基础数据结构实现

本章会将常用的数据结构以及基础排序算法一一实现,方便更加深刻的理解算法与数据结构的魅力所在

单链表

typedef int DataType;

typedef struct ListNode
{
	DataType data;
	struct ListNode* next;
}ListNode;

void Print(ListNode* plist)
{
	ListNode* cur = plist;
	while (cur != NULL)
	{
		printf("%d->", cur->data);
		cur = cur->next;
	}
	printf("NULL\n");
}
ListNode* BuyListNode(DataType x)
{
	ListNode* node = (ListNode*)malloc(sizeof(ListNode));
	if (node == NULL)
	{
		printf("malloc fail\n");
		exit(-1);
	}
	node->data = x;
	node->next = NULL;
	return node;
}
void PushFront(ListNode** pplist, DataType x)
{
	ListNode* newnode = BuyListNode(x);
	newnode->next = *pplist;
	*pplist = newnode;
}
void PushBack(ListNode** pplist, DataType x)
{
	ListNode* newnode = BuyListNode(x);
	if (*pplist == NULL)
	{
		*pplist = newnode;
	}
	else
	{
		ListNode* tail = *pplist;
		while (tail != NULL)
		{
			tail = tail->next;
		}
		tail->next = newnode;
	}
}
void InsertAfter(ListNode* pos, DataType x)
{
	assert(pos);
	ListNode* newnode = BuyListNode(x);
	newnode->next = pos->next;
	pos->next = newnode;
}
void InsertBefor(ListNode**pplist, ListNode* pos, DataType x)
{
	assert(pos);
	ListNode* newnode = BuyListNode(x);
	if (pos == *pplist)
	{
		newnode->next = pos;
		*pplist = newnode;
	}
	else
	{
		ListNode* prev = *pplist;
		while (prev->next != pos)
		{
			prev = prev->next;
		}
		newnode->next = prev->next;
		prev->next = newnode;
	}
}
void PopFront(ListNode** pplist)
{
	if (*pplist == NULL)
	{
		return;
	}
	else
	{
		ListNode* tmp = *pplist;
		*pplist = (*pplist)->next;
		free(tmp);
		tmp = NULL;
	}
}
void PopBack(ListNode** pplist)
{
	if (*pplist == NULL)
	{
		return;
	}
	else if ((*pplist)->next == NULL)
	{
		free(*pplist);
		*pplist = NULL;
	}
	else
	{
		ListNode* prev = *pplist;
		ListNode* tail = (*pplist)->next;
		while (tail->next != NULL)
		{
			prev = tail;
			tail = tail->next;
		}
		free(tail);
		tail = NULL;
		prev->next = NULL;
	}
}
void ErasetAfter(ListNode* pos)
{
	assert(pos);
	if (pos->next == NULL);
	return;
	ListNode* after = pos->next;
	pos->next = after->next;
	free(after);
	after = NULL;
}
void ErasetCur(ListNode** pplist, ListNode* pos)
{
	assert(pos);
	if (pos == *pplist)
	{
		*pplist = pos->next;
		free(pos);
		pos = NULL;
	}
	else
	{
		ListNode* prev = *pplist;
		while (prev->next != pos)
		{
			prev = prev->next;
		}
		prev->next = pos->next;
		free(pos);
		pos = NULL;
	}
}
ListNode* Find(ListNode* plist, DataType x)
{
	ListNode* cur = plist;
	while (cur)
	{
		if (cur->data == x)
		{
			return cur;
		}
		cur = cur->next;
	}
	return NULL;
}
void Modify(ListNode* pos, DataType x)
{
	pos->data = x;
}

typedef int DataType;

