[Leetcode] 130. Surrounded Region

Given a 2D board containing 'X' and 'O', capture all regions surrounded by 'X'.

A region is captured by flipping all 'O's into 'X's in that surrounded region.

For example,

X X X X
X O O X
X X O X
X O X X

After running your function, the board should be:

X X X X
X X X X
X X X X
X O X X

public class Solution {
    public void solve(char[][] board) {
        if(board == null || board.length == 0 || board[0].length == 0) return;
        for(int i = 0; i < board.length; i++){
            fill(board, i, 0);
            fill(board, i, board[0].length - 1);
        }
        for(int i = 0; i < board[0].length; i++){
            fill(board, 0, i);
            fill(board, board.length - 1, i);
        }
        for(int i = 0; i < board.length; i++){
            for(int j = 0; j < board[0].length; j++){
                if(board[i][j] == '#'){
                    board[i][j] = 'O';
                } else if(board[i][j] == 'O'){
                    board[i][j] = 'X';
                }
            }
        }
    }
    private void fill(char[][] board, int i, int j){
        if(board[i][j] != 'O') return;
        board[i][j] = '#';
        Queue<Integer> queue = new LinkedList<Integer>();
        int code = i * board[0].length + j;
        queue.add(code);
        while(!queue.isEmpty()){
            code = queue.poll();
            int row = code / board[0].length;
            int col = code % board[0].length;
            if(row > 0 && board[row - 1][col] == 'O'){
                queue.add((row - 1) * board[0].length + col);
                board[row - 1][col] = '#';
            }
            if(row < board.length - 1 && board[row + 1][col] == 'O'){  
                queue.offer((row + 1) * board[0].length + col);  
                board[row + 1][col]='#';
            }  
            if(col > 0 && board[row][col - 1] == 'O'){  
                queue.offer(row * board[0].length + col - 1);  
                board[row][col - 1]='#';  
            }  
            if(col < board[0].length - 1 && board[row][col + 1] == 'O'){  
                queue.offer(row * board[0].length + col + 1);  
                board[row][col + 1]='#';
            }              
        }
    }
}


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