MFC绘制哆啦A梦


在这里插入图片描述

OnPaint绘制代码

		CPaintDC dc(this); // 用于绘画的设备上下文
		
		CRect rc;
		GetWindowRect(rc);
		int cxClient = rc.Width();
		int cyClient = rc.Height();
		// 辅助线
		HPEN hPen = CreatePen(PS_DOT, 1, RGB(192, 192, 192));
		HPEN hOldPen = (HPEN)SelectObject(dc, hPen);
		MoveToEx(dc, cxClient / 2, 0, NULL);
		LineTo(dc, cxClient / 2, cyClient);
		MoveToEx(dc, 0, cyClient / 2, NULL);
		LineTo(dc, cxClient, cyClient / 2);
		SelectObject(dc, hOldPen);

		// 头 直径240
		HBRUSH hBlueBrush = CreateSolidBrush(RGB(0, 159, 232));
		HBRUSH hOldBrush = (HBRUSH)SelectObject(dc, hBlueBrush);
		DrawEllipse(&dc, cxClient / 2 - 120, cyClient / 2 - 200, cxClient / 2 + 120, cyClient / 2 + 40,
			RGB(0, 0, 0), RGB(0, 159, 232));
		SelectObject(dc, hOldBrush);

		// 脸 直径200 
		DrawEllipse(&dc, cxClient / 2 - 100, cyClient / 2 - 160, cxClient / 2 + 100, cyClient / 2 + 40,
			RGB(0,0,0), RGB(255,255,255));

		//眼睛
		hOldBrush = DrawEyes(hOldBrush, dc, cxClient, cyClient);

		// 鼻子
		HBRUSH hRedBrush = CreateSolidBrush(RGB(255, 0, 0));
		hOldBrush = (HBRUSH)SelectObject(dc, hRedBrush);
		DrawEllipse(&dc, cxClient / 2 - 10, cyClient / 2 - 135, cxClient / 2 + 10, cyClient / 2 - 115,
			RGB(0, 0, 0), RGB(255, 0, 0));
		SelectObject(dc, hOldBrush);

		MoveToEx(dc, cxClient / 2, cyClient / 2 - 115, NULL);
		LineTo(dc, cxClient / 2, cyClient / 2 - 30);

		// 嘴巴
		Arc(dc, cxClient / 2 - 70, cyClient / 2 - 120, cxClient / 2 + 70, cyClient / 2 - 30,
			cxClient / 2 - 60, cyClient / 2 - 50, cxClient / 2 + 60, cyClient / 2 - 50);

		// 胡须  中上下
		DrawBeard(dc, cxClient, cyClient);


		// 身体
		hOldBrush = (HBRUSH)SelectObject(dc, hBlueBrush);
		Rectangle(dc, cxClient / 2 - 100, cyClient / 2 - 10, cxClient / 2 + 100, cyClient / 2 + 150);
		SelectObject(dc, hOldBrush);

		// 肚皮
		Ellipse(dc, cxClient / 2 - 70, cyClient / 2 - 20, cxClient / 2 + 70, cyClient / 2 + 120); // 圆
		hPen = CreatePen(PS_DOT, 1, RGB(255, 255, 255)); // 擦除肚皮上面嘴巴下面的圆弧
		hOldPen = (HPEN)SelectObject(dc, hPen);
		Arc(dc, cxClient / 2 - 70, cyClient / 2 - 20, cxClient / 2 + 70, cyClient / 2 + 120,
			cxClient / 2 + 60, cyClient / 2 - 10, cxClient / 2 - 60, cyClient / 2 - 10);
		SelectObject(dc, hOldPen);

		// 围脖
		hOldBrush = (HBRUSH)SelectObject(dc, hRedBrush);
		RoundRect(dc, cxClient / 2 - 102, cyClient / 2 - 12, cxClient / 2 + 102, cyClient / 2 + 5, 20, 20);
		SelectObject(dc, hOldBrush);

		// 铃铛
		HBRUSH hYellowBrush = CreateSolidBrush(RGB(255, 255, 0));
		hOldBrush = (HBRUSH)SelectObject(dc, hYellowBrush);
		Ellipse(dc, cxClient / 2 - 12, cyClient / 2 - 4, cxClient / 2 + 12, cyClient / 2 + 20);
		RoundRect(dc, cxClient / 2 - 12, cyClient / 2 + 3, cxClient / 2 + 12, cyClient / 2 + 6, 20, 20);
		SelectObject(dc, hRedBrush);
		Ellipse(dc, cxClient / 2 - 5, cyClient / 2 + 8, cxClient / 2 + 5, cyClient / 2 + 18);
		SelectObject(dc, hOldBrush);

