java简易人机猜拳游戏

总共有三个文件:Person.java、Computer.java、Pk.java
在这里插入图片描述
Computer.java

package com.hxzy.day;

public class Computer {
    private String Name="马化腾";
    private int fist;
    private int Score=0;
    private int weight=1;

    public int getWeight() {
        return weight;
    }

    public void setWeight(int weight) {
        this.weight = weight;
    }

    public int getScore() {
        return Score;
    }

    public void setScore(int score) {
        Score = score;
    }

    public String getName() {
        return Name;
    }

    public void setName(String name) {
        Name = name;
    }

    public int getFist() {
        return fist;
    }

    public void setFist() {
        int fist= (int)(Math.random()*3+1);
        this.fist = fist;
    }

    public Computer() {
    }

    public Computer(String name, int fist) {
        Name = name;
        this.fist = fist;
    }
}

Person.java

package com.hxzy.day;

import java.util.Scanner;

public class Person {
    private String Name="马云";
    private int fist;
    private int Score=0;
    private int weight=1;

    public int getWeight() {
        return weight;
    }

    public void setWeight(int weight) {
        this.weight = weight;
    }

    public int getScore() {
        return Score;
    }
    public void setScore(int score) {
        Score = score;
    }

    public Person(String name, int fist) {
        Name = name;
        this.fist = fist;
    }

    public Person() {
    }
    public String getName() {
        return Name;
    }

    public void setName(String name) {
        Name = name;
    }

    public int getFist() {
        return fist;
    }

    public void setFist() {
        Scanner scanner=new Scanner(System.in);
        int fist=scanner.nextInt();
        this.fist = fist;
    }
}

Pk.java

package com.hxzy.day;
import java.util.Scanner;

public class Pk {
    public static boolean result(int computerFist,int personFist) {
        if (computerFist - personFist == 1 || computerFist - personFist == -2) {
            return true;
        } else {
            return false;
        }
    }
    public static void startGame(Person person,Computer computer){
        Scanner scanner=new Scanner(System.in);
        String select="y";
        int n=1;
        while(!"N".equals(select)){
            System.out.println("-------------person pk computer--------------");
            System.out.println("1.剪刀\t2.石头\t3.布");
            System.out.println("请输入你的选择:");
            person.setFist();
            System.out.println("电脑选择的是:"+computer.getFist()+"\t你选择的是:"+person.getFist());
            if(person.getFist()==computer.getFist()){
                System.out.println("和局");
            }else{
                if(result(computer.getFist(),person.getFist())==true){
                    System.out.println("电脑获胜!");
                    computer.setScore(computer.getScore()+computer.getWeight());
                }else {
                    System.out.println("你赢了!");
                    person.setScore(person.getScore()+person.getWeight());
                }
            }

            System.out.println("是否结束:(N)");
            select=scanner.next();
        }
        System.out.println("成绩如下:");
        System.out.println("电脑:"+computer.getName()+"---"+computer.getScore()+"\t\t玩家:"+person.getName()+"---"+person.getScore());
    }
    public static void main(String[] args) {
        Person person = new Person();
        Computer computer = new Computer();
        Scanner scanner=new Scanner(System.in);
        System.out.println("***************游戏列表**************");
        int option=0;
        while(-1!=option){
            System.out.println("1.开始游戏\n2.设置玩家名称\n3.设置电脑名称\n4.修改输赢权重");
            option=scanner.nextInt();
            switch (option){
                case 1:{
                    startGame(person,computer);
                    break;
                }
                case 2:{
                    System.out.println("输入你的名称:");
                    person.setName(scanner.next());
                    break;
                }
                case 3:{
                    System.out.println("输入电脑的名称");
                    computer.setName(scanner.next());
                    break;
                }
                case 4:{
                    System.out.println("输入玩家/电脑赢的权重(1,1)");
                    String weight=scanner.next();
                    String[] fluter=weight.split(",");
                    person.setWeight(Integer.parseInt(fluter[0]));
                    computer.setWeight(Integer.parseInt(fluter[1]));
                    System.out.println("你赢的权重为:"+person.getWeight()+"\t电脑赢的权重为:"+computer.getWeight());
                    break;
                }
                default:{
                    System.out.println("选择错误");
                    break;
                }
        }
        }
    }
}

在以前的版本有一些小改进,尽量使用到多的Java知识点。应该把startGame()和判断胜负函数写到同一个包的其他文件下的,在主文件中只包含main()函数更好。以后有时间可以使用swing做一个界面,由在控制台输入变成点击按钮。还有很多的问题、很多需要学习的地方,加油。

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