x264的PSNR是如何计算出来的

x264中psnr的计算代码如下:

static double x264_psnr( double sqe, double size )
{
    double mse = sqe / (PIXEL_MAX*PIXEL_MAX * size);
    if( mse <= 0.0000000001 ) /* Max 100dB */
        return 100;

    return -10.0 * log10( mse );
}


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而输入参数sqe即ssd的计算代码为:

uint64_t x264_pixel_ssd_wxh( x264_pixel_function_t *pf, pixel *pix1, intptr_t i_pix1,
                             pixel *pix2, intptr_t i_pix2, int i_width, int i_height )
{
    uint64_t i_ssd = 0;
    int y;
    int align = !(((intptr_t)pix1 | (intptr_t)pix2 | i_pix1 | i_pix2) & 15);

#define SSD(size) i_ssd += pf->ssd[size]( pix1 + y*i_pix1 + x, i_pix1, \
                                          pix2 + y*i_pix2 + x, i_pix2 );
    for( y = 0; y < i_height-15; y += 16 )
    {
        int x = 0;
        if( align )
            for( ; x < i_width-15; x += 16 )
                SSD(PIXEL_16x16);
        for( ; x < i_width-7; x += 8 )
            SSD(PIXEL_8x16);
    }
    if( y < i_height-7 )
        for( int x = 0; x < i_width-7; x += 8 )
            SSD(PIXEL_8x8);
#undef SSD

#define SSD1 { int d = pix1[y*i_pix1+x] - pix2[y*i_pix2+x]; i_ssd += d*d; }
    if( i_width & 7 )
    {
        for( y = 0; y < (i_height & ~7); y++ )
            for( int x = i_width & ~7; x < i_width; x++ )
                SSD1;
    }
    if( i_height & 7 )
    {
        for( y = i_height & ~7; y < i_height; y++ )
            for( int x = 0; x < i_width; x++ )
                SSD1;
    }
#undef SSD1

    return i_ssd;
}

static void pixel_ssd_nv12_core( pixel *pixuv1, intptr_t stride1, pixel *pixuv2, intptr_t stride2,
                                 int width, int height, uint64_t *ssd_u, uint64_t *ssd_v )
{
    *ssd_u = 0, *ssd_v = 0;
    for( int y = 0; y < height; y++, pixuv1+=stride1, pixuv2+=stride2 )
        for( int x = 0; x < width; x++ )
        {
            int du = pixuv1[2*x]   - pixuv2[2*x];
            int dv = pixuv1[2*x+1] - pixuv2[2*x+1];
            *ssd_u += du*du;
            *ssd_v += dv*dv;
        }
}

void x264_pixel_ssd_nv12( x264_pixel_function_t *pf, pixel *pix1, intptr_t i_pix1, pixel *pix2, intptr_t i_pix2,
                          int i_width, int i_height, uint64_t *ssd_u, uint64_t *ssd_v )
{
    pf->ssd_nv12_core( pix1, i_pix1, pix2, i_pix2, i_width&~7, i_height, ssd_u, ssd_v );
    if( i_width&7 )
    {
        uint64_t tmp[2];
        pixel_ssd_nv12_core( pix1+(i_width&~7), i_pix1, pix2+(i_width&~7), i_pix2, i_width&7, i_height, &tmp[0], &tmp[1] );
        *ssd_u += tmp[0];
        *ssd_v += tmp[1];
    }
}

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****************************************************************************
 * pixel_satd_WxH: sum of 4x4 Hadamard transformed differences
 ****************************************************************************/

static NOINLINE int x264_pixel_satd_4x4( pixel *pix1, intptr_t i_pix1, pixel *pix2, intptr_t i_pix2 )
{
    sum2_t tmp[4][2];
    sum2_t a0, a1, a2, a3, b0, b1;
    sum2_t sum = 0;
    for( int i = 0; i < 4; i++, pix1 += i_pix1, pix2 += i_pix2 )
    {
        a0 = pix1[0] - pix2[0];
        a1 = pix1[1] - pix2[1];
        b0 = (a0+a1) + ((a0-a1)<<BITS_PER_SUM);
        a2 = pix1[2] - pix2[2];
        a3 = pix1[3] - pix2[3];
        b1 = (a2+a3) + ((a2-a3)<<BITS_PER_SUM);
        tmp[i][0] = b0 + b1;
        tmp[i][1] = b0 - b1;
    }
    for( int i = 0; i < 2; i++ )
    {
        HADAMARD4( a0, a1, a2, a3, tmp[0][i], tmp[1][i], tmp[2][i], tmp[3][i] );
        a0 = abs2(a0) + abs2(a1) + abs2(a2) + abs2(a3);
        sum += ((sum_t)a0) + (a0>>BITS_PER_SUM);
    }
    return sum >> 1;
}

