695. Max Area of Island

Given a non-empty 2D array grid of 0's and 1's, an island is a group of 1's (representing land) connected 4-directionally (horizontal or vertical.) You may assume all four edges of the grid are surrounded by water.

Find the maximum area of an island in the given 2D array.(If there is no island, the maximum area is 0.)

Example 1:

[[0,0,1,0,0,0,0,1,0,0,0,0,0],
 [0,0,0,0,0,0,0,1,1,1,0,0,0],
 [0,1,1,0,1,0,0,0,0,0,0,0,0],
 [0,1,0,0,1,1,0,0,1,0,1,0,0],
 [0,1,0,0,1,1,0,0,1,1,1,0,0],
 [0,0,0,0,0,0,0,0,0,0,1,0,0],
 [0,0,0,0,0,0,0,1,1,1,0,0,0],
 [0,0,0,0,0,0,0,1,1,0,0,0,0]]
Given the above grid, return 6.Note the answer is not 11, because the island must be connected 4-directionally.

Example 2:

[[0,0,0,0,0,0,0,0]]
Given the above grid, return 0.

Note:The length of each dimension in the given grid does not exceed 50.

思路:遇到一个为1,面积加一,同时将之值置零,访问其四周

代码1:

class Solution {
public:
    int findarea(vector<vector<int>>& grid, int i, int j){
        int area = 0;
        if((i-1)>=0 && grid[i-1][j]) { 
            grid[i-1][j] = 0;
            area += (1 + findarea(grid,(i-1),j) );
        };// up
        if((i+1)<grid.size() && grid[i+1][j]) { 
            grid[i+1][j] = 0;
            area += (1 + findarea(grid,(i+1),j) );
        };// down
        if((j-1)>=0 && grid[i][j-1]) { 
            grid[i][j-1] = 0;
            area += (1 + findarea(grid,i,(j-1) ));
        };// left
        if((j+1)<grid[0].size() && grid[i][j+1]) { 
            grid[i][j+1] = 0;
            area += (1 + findarea(grid,i,(j+1) ));
        };// right
        return area;
    }
    
    int maxAreaOfIsland(vector<vector<int>>& grid) {
        int i=0,j, area = 0,line, column;
        line = grid.size();
        column = grid[0].size();
        int maxarea = 0;
        for(;i<line;i++){
            j=0;
            for(;j<column;j++){
                if (grid[i][j]){
                    grid[i][j] = 0;
                    area =1 + findarea(grid,i,j) ;
                    if (area > maxarea){
                        maxarea = area;
                    }  
                }
            }
        }
        return maxarea;
    }
};

代码2:

class Solution {
public:
    int helper(vector<vector<int>>& grid, int i, int j, int area){
        grid[i][j] = 0;
        if(i-1>=0 && grid[i-1][j]){//up
            area++;
            area = helper(grid,i-1,j,area);//不是 area += helper(grid,i-1,j,area);,你的加体现在area++了
        }
        if(j-1>=0 && grid[i][j-1]){//left
            area++;
            area = helper(grid,i,j-1,area);
        }
        if(i+1<grid.size() && grid[i+1][j]){//down
            area++;
            area = helper(grid,i+1,j,area);
        }
        if(j+1<grid[0].size() && grid[i][j+1]){//right
            area++;
            area = helper(grid,i,j+1,area);
        }
        return area;
    }
    
    int maxAreaOfIsland(vector<vector<int>>& grid) {
        int res=0;
        for(int i=0;i<grid.size();i++){
            for(int j=0;j<grid[0].size();j++){
                if(grid[i][j]){
                    int area=1;
                    //grid[i][j] = 0;
                    area = helper(grid,i,j,area);
                    if(area>res){res=area;}
                }
            }
        }
        return res;
    }
};

代码3

class Solution {
public:
    int maxAreaOfIsland(vector<vector<int>>& grid) {
        int max_area = 0;
        for(int i = 0; i < grid.size(); i++)
            for(int j = 0; j < grid[0].size(); j++)
                if(grid[i][j] == 1)max_area = max(max_area, AreaOfIsland(grid, i, j));
        return max_area;
    }
    
    int AreaOfIsland(vector<vector<int>>& grid, int i, int j){
        if( i >= 0 && i < grid.size() && j >= 0 && j < grid[0].size() && grid[i][j] == 1){
            grid[i][j] = 0;
            return 1 + AreaOfIsland(grid, i+1, j) + AreaOfIsland(grid, i-1, j) + AreaOfIsland(grid, i, j-1) + AreaOfIsland(grid, i, j+1);
        }
        return 0;
    }
};
效率更高


评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值