OpenGL学习笔记(一)
#include #include static GLfloat spin = 0.0;void init(){ glClearColor(0.0, 0.0, 0.0, 0.0); glShadeModel(GL_FLAT);}void display(){ glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); glRotatef(spin, 0.0, 0.0
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2014-03-02 23:59:53 ·
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