java学习笔记-equals

在java中比较俩个类的实例是否相等不是使用”=”,而是使用equals,类默认是继承Object类中的equals方法,所以我们得重新定义equals方法

public class Point {
    public final int x;
    public final int y;
    public Point(int x, int y) {
        this.x = x;
        this.y = y;
    }
    public boolean equals(Point that) {
        return this.x == that.x && this.y == that.y;
    }
}

测试:

Object p1 = new Point(1, 1);
Point p2 = new Point(1, 1);
System.out.println(p1.equals(p2));  // 显示 false

p1 使用Object声明,在使用时用的是Object的equals,可以使用@Override来避免

ublic class Point {
    public final int x;
    public final int y;
    public Point(int x, int y) {
        this.x = x;
        this.y = y;
    }
    @Override
    public boolean equals(Object that) {
        if(that instanceof Point) {
            Point p = (Point) that;
            return this.x == p.x && this.y == p.y;
        }
        return false;
    }
}

在做测试:

Object p1 = new Point(1, 1);
Point p2 = new Point(1, 1);
System.out.println(p1.equals(p2));  // 显示 true

在Object的equals中说到,实现equals方法要遵守下面四条约定

  • 反身性(reflexive):x.equals(x)的结果要为true;
  • 对称性(Symmetric):x.equals(y)与y.equals(x)结果要相同
  • 传递性(Transitive):x.equals(y),y.equals(z)的结果都是true时,x.equals(z)结果也为true
  • 一致性(Consistent):同一个执行期间,对x.equals(y)的多次调用,结果必须相同

接下来考虑继承的情况,再定一个Point3D:

public class Point3D extends Point {
    public final int z;
    public Point3D(int x, int y, int z) {
        super(x, y);
        this.z = z;
    }
    @Override
    public boolean equals(Object that) {
        if(that instanceof Point3D) {
            Point3D p = (Point3D) that;
            return super.equals(p) && this.z == p.z;
        }
        return false;
    }
}

测试:

Point p1 = new Point(1, 1);
Point p2 = new Point3D(1, 1, 1);
System.out.println(p1.equals(p2));   // 显示 true
System.out.println(p2.equals(p1));   // 显示 false

这显然不满足对称性原则
修改如下:

public class Point3D extends Point {
    public final int z;
    public Point3D(int x, int y, int z) {
        super(x, y);
        this.z = z;
    }
    @Override
    public boolean equals(Object that) {
        if(that instanceof Point3D) {
            Point3D p = (Point3D) that;
            return super.equals(p) && this.z == p.z;
        }
        if(that instanceof Point) {
            return that.equals(this);
        }
        return false;
    }
}

继续测试:

Point p1 = new Point(1, 1);
Point p2 = new Point3D(1, 1, 1);
Point p3 = new Point3D(1, 1, 2);
System.out.println(p2.equals(p1));  // 显示 true
System.out.println(p1.equals(p3));  // 显示 true
System.out.println(p2.equals(p3));  // 显示 false

这不满足传递性原则,问题在于2D的点没有z轴,一般来说,对于不同的类,我们视之为不同。

public class Point {
    public final int x;
    public final int y;
    public Point(int x, int y) {
        this.x = x;
        this.y = y;
    }
    @Override
    public boolean equals(Object that) {
        if(that instanceof Point) {
            Point p = (Point) that;
            return this.getClass() == p.getClass() &&
                   this.x == p.x && 
                   this.y == p.y;
        }
        return false;
    }
    @Override
    public int hashCode() {
        return 41 * (41 + x) + y;
    }
}
public class Point3D extends Point {
    public final int z;
    public Point3D(int x, int y, int z) {
        super(x, y);
        this.z = z;
    }
    @Override
    public boolean equals(Object that) {
        if(that instanceof Point3D) {
            Point3D p = (Point3D) that;
            return super.equals(p) && this.z == p.z;
        }
        return false;
    }
}

这种情况下Point只能跟Point比较,Point3D只能跟Point3D比较。
有如下一种情况:

Point p1 = new Point(1, 1);
Point p2 = new Point(1, 1) {
            @Override
            public String toString() {
                return "(" + x + ", " + y + ")";
            }
        };
Set<Point> pSet = new HashSet<Point>();
pSet.add(p1);
System.out.println(pSet.contains(p1));   // 显示 true
System.out.println(pSet.contains(p2));   // 显示 false

可以修改如下:

public class Point {
    public final int x;
    public final int y;
    public Point(int x, int y) {
        this.x = x;
        this.y = y;
    }
    @Override
    public boolean equals(Object that) {
        if(that instanceof Point) {
            Point p = (Point) that;
            return p.canEquals(this) &&
                   this.x == p.x && 
                   this.y == p.y;
        }
        return false;
    }
    public boolean canEquals(Object that) {
        return that instanceof Point;
    }
    @Override
    public int hashCode() {
        return 41 * (41 + x) + y;
    }
}
public class Point3D extends Point {
    public final int z;
    public Point3D(int x, int y, int z) {
        super(x, y);
        this.z = z;
    }
    @Override
    public boolean equals(Object that) {
        if(that instanceof Point3D) {
            Point3D p = (Point3D) that;
            return p.canEquals(this) && 
                   super.equals(p) && this.z == p.z;
        }
        return false;
    }
    @Override
    public boolean canEquals(Object that) {
        return that instanceof Point3D;
    }
    @Override
    public int hashCode() {
        return 41 * super.hashCode() + z;
    }
}

这里在比较的时候,p1.equals(p2)由于传进来的实例可以取得this,可以反过来测试p2是不是等于p1,对于有具体名称的类,不会与父类有相等的可能性,对于匿名类,由于直接继承了父类的equals方法,所以反过来测试也是true

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