View去锯齿,在有些机器需要在图层的软件层才能实现

众所周知,android绘图抗锯齿常规方法有两种:一种在Paint设置,一种在Canvas设置:

package com.example.root.antialias;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PaintFlagsDrawFilter;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;

/**
 * Created by root on 7/31/16.
 */
public class AntiAliasView extends View {
    private PaintFlagsDrawFilter paintFlagsDrawFilter;
    private Matrix mMatrix = new Matrix();
    private Paint mPaint = new Paint();
    private Bitmap bitmap;
    public AntiAliasView(Context context, AttributeSet attributeSet){
        super(context,attributeSet);
        if(this.isHardwareAccelerated()){
            Log.d("vfp8341","Opened");
            setLayerType(View.LAYER_TYPE_SOFTWARE, null);
            Log.d("vfp8341","If hardWareAccelerated:" + this.isHardwareAccelerated());
        }else {
            Log.d("vfp8341","Closed");
            Log.d("vfp8341","LayerType  before:" + getLayerType());
            setLayerType(View.LAYER_TYPE_SOFTWARE, null);
            Log.d("vfp8341","LayerType   after:" + getLayerType());
            Log.d("vfp8341","If hardWareAccelerated:" + this.isHardwareAccelerated());
        }

        paintFlagsDrawFilter = new PaintFlagsDrawFilter(0, Paint.ANTI_ALIAS_FLAG|Paint.FILTER_BITMAP_FLAG);
        mPaint.setAntiAlias(true);
        mPaint.setFilterBitmap(true);
        mMatrix.setRotate(-30);
        mMatrix.postScale(1.0f, 1.0f);
        bitmap = BitmapFactory.decodeResource(getResources(),R.drawable.math);
    }
    @Override
    public void onDraw(Canvas canvas){
        super.onDraw(canvas);
        
        canvas.translate(0,100);                   //for the contrast
        canvas.drawBitmap(bitmap,mMatrix,null);
        
        canvas.translate(0,260);                   //Paint
        canvas.drawBitmap(bitmap,mMatrix,mPaint);
        
        canvas.translate(0, 260);                  //PaintFlagsDrawFilter
        canvas.setDrawFilter(paintFlagsDrawFilter);
        canvas.drawBitmap(bitmap, mMatrix, null);
    }
}


在HuaweiG520上运行,如果把构造函数里的if-else去掉,则两种去锯齿方法都无效;如果加上if-else,其实就是一句setLayerType有效,则两种去锯齿方法都生效(G520不支持Studio截图,只好拍照了)。如下是三张图从上到下叠加了的,效果不是太明显,仔细看的话,边沿确实不一样。G520分辨率低,还可勉强看的出来,在N6则完全无效果,锯齿被分辨率消化了:

Log如下:

    08-20 10:04:57.102 2292-2292/com.example.root.antialias D/vfp8341: Closed
    08-20 10:04:57.102 2292-2292/com.example.root.antialias D/vfp8341: LayerType  before:0
    08-20 10:04:57.102 2292-2292/com.example.root.antialias D/vfp8341: LayerType   after:1
    08-20 10:04:57.102 2292-2292/com.example.root.antialias D/vfp8341: If hardWareAccelerated:false

View中定义:

    public static final int LAYER_TYPE_HARDWARE = 2;
    public static final int LAYER_TYPE_NONE = 0;
    public static final int LAYER_TYPE_SOFTWARE = 1;   

说明在该机器必须在软件层才能开启抗锯齿。之前看过文章说硬件加速会对抗锯齿有影响,但是这种情况下硬件加速一直是关闭的。

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