using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Ch05Ex02
{
enum orientation : byte
{
north = 1,
south = 2,
east = 3,
west = 4
}
class Program
{
static void Main(string[] args)
{
byte directionByte;
string directionString;
orientation myDirection=orientation.north;
Console.WriteLine("myDirection={0}",myDirection);
directionByte = (byte)myDirection;
directionString = Convert.ToString(myDirection);
Console.WriteLine("byte equivalent={0}", directionByte);
Console.WriteLine("string equivalent={0}", directionString);
Console.ReadKey();
}
}
}
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Ch05Ex02
{
enum orientation : byte
{
north = 1,
south = 2,
east = 3,
west = 4
}
class Program
{
static void Main(string[] args)
{
byte directionByte;
string directionString;
orientation myDirection=orientation.north;
Console.WriteLine("myDirection={0}",myDirection);
directionByte = (byte)myDirection;
directionString = Convert.ToString(myDirection);
Console.WriteLine("byte equivalent={0}", directionByte);
Console.WriteLine("string equivalent={0}", directionString);
Console.ReadKey();
}
}
}