leetcode 116. 填充每个节点的下一个右侧节点指针

给定一个完美二叉树,其所有叶子节点都在同一层,每个父节点都有两个子节点。二叉树定义如下:

struct Node {
  int val;
  Node *left;
  Node *right;
  Node *next;
}

填充它的每个 next 指针,让这个指针指向其下一个右侧节点。如果找不到下一个右侧节点,则将 next 指针设置为 NULL。

初始状态下,所有 next 指针都被设置为 NULL。

示例:

输入:{"$id":"1","left":{"$id":"2","left":{"$id":"3","left":null,"next":null,"right":null,"val":4},"next":null,"right":{"$id":"4","left":null,"next":null,"right":null,"val":5},"val":2},"next":null,"right":{"$id":"5","left":{"$id":"6","left":null,"next":null,"right":null,"val":6},"next":null,"right":{"$id":"7","left":null,"next":null,"right":null,"val":7},"val":3},"val":1}

输出:{"$id":"1","left":{"$id":"2","left":{"$id":"3","left":null,"next":{"$id":"4","left":null,"next":{"$id":"5","left":null,"next":{"$id":"6","left":null,"next":null,"right":null,"val":7},"right":null,"val":6},"right":null,"val":5},"right":null,"val":4},"next":{"$id":"7","left":{"$ref":"5"},"next":null,"right":{"$ref":"6"},"val":3},"right":{"$ref":"4"},"val":2},"next":null,"right":{"$ref":"7"},"val":1}

解释:给定二叉树如图 A 所示,你的函数应该填充它的每个 next 指针,以指向其下一个右侧节点,如图 B 所示。

在这里插入图片描述

提示:

    你只能使用常量级额外空间。
    使用递归解题也符合要求,本题中递归程序占用的栈空间不算做额外的空间复杂度。

来源:力扣(LeetCode)
链接:https://leetcode-cn.com/problems/populating-next-right-pointers-in-each-node
著作权归领扣网络所有。商业转载请联系官方授权,非商业转载请注明出处。
方法1:利用next结点

"""
# Definition for a Node.
class Node:
    def __init__(self, val: int = 0, left: 'Node' = None, right: 'Node' = None, next: 'Node' = None):
        self.val = val
        self.left = left
        self.right = right
        self.next = next
"""

class Solution:
    def connect(self, root: 'Node') -> 'Node':
        if not root:
            return root
        leftmost = root
        while leftmost.left:
            head = leftmost
            while head:
                //connect the first level
                head.left.next = head.right

                //connect the second level
                if head.next:
                    head.right.next = head.next.left

                head = head.next
            leftmost = leftmost.left
        
        return root
/**
 * Definition for a Node.
 * struct Node {
 *     int val;
 *     struct Node *left;
 *     struct Node *right;
 *     struct Node *next;
 * };
 */

struct Node* connect(struct Node* root) {
    if (!root) {
        return root;
    }

    struct Node *leftmost = root;
    struct Node *head = leftmost;
    while (leftmost->left) {
        head = leftmost;
        while (head) {
            //connect the first level
            head->left->next = head->right;

            //connect the second level
            if (head->next) {
                head->right->next = head->next->left;
            }
            head = head->next;
        }
        leftmost = leftmost->left;
    }

    return root;	
}

二,层次遍历

"""
# Definition for a Node.
class Node:
    def __init__(self, val: int = 0, left: 'Node' = None, right: 'Node' = None, next: 'Node' = None):
        self.val = val
        self.left = left
        self.right = right
        self.next = next
"""

class Solution:
    def connect(self, root: 'Node') -> 'Node':
        if not root:
            return root
        ans = list()
        right, left = 0, 0
        ans.append(root)
        right += 1
        while left < right:
            levelSize = right - left
            for i in range(levelSize):
                node = ans[left]
                left += 1
                if i < levelSize - 1:
                    node.next = ans[left]
                if node.left:
                    ans.append(node.left)
                    right += 1
                if node.right:
                    ans.append(node.right)
                    right += 1
            
        return root
/**
 * Definition for a Node.
 * struct Node {
 *     int val;
 *     struct Node *left;
 *     struct Node *right;
 *     struct Node *next;
 * };
 */

struct Node* connect(struct Node* root) {
    if (!root) {
        return root;
    }

    struct Node *queue[5001];
    int left = 0, right = 0;
    queue[right++] = root;
    while (left < right) {
        int levelSize = right - left;

        for (int i = 0; i < levelSize; i++) {
            struct Node *node = queue[left++];

            if (i < levelSize - 1) {
                node->next = queue[left];
            }

            if (node->left != NULL) {
                queue[right++] = node->left;
            }

            if (node->right != NULL) {
                queue[right++] = node->right;
            }
        }
    }

    return root;
}
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