由于可行路径比较多(共121种),建议将结果输出的文本文件查看。
<pre name="code" class="cpp">#include <stdio.h>
typedef int BOOL;
#define TRUE 1
#define FALSE 0
typedef char byte;
typedef struct //该结构体定义了状态结点,包含3个容器。使用中它们的值表示当时3个容器中液体的体积。
{
byte bottle12;
byte bottle8;
byte bottle5;
}STATE;
int times = 0;
//以下move系列的6个函数表示6种不同的液体转移方式。参数from是转移前的状态,to是转移后的状态。由于函数的返回值用来返回执行状态了,所以转移后状态采用指针来传递返回。
BOOL move12to8(STATE from, STATE * to)
{
if(from.bottle12 == 0 || from.bottle8 == 8)
return FALSE;
if(from.bottle12 > 8 - from.bottle8)
{
to->bottle12 = from.bottle12 - (8 - from.bottle8);
to->bottle8 = 8;
}
else
{
to->bottle12 = 0;
to->bottle8 = from.bottle8 + from.bottle12;
}
to->bottle5 = from.bottle5;
return TRUE;
}
BOOL move12to5(STATE from, STATE * to)
{
if(from.bottle12 == 0 || from.bottle5 == 5)
return FALSE;
if(from.bottle12 > 5 - from.bottle5)
{
to->bottle12 = from.bottle12 - (5 - from.bottle5);
to->bottle5 = 5;
}
else
{
to->bottle12 = 0;
to->bottle5 = from.bottle5 + from.bottle12;
}
to->bottle8 = from.bottle8;
return TRUE;
}
BOOL move8to12(STATE from, STATE * to)
{
if(from.bottle8 == 0 || from.bottle12 == 12) return FALSE;
if(from.bottle8 > 12 - from.bottle12)
{
to->bottle8 = from.bottle8 - (12 - from.bottle12);
to->bottle12 = 12;
}
else
{
to->bottle8 = 0;
to->bottle12 = from.bottle12 + from.bottle8;
}
to->bottle5 = from.bottle5;
return TRUE;
}
BOOL move8to5(STATE from, STATE * to)
{
if(from.bottle8 == 0 || from.bottle5 == 5) return FALSE;
if(from.bottle8 > 5 - from.bottle5)
{
to->bottle8 = from.bottle8 - (5 - from.bottle5);
to->bottle5 = 5;
}
else
{
to->bottle8 = 0;
to->bottle5 = from.bottle5 + from.bottle8;
}
to->bottle12 = from.bottle12;
return TRUE;
}
BOOL move5to12(STATE from, STATE * to)
{
if(from.bottle5 == 0 || from.bottle12 == 12) return FALSE;
if(from.bottle5 > 12 - from.bottle12)
{
to->bottle5 = from.bottle5 - (12 - from.bottle12);
to->bottle12 = 12;
}
else
{
to->bottle5 = 0;
to->bottle12 = from.bottle5 + from.bottle12;
}
to->bottle8 = from.bottle8;
return TRUE;
}
BOOL move5to8(STATE from, STATE * to)
{
if(from.bottle5 == 0 || from.bottle8 == 8) return FALSE;
if(from.bottle5 > 8 - from.bottle8)
{
to->bottle5 = from.bottle5 - (8 - from.bottle8);
to->bottle8 = 8;
}
else
{
to->bottle5 = 0;
to->bottle8 = from.bottle5 + from.bottle8;
}
to->bottle12 = from.bottle12;
return TRUE;
}
BOOL equal(STATE s1, STATE s2) //判断两个状态是否相等
{
if(s1.bottle12 != s2.bottle12) return FALSE;
if(s1.bottle8 != s2.bottle8) return FALSE;
if(s1.bottle5 != s2.bottle5) return FALSE;
return TRUE;
}
BOOL contain(STATE s, STATE * path, int pathLength) //判断在path路径集合中是否包含了状态s。
{
int i;
for(i = 0; i < pathLength; i++)
{
if(equal(s, path[i]))
return TRUE;
}
return FALSE;
}
void output(STATE * path, int pathLength) //输出一条路径(分酒方式)
{ FILE *fp;
char tong[30];
