + 1) {
arr[a][b] += (n * n) / 4;
}
} else {
arr[a][b] = xiaoArr[a - n / 2][b] + (n * n) / 4 * 3;
if (a != k + n / 2 && b < k) {
arr[a][b] -= (n * n) / 4 * 3;
}
if (a == k + n / 2
&& (k > b + n / 2 - a && b + n / 2 - a >= 0)) {
arr[a][b] -= (n * n) / 4 * 3;
}
}
}
}
}
public static void mo_1(int n, int[][] hfsz) { //用于计算2m+1=n阶幻方(n为奇数)
int x = 0, y = n / 2; //x和y记录幻方数组的两个角标,用于给数组两个角标赋值
int E = 1; //E记录幻方数组中x角标中y角标的值
int x1 = 0, y1 = 0; //x1和y1作为试验数,测试数组的角标是否越位和该数组的角标上是否有值
hfsz[x][y] = 1;
E = E + 1;
while (E <= n * n) {
x1 = x - 1;
y1 = y - 1;
if (x1 == -1) {
x1 = x1 + n;
}
if (y1 == -1) {
y1 = y1 + n;
}
if (hfsz[x1][y1] != 0) {
x++;
} else {
x = x1;
y = y1;
}
hfsz[x][y] = E;
E++;
}
}
public static void printArr(int arr[][]){ //用于遍历打印二维数组
int n = arr.length;
for (int a = 0; a < n; a++) {
System.out.print(" ");
for (int b = 0; b < n; b++) {
if (arr[a][b] < 10)
System.out.print(arr[a][b]+" ");
else if (arr[a][b] < 100)
System.out.print(arr[a][b]+" ");
else if (arr[a][b] < 1000)
System.out.print(arr[a][b]+" ");
else
System.out.print(arr[a][b]+" ");
}
System.out.print("\n\n");
}
}
public static void judeg(int arr[][]) { // 用于判断幻方知否正确
int leftBias = 0;
int rightBias = 0;
for (int a = 0; a < arr.length; a++) {
int z1 = 0;
int z2 = 0;
for (int b = 0; b < arr.length; b++) {
z1 += arr[a][b];
z2 += arr[b][a];
if(a == b)
leftBias += arr[a][b];
if((a+b) == (arr.length - 1))
rightBias += arr[a][b];
}
System.out.println("\t第" + (a + 1) + "行的值是: " + z1 + "\n");
System.out.println("\t第" + (a + 1) + "列的值是: " + z2 + "\n");
}
System.out.println("\t左斜边的值是: " + leftBias + "\n");
System.out.println("\t右斜边的值是: " + rightBias + "\n");
}
}