vue插件konva(canvas的便捷版)

<!DOCTYPE html>
<!DOCTYPE html>
<html>
  <head>
    <script src="https://unpkg.com/konva@4.0.18/konva.min.js"></script>
    <meta charset="utf-8" />
    <title>Konva Rect Demo</title>
    <style>
      body {
        margin: 0;
        padding: 0;
        overflow: hidden;
        background-color: #f0f0f0;
      }
    </style>
  </head>
  <body>
    <div id="container"></div>
    <script>
      var width = window.innerWidth;
      var height = window.innerHeight;
    //  创建舞台
    var stage = new Konva.Stage({
      container: 'container',
      width: width,
      height: height
    })
    // 创建图层
    var layer = new Konva.Layer()

    // 创建矩形
    var rect = new Konva.Rect({
      x: 10,
      y: 10,
      width:190,
      height: 100,
      fill: 'red',
      stroke: 'black',
      strokeWidth: 1,
      shadowBlur: 10,
      cornerRadius: [0,35,0,5],
      draggable: true
    })
    // 圆
    var circle = new Konva.Circle({
      x: 1000,
      y: 100,
      radius: 80,
      fill: 'pink',
      stroke: 'black',
      strokeWidth: 1,
      shadowBlur: 10,
      cornerRadius: [0,35,0,5],
      draggable: true
    })
    // 椭圆
    var ellipse = new Konva.Ellipse({
      x: 100,
      y: 500,
      radiusX: 74,
      radiusY: 34,
      fill: 'pink',
      stroke: 'black',
      strokeWidth: 1,
      shadowBlur: 10,
      cornerRadius: [0,35,0,5],
      draggable: true
    })
    // 扇形
    var wedge = new Konva.Wedge({
      x: 100,
      y: 500,
      radius: 34,
      angle: 60,
      fill: 'pink',
      stroke: 'black',
      strokeWidth: 1,
      shadowBlur: 10,
      cornerRadius: [0,35,0,5],
      rotation: -10,
      draggable: true
    })
    // 多边形
    var line = new Konva.Line({
      points: [80,90,400,80,200,600,300,270,66,99],
      fill: 'pink',
      stroke: 'black',
      strokeWidth: 1,
      shadowBlur: 10,
      closed: true,
      draggable: true
    })
    var rectX = stage.width()
    var rectY = stage.height()
    var rect1 = new Konva.Rect({
      x: rectX,
      y: rectY,
      width:190,
      height: 100,
      fill: 'red',
      stroke: 'black',
      strokeWidth: 1,
      shadowBlur: 10,
      cornerRadius: [0,35,0,5],
      draggable: true
    })
    rect.on('mouseover',function() {
      document.body.style.cursor = 'pointer';
    })
    rect.on('mouseout', function() {
        document.body.style.cursor = 'default';
      });
    layer.add(rect)
    layer.add(rect1)
    layer.add(circle)
    layer.add(ellipse)
    layer.add(wedge)
    layer.add(line)
    stage.add(layer)
    </script>
  </body>
</html>

简单的图形绘制,实现拖拽

<!DOCTYPE html>

<html lang="en">

<head>

  <meta charset="UTF-8">

  <meta http-equiv="X-UA-Compatible" content="IE=edge">

  <meta name="viewport" content="width=device-width, initial-scale=1.0">

  <title>Document</title>

  <script src="https://unpkg.com/konva@4.0.18/konva.min.js"></script>

  <style>

    .title{

      width: 100%;

      height: 40px;

      background: rgb(192, 185, 185);

    }

    ul {

      list-style: none;

      display: flex;

    }

    ul li{

      margin-right: 10px;

      cursor: pointer;

      line-height: 40px;

    }

    #container{

      border: 1px solid red;

    }

  </style>

</head>

<body>

  <div class="title">

    <ul>

      <li>圆</li>

      <li>矩形</li>

    </ul>

  </div>

  <div id="container"></div>

  <script>

     //  创建舞台

     var stage = new Konva.Stage({

        container: 'container',

        width: window.innerWidth,

        height: window.innerHeight

      })

      // 创建图层

    var layer = new Konva.Layer()

    var container = document.getElementById('container')

    const staus = {

      noDrag: 0,

      darging: 1,

      end: 2

    }

    const info = {

      isStaus: staus.end

    }

    function pos(e) {

      return {

        x: e.offsetX,

        y: e.offsetY

      }

    }

    container.addEventListener('click', e => {

      info.isStaus = staus.noDrag

      if(info.isStaus === staus.noDrag){

        const circle = new Konva.Circle({

        x: pos(e).x,

        y: pos(e).y,

        radius: 80,

        fill: 'pink',

        stroke: 'black',

        strokeWidth: 1,

        shadowBlur: 10,

        draggable: true

      })

      layer.add(circle)

      stage.add(layer)

    }

      

    })

    // container.addEventListener('mousedown', e=> {

    // })  

    stage.add(layer)

  </script>

</body>

</html>

详细教程参考:文档 | Konva 中文文档 中文API

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