typedef struct Stack
{
	DataType* a;
	int top;
	int capacity;
}Stack;
void Init(Stack* pst)
{
	assert(pst);
	pst->a = (DataType*)malloc(sizeof(DataType) * 4);
	pst->top = 0;
	pst->capacity = 4;
}
void Destory(Stack* pst)
{
	assert(pst);
	free(pst->a);
	pst->a = NULL;
	pst->top = 0;
	pst->capacity = 0;
}
void Push(Stack* pst, DataType x)
{
	assert(pst);
	if (pst->top == pst->capacity)
	{
		DataType* tmp = (DataType*)realloc(pst->a, sizeof(DataType)*pst->capacity * 2);
		if (tmp == NULL)
		{
			printf("realloc fail\n");
			exit(-1);
		}
		pst->a = tmp;
		pst->capacity *= 2;
	}
	pst->a[pst->top] = x;
	pst->top++;
}

void Pop(Stack* pst)
{
	assert(pst);
	assert(!Empty(pst));
	pst->top--;
}
DataType Top(Stack* pst)
{
	assert(pst);
	assert(!Empty(pst));
	return pst->a[pst->top - 1];
}
bool Empty(Stack* pst)
{
	assert(pst);
	return pst->top == 0;
}
int Size(Stack* pst)
{
	assert(pst);
	return pst->top;
}

队列

typedef int DataType;

typedef struct QListNode
{
	struct QListNode* next;
	DataType data;
}QListNode;
typedef struct Queue
{
	QListNode* head;
	QListNode* taile;
}Queue;
void Init(Queue* pq)
{
	assert(pq);
	pq->head = NULL;
	pq->taile = NULL;
}

void Destroy(Queue* pq)
{
	assert(pq);
	QListNode* cur = pq->head;
	while (cur)
	{
		QListNode* next = cur->next;
		free(cur);
		cur = next;
	}
	pq->head = NULL;
	pq->taile = NULL;
}
void Push(Queue* pq, DataType x)
{
	assert(pq);
	QListNode* newnode = (QListNode*)malloc(sizeof(QListNode));
	if (newnode == NULL)
	{
		printf("malloc fail\n");
		exit(-1);
	}
	newnode->data = x;
	newnode->next = NULL;
	if (pq->head = NULL)
	{
		pq->head = pq->taile = newnode;
	}
	else
	{
		pq->taile->next = newnode;
		pq->taile = newnode;
	}
}
void Pop(Queue* pq)
{
	assert(pq);
	assert(!Empty()(pq));
	if(pq->head->next == NULL)
	{
		free(pq->head);
		pq->head = NULL;
		pq->taile = NULL;
	}
	else
	{
		QListNode* next = pq->head->next;
		free(pq->head);
		pq->head = next;
	}
}
DataType Front(Queue* pq)
{
	assert(pq);
	assert(!Empty(pq));
	return pq->head->data;
}
DataType Back(Queue* pq)
{
	assert(pq);
	assert(!Empty(pq));
	return pq->taile->data;
}
bool Empty(Queue* pq)
{
	assert(pq);
	return pq->head == NULL;
}
int Size(Queue* pq)
{
	assert(pq);
	QListNode* cur = pq->head;
	int count = 0;
	while (cur)
	{
		count++;
		cur = cur->next;
	}
	return count;
}

堆解topk

void Swap(int* x, int* y)
{
	int tmp = *x;
	*x = *y;
	*y = tmp;
}
void AdjustDown(int* a, int n, int parent)
{
	int child = 2 * parent + 1;
	while (child < n)
	{
		if (child + 1 < n&&a[child + 1] < a[child])
		{
			child++;
		}
		if (a[child] < a[parent])
		{
			Swap(&a[child], &a[parent]);
			parent = child;
			child = 2 * parent + 1;
		}
		else
		{
			break;
		}
	}
}
int* getLeastNumbers(int* arr, int arrSize, int k, int* returnSize)
{
	*returnSize = k;
	if (k == 0)
	return NULL;
		int i = 0;
		int* retArr = (int*)malloc(sizeof(int)*k);
		for (i = 0; i < k; i++)
		{
			retArr[i] = arr[i];
		}
		for (i = (k - 1 - 1) / 2; i >= 0; i--)
		{
			AdjustDown(retArr, k, i);
		}
		for (i = k; i < arrSize; i++)
		{
			if (arr[i]>retArr[0])
			{
				retArr[0] = arr[i];
			}
			AdjustDown(retArr, k, 0);
		}
		return retArr;
	
}

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