Android AdapterView View的复用机制分析

对于ListView、GridView相信大家都不陌生,重写个BaseView,实现对于的几个方法,然后就完成了我们的界面展示,并且在大部分情况下,我们加载特别多的Item也不会发生OOM,大家也都明白内部有缓存机制,都遇到过ItemView复用带来的一些问题,比如异步加载图片,最终造成界面显示的混乱,我们一般会使用setTag,然后回调显示时,避免造成混乱。
设想1:拿ListView为例,如果ListView的ItemView复用机制,所有的ItemView复用同一个,如果在多线程下载图片的情况下,可能最终只有最后一个View显示图片吧,因为你前面的设置setTag(url),后面马上就会将你的Tag的值覆盖掉,最终findViewByTag找到的都是最后一个。由此可见ListView缓存的不是一个,至少是一屏幕可显示的数量。也就是说ListView维护着一个ItemView的池子。
跟大家解释下,为啥缓存了一个屏幕的可显示最大的ItemView数量的池子,我们可能上千个ItemView,仅依靠Tag就能实现不混乱呢。
情景:屏幕每次显示7个Item,ListView一共1000个Item,每个Item上显示一张从网络下载的图片。
getView的代码大概是这样的:

    @Override  
    public View getView(int position, View convertView, ViewGroup parent)  
    {  
        final String url = getItem(position);  
        View view;  
        if (convertView == null)  
        {  
            view = LayoutInflater.from(getContext()).inflate(R.layout.photo_layout, null);  
        } else  
        {  
            view = convertView;  
        }  
        final ImageView photo = (ImageView) view.findViewById(R.id.photo);  
        // 给ImageView设置一个Tag,保证异步加载图片时不会乱序  
        photo.setTag(url);  
        new LoadImgTask(photo).execute(url);  
        return view;  
    }  

下载完成图片,进行photo.getTag().equals(url)来防止图片显示的混乱。
如果我们打开界面,开启了7个线程去下载,此时缓存了这7个ItemView,现在滑动屏幕显示另外下一屏,此时7个ItemView都会复用,会把第一屏设置的Tag全部覆盖掉,没错就是覆盖掉了,又开启7个线程去下载图片,当第一屏的ItemView的图片下载完成后,如果直接findViewByTag然后设置图片会显示在第二屏上,就混乱了,所以一般在显示前都会判断photo.getTag().equals(url);确定了再显示,也就是说第一屏的ItemView图片下载完了,但是Tag被覆盖了,所以即使下载完成了,也不会有任何显示。这就解释了为什么我们防止混乱的代码需要那样去写。
好了,下面从源码角度看一眼ListView内部到底是如何进行缓存的:
跟着ListView,进入父类AbsList,会发现这样一个变量:

   /** 
    * The data set used to store unused views that should be reused during the next layout 
    * to avoid creating new ones 
    */  
   final RecycleBin mRecycler = new RecycleBin();  

注释的意思上用一个数据集来存储应当在下一个布局重用的View,避免重新创建新的布局。这个对象应该就是对我们缓存管理的核心类了。继续看这个类,这是一个内部类:

   /** 
    * The RecycleBin facilitates reuse of views across layouts. The RecycleBin has two levels of 
    * storage: ActiveViews and ScrapViews. ActiveViews are those views which were onscreen at the 
    * start of a layout. By construction, they are displaying current information. At the end of 
    * layout, all views in ActiveViews are demoted to ScrapViews. ScrapViews are old views that 
    * could potentially be used by the adapter to avoid allocating views unnecessarily. 
    * 
    * @see android.widget.AbsListView#setRecyclerListener(android.widget.AbsListView.RecyclerListener) 
    * @see android.widget.AbsListView.RecyclerListener 
    */  
   class RecycleBin {    
        /**
         * Views that were on screen at the start of layout. This array is populated at the start of
         * layout, and at the end of layout all view in mActiveViews are moved to mScrapViews.
         * Views in mActiveViews represent a contiguous range of Views, with position of the first
         * view store in mFirstActivePosition.
         */
        private View[] mActiveViews = new View[0];

        /**
         * Unsorted views that can be used by the adapter as a convert view.
         */
        private ArrayList<View>[] mScrapViews;    
    }

大概意思:这个类是用来帮助在滑动布局时重用View的,RecycleBin包含了两个级别的存储,ActiveViews和ScrapViews,ActiveViews存储的是第一次显示在屏幕上的View;所有的ActiveViews最终都会被移到ScrapViews,ScrapViews存储的是有可能被adapter复用的View。
现在很明确了AbsListView缓存依赖于两个数组,一个数组存储屏幕上当前现实的ItemView,一个显示从屏幕下移除的且可能会被复用的ItemView。下面看ListView里面的代码:

    @Override  
    protected void layoutChildren()   
    {  
        if (dataChanged)   
        {  
            for (int i = 0; i < childCount; i++)   
            {  
                recycleBin.addScrapView(getChildAt(i));     
            }  
        } else   
        {  
            recycleBin.fillActiveViews(childCount, firstPosition);  
        }  
        ....  
    }  
/** 
 * Fill ActiveViews with all of the children of the AbsListView. 
 * 
 * @param childCount The minimum number of views mActiveViews should hold 
 * @param firstActivePosition The position of the first view that will be stored in 
 *        mActiveViews 
 */  
 void fillActiveViews(int childCount, int firstActivePosition)   
 {  
     if (mActiveViews.length < childCount)   
     {  
         mActiveViews = new View[childCount];  
     }  
     mFirstActivePosition = firstActivePosition;  

     final View[] activeViews = mActiveViews;  
     for (int i = 0; i < childCount; i++)   
     {  
         View child = getChildAt(i);  
         activeViews[i] = child;   
     }  
 }  

可以看出,如果数据发生变化则把当前的ItemView放入ScrapViews中,否则把当前显示的ItemView放入ActiveViews中。那么咱们关键的getView方法到底是在哪调用呢,下面看RecycleBin中的方法:

/** 
 * Get a view and have it show the data associated with the specified 
 * position. This is called when we have already discovered that the view is 
 * not available for reuse in the recycle bin. The only choices left are 
 * converting an old view or making a new one. 
 * 
 * @param position The position to display 
 * @param isScrap Array of at least 1 boolean, the first entry will become true if 
 *                the returned view was taken from the scrap heap, false if otherwise. 
 *  
 * @return A view displaying the data associated with the specified position 
 */  
View obtainView(int position, boolean[] isScrap)   
{  
    isScrap[0] = false;  
    View scrapView;  
    scrapView = mRecycler.getScrapView(position);  
    View child;  
    if (scrapView != null)   
    {  

        child = mAdapter.getView(position, scrapView, this);  
        if (child != scrapView)   
        {  
            mRecycler.addScrapView(scrapView);  

        } else   
        {  
            isScrap[0] = true;  
            child.dispatchFinishTemporaryDetach();  
        }  
    } else   
    {  
        child = mAdapter.getView(position, null, this);           
    }  

    return child;  
}  

可以看到,这个方法就是返回当前一个布局用户当前Item的显示,首先根据position去ScrapView中找,找到后调用我们的getView,此时getView里面的convertView!=null了,然后getView如果返回的View发生变化,缓存下来,否则convertView==null了。
好了,主要是为了让大家了解,AbsListView为什么我们可以通过一个Tag的设置保证其正确的显示,以及缓存机制在AbsListView到底是怎么实现的,鉴于源代码实在太长,只能大概的根据代码了解一下原理。

[转自: http://blog.csdn.net/lmj623565791/article/details/24333277]

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