fp=fopen("(tong).txt","at+" );
if(fp==NULL)
{
printf("cannot open file\n");
return;
}
int i;
++times;
fprintf(fp,"%d:\n", times);
for(i = 0; i < pathLength; i++)
{
printf("%2d:[%2d][%2d][%2d]\n", i, path[i].bottle12, path[i].bottle8, path[i].bottle5);
fprintf(fp,"%2d:[%2d][%2d][%2d]\n", i, path[i].bottle12, path[i].bottle8, path[i].bottle5);
}
printf("保存完毕!\n");
fclose(fp);
}
void search(STATE start, STATE end, STATE * path, int pathLength) //递归遍历所有的路径
{
STATE temp;
path[pathLength] = start;
pathLength++;
if(equal(start, end))
output(path, pathLength);
if(move12to8(start, &temp) && !contain(temp, path, pathLength))
search(temp, end, path, pathLength);
if(move12to5(start, &temp) && !contain(temp, path, pathLength))
search(temp, end, path, pathLength);
if(move8to12(start, &temp) && !contain(temp, path, pathLength))
search(temp, end, path, pathLength);
if(move8to5(start, &temp) && !contain(temp, path, pathLength))
search(temp, end, path, pathLength);
if(move5to12(start, &temp) && !contain(temp, path, pathLength))
search(temp, end, path, pathLength);
if(move5to8(start, &temp) && !contain(temp, path, pathLength))
search(temp, end, path, pathLength);
}
int main()
{
STATE path[14 * 13 / 2];
STATE a1={12, 0, 0};
STATE a2={6, 6, 0};
search(a1, a2, path, 0);
return 0;
}
我们只关心最优解
#include <stdio.h>
typedef int BOOL;
#define TRUE 1
#define FALSE 0
typedef char byte;
typedef struct
{
byte bottle12;
byte bottle8;
byte bottle5;
}STATE;
BOOL move12to8(STATE from, STATE * to)
{
if(from.bottle12 == 0 || from.bottle8 == 8)
return FALSE;
if(from.bottle12 > 8 - from.bottle8)
{
to->bottle12 = from.bottle12 - (8 - from.bottle8);
to->bottle8 = 8;
}
else
{
to->bottle12 = 0;
to->bottle8 = from.bottle8 + from.bottle12;
}
to->bottle5 = from.bottle5;
return TRUE;
}
BOOL move12to5(STATE from, STATE * to)
{
if(from.bottle12 == 0 || from.bottle5 == 5)
return FALSE;
if(from.bottle12 > 5 - from.bottle5)
{
to->bottle12 = from.bottle12 - (5 - from.bottle5);
to->bottle5 = 5;
}
else
{
to->bottle12 = 0;
to->bottle5 = from.bottle5 + from.bottle12;
}
to->bottle8 = from.bottle8;
return TRUE;
}
BOOL move8to12(STATE from, STATE * to)
{
if(from.bottle8 == 0 || from.bottle12 == 12) return FALSE;
if(from.bottle8 > 12 - from.bottle12)
{
to->bottle8 = from.bottle8 - (12 - from.bottle12);
to->bottle12 = 12;
}
else
{
to->bottle8 = 0;
to->bottle12 = from.bottle12 + from.bottle8;
}
to->bottle5 = from.bottle5;
return TRUE;
}
BOOL move8to5(STATE from, STATE * to)
{
if(from.bottle8 == 0 || from.bottle5 == 5) return FALSE;
if(from.bottle8 > 5 - from.bottle5)
{
to->bottle8 = from.bottle8 - (5 - from.bottle5);
to->bottle5 = 5;
}
else
{
to->bottle8 = 0;
to->bottle5 = from.bottle5 + from.bottle8;
}
to->bottle12 = from.bottle12;
return TRUE;
}