		// 裤腿
		Ellipse(dc, cxClient / 2 - 20, cyClient / 2 + 130, cxClient / 2 + 20, cyClient / 2 + 170); // 画圆
		hPen = CreatePen(PS_DOT, 1, RGB(255, 255, 255)); // 擦除肚皮下面嘴巴上面的圆弧
		hOldPen = (HPEN)SelectObject(dc, hPen);
		Arc(dc, cxClient / 2 - 20, cyClient / 2 + 130, cxClient / 2 + 20, cyClient / 2 + 170,
			cxClient / 2 - 20, cyClient / 2 + 150, cxClient / 2 + 20, cyClient / 2 + 150);
		SelectObject(dc, hOldPen);

		// 口袋
		Pie(dc, cxClient / 2 - 50, cyClient / 2, cxClient / 2 + 50, cyClient / 2 + 100,
			cxClient / 2 - 50, cyClient / 2 + 50, cxClient / 2 + 50, cyClient / 2 + 50);

		// 脚掌
		Ellipse(dc, cxClient / 2 - 110, cyClient / 2 + 135, cxClient / 2 - 10, cyClient / 2 + 165);
		Ellipse(dc, cxClient / 2 + 10, cyClient / 2 + 135, cxClient / 2 + 110, cyClient / 2 + 165);

		// 胳膊
		POINT apt[4];
		hOldBrush = (HBRUSH)SelectObject(dc, hBlueBrush);
		apt[0].x = cxClient / 2 - 100;
		apt[0].y = cyClient / 2;
		apt[1].x = cxClient / 2 - 150;
		apt[1].y = cyClient / 2 + 60;
		apt[2].x = cxClient / 2 - 140;
		apt[2].y = cyClient / 2 + 80;
		apt[3].x = cxClient / 2 - 100;
		apt[3].y = cyClient / 2 + 60;
		Polygon(dc, apt, 4);
		SelectObject(dc, hOldBrush);
		Ellipse(dc, cxClient / 2 - 168, cyClient / 2 + 60, cxClient / 2 - 138, cyClient / 2 + 90); // 左手掌

		hOldBrush = (HBRUSH)SelectObject(dc, hBlueBrush);
		apt[0].x = cxClient / 2 + 100;
		apt[0].y = cyClient / 2;
		apt[1].x = cxClient / 2 + 150;
		apt[1].y = cyClient / 2 + 60;
		apt[2].x = cxClient / 2 + 140;
		apt[2].y = cyClient / 2 + 80;
		apt[3].x = cxClient / 2 + 100;
		apt[3].y = cyClient / 2 + 60;
		Polygon(dc, apt, 4);
		SelectObject(dc, hOldBrush);
		Ellipse(dc, cxClient / 2 + 168, cyClient / 2 + 60, cxClient / 2 + 138, cyClient / 2 + 90); // 右手掌

// 		// 左手举着小风车
// 		MoveToEx(dc, cxClient / 2 - 160, cyClient / 2 + 62, NULL);
// 		LineTo(dc, cxClient / 2 - 160, cyClient / 2 - 40);
// 		DrawWindmill(dc, cxClient / 2 - 160, cyClient / 2 - 40);
// 
// 		// 右手举着小风车
// 		MoveToEx(dc, cxClient / 2 + 160, cyClient / 2 + 62, NULL);
// 		LineTo(dc, cxClient / 2 + 160, cyClient / 2 - 40);
// 		DrawWindmill(dc, cxClient / 2 + 160, cyClient / 2 - 40);
		// 左手举着五星红旗
		MoveToEx(dc, cxClient / 2 - 160, cyClient / 2 + 62, NULL);
		LineTo(dc, cxClient / 2 - 160, cyClient / 2 - 40);
		DrawFlagChina(dc, cxClient / 2 - 160+1, cyClient / 2 - 40);

		// 右手举着奥运五环旗
		MoveToEx(dc, cxClient / 2 + 160, cyClient / 2 + 62, NULL);
		LineTo(dc, cxClient / 2 + 160, cyClient / 2 - 40);
		DrawFlagOlympics(dc, cxClient / 2 + 160, cyClient / 2 - 40);

		// 去多余线,增强立体感
		hPen = CreatePen(PS_SOLID, 2, RGB(0, 159, 232));
		hOldPen = (HPEN)SelectObject(dc, hPen);
		MoveToEx(dc, cxClient / 2 - 100, cyClient / 2, NULL);
		LineTo(dc, cxClient / 2 - 100, cyClient / 2 + 50);

		MoveToEx(dc, cxClient / 2 + 100, cyClient / 2, NULL);
		LineTo(dc, cxClient / 2 + 100, cyClient / 2 + 50);
		SelectObject(dc, hOldPen);

		// 清理资源
		DeleteObject(hPen);
		DeleteObject(hBlueBrush);
		DeleteObject(hRedBrush);
		DeleteObject(hYellowBrush);

