0、思考
1、相关api
TlHelp32.h
CreateToolhelp32Snapshot
TH32CS_SNAPHEAPLIST
HEAPLIST32
Heap32ListFirst
Heap32ListNext
CloseHandle
3、api说明
#define MAX_MODULE_NAME32 255
HANDLE
WINAPI
CreateToolhelp32Snapshot(
DWORD dwFlags,
DWORD th32ProcessID
);
#define TH32CS_SNAPHEAPLIST 0x00000001
#define TH32CS_SNAPPROCESS 0x00000002
#define TH32CS_SNAPTHREAD 0x00000004
#define TH32CS_SNAPMODULE 0x00000008
#define TH32CS_SNAPMODULE32 0x00000010
#define TH32CS_SNAPALL (TH32CS_SNAPHEAPLIST | TH32CS_SNAPPROCESS | TH32CS_SNAPTHREAD | TH32CS_SNAPMODULE)
#define TH32CS_INHERIT 0x80000000
typedef struct tagHEAPLIST32
{
SIZE_T dwSize;
DWORD th32ProcessID;
ULONG_PTR th32HeapID;
DWORD dwFlags;
} HEAPLIST32;
typedef HEAPLIST32 * PHEAPLIST32;
typedef HEAPLIST32 * LPHEAPLIST32;
#define HF32_DEFAULT 1 // process's default heap
#define HF32_SHARED 2 // is shared heap
BOOL
WINAPI
Heap32ListFirst(
HANDLE hSnapshot,
LPHEAPLIST32 lphl
);
BOOL
WINAPI
Heap32ListNext(
HANDLE hSnapshot,
LPHEAPLIST32 lphl
);
4、c++封装
5、
6、举个栗子
#include <windows.h>
#include <TlHelp32.h>
#include <tchar.h>
#include <stdio.h>
#include <iostream>
using namespace std;
void main ()
{
{
HANDLE hSnapshot = CreateToolhelp32Snapshot (TH32CS_SNAPHEAPLIST, 0);
HEAPLIST32 hl32 = {sizeof (hl32) };
cout << "CreateToolhelp32Snapshot TH32CS_SNAPHEAPLIST" << endl;
cout << "dwFlags \t dwSize \t th32HeapID \t th32ProcessID \t" << endl;
if (Heap32ListFirst (hSnapshot, &hl32)) {
do {
cout << hl32.dwFlags << "\t";
cout << hl32.dwSize << "\t";
cout << hl32.th32HeapID << "\t";
cout << hl32.th32ProcessID << "\t";
cout << endl;
}
while (Heap32ListNext (hSnapshot, &hl32));
}
CloseHandle (hSnapshot);
cout << endl;
}
}