BOOL move5to12(STATE from, STATE * to)
{
if(from.bottle5 == 0 || from.bottle12 == 12) return FALSE;
if(from.bottle5 > 12 - from.bottle12)
{
to->bottle5 = from.bottle5 - (12 - from.bottle12);
to->bottle12 = 12;
}
else
{
to->bottle5 = 0;
to->bottle12 = from.bottle5 + from.bottle12;
}
to->bottle8 = from.bottle8;
return TRUE;
}
BOOL move5to8(STATE from, STATE * to)
{
if(from.bottle5 == 0 || from.bottle8 == 8) return FALSE;
if(from.bottle5 > 8 - from.bottle8)
{
to->bottle5 = from.bottle5 - (8 - from.bottle8);
to->bottle8 = 8;
}
else
{
to->bottle5 = 0;
to->bottle8 = from.bottle5 + from.bottle8;
}
to->bottle12 = from.bottle12;
return TRUE;
}
BOOL equal(STATE s1, STATE s2)
{
if(s1.bottle12 != s2.bottle12) return FALSE;
if(s1.bottle8 != s2.bottle8) return FALSE;
if(s1.bottle5 != s2.bottle5) return FALSE;
return TRUE;
}
BOOL contain(STATE s, STATE * path, int pathLength)
{
int i;
for(i = 0; i < pathLength; i++)
{
if(equal(s, path[i]))
return TRUE;
}
return FALSE;
}
void output(STATE * path, int pathLength)
{
int i;
for(i = pathLength - 1; i >= 0; i--)
{
printf("%2d:[%2d][%2d][%2d]\n", pathLength - i - 1, path[i].bottle12, path[i].bottle8, path[i].bottle5);
}
puts("");
}
void search(STATE start, STATE end)
{
STATE path[14 * 13 / 2];
STATE listState[14 * 13 / 2];
STATE temp;
int mapPreIndex[14 * 13 / 2] = {0};
int listLength, i, j;
listState[0] = start;
listLength = 1;
for(i = 0; i < listLength; i++)
{
if(move12to8(listState[i], &temp) && !contain(temp, listState, listLength))
{
listState[listLength] = temp;
mapPreIndex[listLength] = i;
listLength++;
if(equal(temp, end)) break;
}
if(move12to5(listState[i], &temp) && !contain(temp, listState, listLength))
{
listState[listLength] = temp;
mapPreIndex[listLength] = i;
listLength++;
if(equal(temp, end)) break;
}
if(move8to12(listState[i], &temp) && !contain(temp, listState, listLength))
{
listState[listLength] = temp;
mapPreIndex[listLength] = i;
listLength++;
if(equal(temp, end)) break;
}
if(move8to5(listState[i], &temp) && !contain(temp, listState, listLength))
{
listState[listLength] = temp;
mapPreIndex[listLength] = i;
listLength++;
if(equal(temp, end)) break;
}
if(move5to12(listState[i], &temp) && !contain(temp, listState, listLength))
{
listState[listLength] = temp;
mapPreIndex[listLength] = i;
listLength++;
if(equal(temp, end)) break;
}
if(move5to8(listState[i], &temp) && !contain(temp, listState, listLength))
{
listState[listLength] = temp;
mapPreIndex[listLength] = i;
listLength++;
if(equal(temp, end)) break;
}
}
if(equal(listState[listLength - 1], end))
{
i = listLength - 1;
for(j = 0; i > 0; j++)
{
path[j] = listState[i];
i = mapPreIndex[i];
}
path[j++] = listState[0];
output(path, j);
}
}
int main()
{
search((STATE){12, 0, 0}, (STATE){6, 6, 0});
return 0;
}