常用类
QApplication a(argc, argv);
//实例化一个应用QLabel label("Hello world");
//标签QPushButton button("Quit");
//buttonMainWindow b;b.show();
//窗口
常用方法
- QObject::connect()有五个重载
QMetaObject::Connection connect(const QObject *, const char *,const QObject *, const char *,Qt::ConnectionType);
QMetaObject::Connection connect(const QObject *, const QMetaMethod &,const QObject *, const QMetaMethod &,Qt::ConnectionType);
QMetaObject::Connection connect(const QObject *, const char *,const char *,Qt::ConnectionType) const;
QMetaObject::Connection connect(const QObject *, PointerToMemberFunction,const QObject *, PointerToMemberFunction,Qt::ConnectionType)
QMetaObject::Connection connect(const QObject *, PointerToMemberFunction,Functor);
注:Functor类型:这个类型可以接受 static 函数、全局函数以及 Lambda 表达式。
2. qDebug()<<""
//类似cout的标准输出
信息槽
- 信息槽机制,通过QObject::connect()函数实现。
- 自定义信息槽。
注意:(1)只有继承了QObject类的类,才具有信号槽的能力
(2)凡是QObject类(不管是直接子类还是间接子类),都应该在第一行代码写上Q_OBJECT,这个宏应该放在头文件中。
(3)实例
//!!! Qt5
#include <QObject>
////////// newspaper.h
class Newspaper : public QObject
{
Q_OBJECT
public:
Newspaper(const QString & name) :
m_name(name)
{
}
void send()
{
emit newPaper(m_name);
}
signals:
void newPaper(const QString &name);
private:
QString m_name;
};
////////// reader.h
#include <QObject>
#include <QDebug>
class Reader : public QObject
{
Q_OBJECT
public:
Reader() {}
void receiveNewspaper(const QString & name)
{
qDebug() << "Receives Newspaper: " << name;
}
};
////////// main.cpp
#include <QCoreApplication>
#include "newspaper.h"
#include "reader.h"
int main(int argc, char *argv[])
{
QCoreApplication app(argc, argv);
Newspaper newspaper("Newspaper A");
Reader reader;
QObject::connect(&newspaper, &Newspaper::newPaper,
&reader, &Reader::receiveNewspaper);
newspaper.send();
return app.exec();
}