完整Visual Studio工程下载

点击前往下载

其他卡通人物绘制

https://blog.csdn.net/wang161019/article/details/139872513
点击前往下载
在这里插入图片描述

  • 7
    点赞
  • 8
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论
以下是一个简单的Visual C++ MFC程序,可以绘制哆啦A梦的图像: ```cpp #include "stdafx.h" #include "MyDoraemon.h" #include <math.h> #ifdef _DEBUG #define new DEBUG_NEW #endif #define PI 3.1415926 // CMyDoraemonApp BEGIN_MESSAGE_MAP(CMyDoraemonApp, CWinApp) ON_COMMAND(ID_HELP, &CWinApp::OnHelp) END_MESSAGE_MAP() // CMyDoraemonApp 构造 CMyDoraemonApp::CMyDoraemonApp() { // TODO: 在此处添加构造代码, // 将所有重要的初始化放置在 InitInstance 中 } // 唯一的 CMyDoraemonApp 对象 CMyDoraemonApp theApp; // CMyDoraemonApp 初始化 BOOL CMyDoraemonApp::InitInstance() { CWinApp::InitInstance(); return TRUE; } // CMyDoraemonWnd CMyDoraemonWnd::CMyDoraemonWnd() { Create(NULL, _T("My Doraemon"), WS_OVERLAPPEDWINDOW, CRect(0, 0, 600, 600), NULL, NULL); } CMyDoraemonWnd::~CMyDoraemonWnd() { } BEGIN_MESSAGE_MAP(CMyDoraemonWnd, CFrameWnd) ON_WM_PAINT() END_MESSAGE_MAP() // CMyDoraemonWnd 消息处理程序 void CMyDoraemonWnd::OnPaint() { CPaintDC dc(this); int cx = 300, cy = 300; int r1 = 200, r2 = 80, r3 = 50; int x1 = cx - 45, y1 = cy - 60; int x2 = cx + 45, y2 = cy - 60; int x3 = cx, y3 = cy + 100; int x4 = cx - 75, y4 = cy + 70; int x5 = cx + 75, y5 = cy + 70; // 绘制脸部 CPen pen(PS_SOLID, 10, RGB(255, 255, 255)); dc.SelectObject(&pen); dc.Ellipse(cx - r1, cy - r1, cx + r1, cy + r1); // 绘制眼睛 dc.SelectObject(&CPen(PS_SOLID, 20, RGB(0, 0, 0))); dc.MoveTo(x1, y1); dc.LineTo(x1 + 90, y1); dc.MoveTo(x2, y2); dc.LineTo(x2 - 90, y2); dc.SelectObject(&CBrush(RGB(0, 0, 0))); dc.Ellipse(cx - r2, cy - 40, cx - r2 + 80, cy + 40); dc.Ellipse(cx + r2 - 80, cy - 40, cx + r2, cy + 40); dc.SelectObject(&CBrush(RGB(255, 255, 255))); dc.Ellipse(cx - r3, cy - 20, cx - r3 + 40, cy + 20); dc.Ellipse(cx + r3 - 40, cy - 20, cx + r3, cy + 20); // 绘制嘴巴 dc.SelectObject(&CPen(PS_SOLID, 20, RGB(255, 0, 0))); dc.MoveTo(x3 - 40, y3); dc.LineTo(x3 + 40, y3); dc.MoveTo(x3 - 40, y3); dc.AngleArc(x3, y3, 40, 180, 360); // 绘制身体 dc.SelectObject(&CPen(PS_SOLID, 20, RGB(0, 0, 0))); dc.Rectangle(cx - 110, cy + 70, cx + 110, cy + 270); dc.SelectObject(&CBrush(RGB(255, 255, 255))); dc.Ellipse(cx - 75, cy + 70, cx - 5, cy + 130); dc.Ellipse(cx + 5, cy + 70, cx + 75, cy + 130); // 绘制胳膊 dc.MoveTo(x4 - 20, y4); dc.LineTo(x4 + 20, y4); dc.MoveTo(x5 - 20, y5); dc.LineTo(x5 + 20, y5); dc.SelectObject(&CPen(PS_SOLID, 40, RGB(255, 255, 255))); dc.MoveTo(x4, y4); dc.LineTo(x4 - 60, y4 + 75); dc.MoveTo(x5, y5); dc.LineTo(x5 + 60, y5 + 75); // 绘制小铃铛 dc.SelectObject(&CPen(PS_SOLID, 10, RGB(0, 0, 0))); dc.SelectObject(&CBrush(RGB(255, 255, 0))); dc.Ellipse(cx - 20, cy + 130, cx + 20, cy + 170); dc.SelectObject(&CPen(PS_SOLID, 5, RGB(0, 0, 0))); dc.MoveTo(cx - 20, cy + 150); dc.LineTo(cx - 40, cy + 150); dc.AngleArc(cx, cy + 150, 20, 180, 360); dc.MoveTo(cx + 20, cy + 150); dc.LineTo(cx + 40, cy + 150); dc.AngleArc(cx, cy + 150, 20, 0, 180); } ``` 该程序绘制哆啦A梦的头部、眼睛、嘴巴、身体、胳膊和小铃铛等部分。在窗口中显示图像,可以直接运行该程序。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

Finn Wang

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值