static NOINLINE int x264_pixel_satd_8x4( pixel *pix1, intptr_t i_pix1, pixel *pix2, intptr_t i_pix2 )
{
    sum2_t tmp[4][4];
    sum2_t a0, a1, a2, a3;
    sum2_t sum = 0;
    for( int i = 0; i < 4; i++, pix1 += i_pix1, pix2 += i_pix2 )
    {
        a0 = (pix1[0] - pix2[0]) + ((sum2_t)(pix1[4] - pix2[4]) << BITS_PER_SUM);
        a1 = (pix1[1] - pix2[1]) + ((sum2_t)(pix1[5] - pix2[5]) << BITS_PER_SUM);
        a2 = (pix1[2] - pix2[2]) + ((sum2_t)(pix1[6] - pix2[6]) << BITS_PER_SUM);
        a3 = (pix1[3] - pix2[3]) + ((sum2_t)(pix1[7] - pix2[7]) << BITS_PER_SUM);
        HADAMARD4( tmp[i][0], tmp[i][1], tmp[i][2], tmp[i][3], a0,a1,a2,a3 );
    }
    for( int i = 0; i < 4; i++ )
    {
        HADAMARD4( a0, a1, a2, a3, tmp[0][i], tmp[1][i], tmp[2][i], tmp[3][i] );
        sum += abs2(a0) + abs2(a1) + abs2(a2) + abs2(a3);
    }
    return (((sum_t)sum) + (sum>>BITS_PER_SUM)) >> 1;
}

#define PIXEL_SATD_C( w, h, sub )\
static int x264_pixel_satd_##w##x##h( pixel *pix1, intptr_t i_pix1, pixel *pix2, intptr_t i_pix2 )\
{\
    int sum = sub( pix1, i_pix1, pix2, i_pix2 )\
            + sub( pix1+4*i_pix1, i_pix1, pix2+4*i_pix2, i_pix2 );\
    if( w==16 )\
        sum+= sub( pix1+8, i_pix1, pix2+8, i_pix2 )\
            + sub( pix1+8+4*i_pix1, i_pix1, pix2+8+4*i_pix2, i_pix2 );\
    if( h==16 )\
        sum+= sub( pix1+8*i_pix1, i_pix1, pix2+8*i_pix2, i_pix2 )\
            + sub( pix1+12*i_pix1, i_pix1, pix2+12*i_pix2, i_pix2 );\
    if( w==16 && h==16 )\
        sum+= sub( pix1+8+8*i_pix1, i_pix1, pix2+8+8*i_pix2, i_pix2 )\
            + sub( pix1+8+12*i_pix1, i_pix1, pix2+8+12*i_pix2, i_pix2 );\
    return sum;\
}
PIXEL_SATD_C( 16, 16, x264_pixel_satd_8x4 )
PIXEL_SATD_C( 16, 8,  x264_pixel_satd_8x4 )
PIXEL_SATD_C( 8,  16, x264_pixel_satd_8x4 )
PIXEL_SATD_C( 8,  8,  x264_pixel_satd_8x4 )
PIXEL_SATD_C( 4,  16, x264_pixel_satd_4x4 )
PIXEL_SATD_C( 4,  8,  x264_pixel_satd_4x4 )

static NOINLINE int sa8d_8x8( pixel *pix1, intptr_t i_pix1, pixel *pix2, intptr_t i_pix2 )
{
    sum2_t tmp[8][4];
    sum2_t a0, a1, a2, a3, a4, a5, a6, a7, b0, b1, b2, b3;
    sum2_t sum = 0;
    for( int i = 0; i < 8; i++, pix1 += i_pix1, pix2 += i_pix2 )
    {
        a0 = pix1[0] - pix2[0];
        a1 = pix1[1] - pix2[1];
        b0 = (a0+a1) + ((a0-a1)<<BITS_PER_SUM);
        a2 = pix1[2] - pix2[2];
        a3 = pix1[3] - pix2[3];
        b1 = (a2+a3) + ((a2-a3)<<BITS_PER_SUM);
        a4 = pix1[4] - pix2[4];
        a5 = pix1[5] - pix2[5];
        b2 = (a4+a5) + ((a4-a5)<<BITS_PER_SUM);
        a6 = pix1[6] - pix2[6];
        a7 = pix1[7] - pix2[7];
        b3 = (a6+a7) + ((a6-a7)<<BITS_PER_SUM);
        HADAMARD4( tmp[i][0], tmp[i][1], tmp[i][2], tmp[i][3], b0,b1,b2,b3 );
    }
    for( int i = 0; i < 4; i++ )
    {
        HADAMARD4( a0, a1, a2, a3, tmp[0][i], tmp[1][i], tmp[2][i], tmp[3][i] );
        HADAMARD4( a4, a5, a6, a7, tmp[4][i], tmp[5][i], tmp[6][i], tmp[7][i] );
        b0  = abs2(a0+a4) + abs2(a0-a4);
        b0 += abs2(a1+a5) + abs2(a1-a5);
        b0 += abs2(a2+a6) + abs2(a2-a6);
        b0 += abs2(a3+a7) + abs2(a3-a7);
        sum += (sum_t)b0 + (b0>>BITS_PER_SUM);
    }
    return sum;
}

