Intersection
Time Limit: 1000MS | Memory Limit: 10000K | |
Total Submissions: 11585 | Accepted: 3014 |
Description
You are to write a program that has to decide whether a given line segment intersects a given rectangle.
An example:
line: start point: (4,9)
end point: (11,2)
rectangle: left-top: (1,5)
right-bottom: (7,1)
Figure 1: Line segment does not intersect rectangle
The line is said to intersect the rectangle if the line and the rectangle have at least one point in common. The rectangle consists of four straight lines and the area in between. Although all input values are integer numbers, valid intersection points do not have to lay on the integer grid.
An example:
line: start point: (4,9)
end point: (11,2)
rectangle: left-top: (1,5)
right-bottom: (7,1)
![](https://i-blog.csdnimg.cn/blog_migrate/3a3d9fd12fde3724889a3122da809fa7.jpeg)
Figure 1: Line segment does not intersect rectangle
The line is said to intersect the rectangle if the line and the rectangle have at least one point in common. The rectangle consists of four straight lines and the area in between. Although all input values are integer numbers, valid intersection points do not have to lay on the integer grid.
Input
The input consists of n test cases. The first line of the input file contains the number n. Each following line contains one test case of the format:
xstart ystart xend yend xleft ytop xright ybottom
where (xstart, ystart) is the start and (xend, yend) the end point of the line and (xleft, ytop) the top left and (xright, ybottom) the bottom right corner of the rectangle. The eight numbers are separated by a blank. The terms top left and bottom right do not imply any ordering of coordinates.
xstart ystart xend yend xleft ytop xright ybottom
where (xstart, ystart) is the start and (xend, yend) the end point of the line and (xleft, ytop) the top left and (xright, ybottom) the bottom right corner of the rectangle. The eight numbers are separated by a blank. The terms top left and bottom right do not imply any ordering of coordinates.
Output
For each test case in the input file, the output file should contain a line consisting either of the letter "T" if the line segment intersects the rectangle or the letter "F" if the line segment does not intersect the rectangle.
Sample Input
1 4 9 11 2 1 5 7 1
Sample Output
F
给你一条线段的两个端点坐标,和一个 矩形的两个对角坐标,问这条线段是否与矩形相交(在矩形内部也算)。。
所以首先判定线段是否在矩形内部,若在内部,直接输出T,否则的话在判断是否与矩形的一条对角线 相交,若相交输出T ,否则在判断与另一条对角线是否相交,如果不相交直接输出F
#include <cstdio> #include <string.h> #include <stdlib.h> #include <stdio.h> #include <algorithm> #include <math.h> using namespace std; struct node { int x1,y1,x2,y2; }a[4]; int yice(node a,node b) //两点式方程 的变形,详见HDU 1086的分析 { double s1,s2; s1=b.x1*(a.y2-a.y1) + a.x2*a.y1-a.x1*a.y2 - b.y1*(a.x2-a.x1); s2=b.x2*(a.y2-a.y1) + a.x2*a.y1-a.x1*a.y2 - b.y2*(a.x2-a.x1); if(s1*s2<=0) return 1; else return 0; } int main() { int n; scanf("%d",&n); while(n--) { scanf("%d%d%d%d",&a[1].x1,&a[1].y1,&a[1].x2,&a[1].y2); scanf("%d%d%d%d",&a[2].x1,&a[2].y1,&a[2].x2,&a[2].y2); int maxx1,maxx2; int maxy1,maxy2; //判断是否在矩形内部 if(a[2].x1<a[2].x2) { maxx1=a[2].x1; maxx2=a[2].x2; } else { maxx1=a[2].x2; maxx2=a[2].x1; } if(a[2].y1<a[2].y2) { maxy1=a[2].y1; maxy2=a[2].y2; } else { maxy1=a[2].y2; maxy2=a[2].y1; } if(a[1].x1>=maxx1&&a[1].x1<=maxx2 && a[1].x2>=maxx1&&a[1].x2<=maxx2 && a[1].y2>=maxy1&&a[1].y2<=maxy2 &&a[1].y1>=maxy1&&a[1].y1<=maxy2) { printf("T\n"); continue; } if(yice(a[1],a[2])&&yice(a[2],a[1])) //判断是否有交点 { printf("T\n"); continue; } int f2=0; struct node c; //另一条对角线 c.x1=a[2].x1; c.y1=a[2].y2; c.x2=a[2].x2; c.y2=a[2].y1; if(yice(a[1],c)&&yice(c,a[1])) f2=1; if(f2) printf("T\n"); else printf("F\n"); } return 0; }