static int x264_pixel_sa8d_8x8( pixel *pix1, intptr_t i_pix1, pixel *pix2, intptr_t i_pix2 )
{
    int sum = sa8d_8x8( pix1, i_pix1, pix2, i_pix2 );
    return (sum+2)>>2;
}

static int x264_pixel_sa8d_16x16( pixel *pix1, intptr_t i_pix1, pixel *pix2, intptr_t i_pix2 )
{
    int sum = sa8d_8x8( pix1, i_pix1, pix2, i_pix2 )
            + sa8d_8x8( pix1+8, i_pix1, pix2+8, i_pix2 )
            + sa8d_8x8( pix1+8*i_pix1, i_pix1, pix2+8*i_pix2, i_pix2 )
            + sa8d_8x8( pix1+8+8*i_pix1, i_pix1, pix2+8+8*i_pix2, i_pix2 );
    return (sum+2)>>2;
}


static NOINLINE uint64_t pixel_hadamard_ac( pixel *pix, intptr_t stride )
{
    sum2_t tmp[32];
    sum2_t a0, a1, a2, a3, dc;
    sum2_t sum4 = 0, sum8 = 0;
    for( int i = 0; i < 8; i++, pix+=stride )
    {
        sum2_t *t = tmp + (i&3) + (i&4)*4;
        a0 = (pix[0]+pix[1]) + ((sum2_t)(pix[0]-pix[1])<<BITS_PER_SUM);
        a1 = (pix[2]+pix[3]) + ((sum2_t)(pix[2]-pix[3])<<BITS_PER_SUM);
        t[0] = a0 + a1;
        t[4] = a0 - a1;
        a2 = (pix[4]+pix[5]) + ((sum2_t)(pix[4]-pix[5])<<BITS_PER_SUM);
        a3 = (pix[6]+pix[7]) + ((sum2_t)(pix[6]-pix[7])<<BITS_PER_SUM);
        t[8] = a2 + a3;
        t[12] = a2 - a3;
    }
    for( int i = 0; i < 8; i++ )
    {
        HADAMARD4( a0, a1, a2, a3, tmp[i*4+0], tmp[i*4+1], tmp[i*4+2], tmp[i*4+3] );
        tmp[i*4+0] = a0;
        tmp[i*4+1] = a1;
        tmp[i*4+2] = a2;
        tmp[i*4+3] = a3;
        sum4 += abs2(a0) + abs2(a1) + abs2(a2) + abs2(a3);
    }
    for( int i = 0; i < 8; i++ )
    {
        HADAMARD4( a0,a1,a2,a3, tmp[i], tmp[8+i], tmp[16+i], tmp[24+i] );
        sum8 += abs2(a0) + abs2(a1) + abs2(a2) + abs2(a3);
    }
    dc = (sum_t)(tmp[0] + tmp[8] + tmp[16] + tmp[24]);
    sum4 = (sum_t)sum4 + (sum4>>BITS_PER_SUM) - dc;
    sum8 = (sum_t)sum8 + (sum8>>BITS_PER_SUM) - dc;
    return ((uint64_t)sum8<<32) + sum4;
}













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在Matlab中计算PSNR(峰值信噪比)的代码可以有多种实现方式。其中一种常见的实现方式如下: ```matlab function \[PSNR, MSE\] = psnr(X, Y) if size(X,3)~=1 % 判断图像是否为彩色图像 org = rgb2ycbcr(X); % 将RGB图像转换为YCbCr格式 test = rgb2ycbcr(Y); Y1 = org(:,:,1); % 只计算Y分量(亮度分量) Y2 = test(:,:,1); Y1 = double(Y1); % 转换为double类型 Y2 = double(Y2); else % 灰度图像,不需要转换 Y1 = double(X); Y2 = double(Y); end if nargin < 2 D = Y1; else if any(size(Y1)~=size(Y2)) error('The input size is not equal to each other!'); end D = Y1 - Y2; end MSE = sum(D(:).*D(:)) / numel(Y1); % 计算均方差MSE PSNR = 10*log10(255^2 / MSE); % 计算峰值信噪比PSNR end ``` 这段代码可以计算彩色图像和灰度图像的PSNR值。对于彩色图像,首先将RGB图像转换为YCbCr格式,然后只计算Y分量(亮度分量)的PSNR值。对于灰度图像,直接计算PSNR值即可。请注意,这段代码中的PSNR计算公式是基于灰度级为255的情况下计算的。 #### 引用[.reference_title] - *1* *2* [matlab实现PSNR](https://blog.csdn.net/qq_34562355/article/details/103440373)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v91^insert_down1,239^v3^insert_chatgpt"}} ] [.reference_item] - *3* [深入理解PSNR(峰值信噪比)(附matlab代码)](https://blog.csdn.net/weixin_29732003/article/details/122569893)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v91^insert_down1,239^v3^insert_chatgpt"}} ] [.reference_item] [ .reference_list ]

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